Player Matchup

Sylvanus
Sylvanus
Kiillerman2
Sylvanus
Level 101
God Stats
1W - 0L
1,815 SR
Queue Stats
12W - 13L
1,364 Elo+
Party 1
Neith
Neith
TheCommander666
Neith
Level 13
God Stats
2W - 0L
1,529 SR
Queue Stats
2W - 2L
1,209 Elo+
Party 1
Poseidon
Poseidon
s2h_67
Poseidon
Level 93
God Stats
2W - 1L
1,316 SR
Queue Stats
27W - 29L
1,439 Elo+
Party 1
Team Averages
Level 69
1,553 SR
1,337 Elo+

VS

Team Averages
Level 58
1,643 SR
1,304 Elo+
Cerberus
Cerberus
AgedPhoenix
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 2
Bellona
Bellona
Deadly_Sin_Tang
Bellona
Level 40
God Stats
4W - 6L
1,477 SR
Queue Stats
77W - 92L
1,251 Elo+
Party 2
Hades
Hades
Valkyrie_Prima_
Hades
Level 128
God Stats
3W - 1L
1,950 SR
Queue Stats
118W - 107L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kiillerman2
Sylvanus
18
7 / 0 / 6
13,214
826
12,287
13,528
20,143
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 0 / 11
11,676
730
10,600
4,303
2,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
s2h_67
Poseidon
17
4 / 1 / 9
11,573
723
20,682
8,371
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AgedPhoenix
Cerberus
14
0 / 3 / 0
9,018
564
4,407
15,818
15,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 5 / 1
9,689
606
5,222
16,342
15,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 0
10,283
643
10,205
19,526
11,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AgedPhoenix
Cerberus
0
3
0
0
L
0
5
1
0.1
W
Sylvanus
Kiillerman2
Sylvanus
7
0
6
10
W
2
0
11
7.5
L
1
5
0
0.2
W
Poseidon
s2h_67
Poseidon
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,569
Damage
19,834
26,202
Taken
51,686
27,597
Mitigated
43,364
12,474
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AgedPhoenix
Cerberus
4,407
162
371
4,709
15,818
15,747
0
9,465
6,176
18,530
0
L
5,222
1,509
0
882
16,342
15,781
0
11,364
4,942
0
22,926
W
Sylvanus
Kiillerman2
Sylvanus
12,287
1,558
3,306
7,668
13,528
20,143
268
6,198
7,330
33,841
0
W
10,600
2,202
0
1,081
4,303
2,446
1,363
3,076
1,227
0
42,845
L
10,205
784
249
6,488
19,526
11,836
0
12,487
7,039
68,898
0
W
Poseidon
s2h_67
Poseidon
20,682
2,720
0
419
8,371
5,008
1,093
5,386
2,985
78,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
28,990
206
Minions Killed
169
0
Camps Cleared
0
928,183
Distance Traveled
772,988
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,018
564
38
2
0
257,406
2
L
Bellona
9,689
606
25
2
0
260,885
0
W
Sylvanus
13,214
826
31
2
0
287,633
2
W
Neith
11,676
730
68
4
0
320,237
0
L
Hades
10,283
643
106
7
0
254,697
4
W
Poseidon
11,573
723
107
7
0
320,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role