Player Matchup

Susano
Susano
DivineBrutality
Susano
Level 109
God Stats
8W - 8L
1,381 SR
Queue Stats
306W - 282L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
RabidKoala69222
Gilgamesh
Level 75
God Stats
2W - 1L
1,542 SR
Queue Stats
245W - 209L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
RiasGremory7427
Cthulhu
Level 160
God Stats
6W - 1L
1,608 SR
Queue Stats
143W - 142L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
TobyxJuniorx
Danzaburou
Level 83
God Stats
35W - 14L
1,646 SR
Queue Stats
98W - 82L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
UndeadSuffering
Jormungandr
Level 145
God Stats
3W - 1L
1,863 SR
Queue Stats
232W - 224L
1,567 Elo+
Party 1
Team Averages
Level 114
1,608 SR
1,569 Elo+

VS

Team Averages
Level 130
1,480 SR
1,530 Elo+
Sylvanus
Sylvanus
DBD Armageddon
Sylvanus
Level 129
God Stats
20W - 24L
1,537 SR
Queue Stats
207W - 207L
1,557 Elo+
Party 4
Atlas
Atlas
DirtyMooCow69
Atlas
Level 147
God Stats
28W - 25L
1,574 SR
Queue Stats
495W - 467L
1,518 Elo+
Party 3
Cthulhu
Cthulhu
Orbit55
Cthulhu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,458 Elo+
Party 4
Rama
Rama
Slob my top
Rama
Level 153
God Stats
29W - 41L
1,526 SR
Queue Stats
424W - 393L
1,561 Elo+
Party 3
Lancelot
Lancelot
SpicyMeatWagon
Lancelot
Level 123
God Stats
0W - 1L
1,261 SR
Queue Stats
262W - 261L
1,555 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,515
501
8,513
14,770
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
RabidKoala69222
Gilgamesh
14
5 / 2 / 2
8,334
490
15,023
20,433
17,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 6
7,634
449
11,031
19,916
19,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TobyxJuniorx
Danzaburou
15
2 / 3 / 3
9,146
538
12,103
16,277
6,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
UndeadSuffering
Jormungandr
16
6 / 1 / 5
10,357
609
14,815
18,804
15,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 4 / 2
8,843
520
10,969
16,388
10,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 3
7,789
458
8,202
17,964
20,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Orbit55
Cthulhu
12
2 / 4 / 1
7,660
451
8,268
13,434
9,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 3 / 3
8,403
494
16,603
18,766
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
13
2 / 3 / 2
8,354
491
17,748
15,196
7,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
16
Kills
11
11
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
4
2
0.75
L
1
2
3
1.25
W
3
1
4
5
L
Cthulhu
Orbit55
Cthulhu
2
4
1
0.63
W
Gilgamesh
RabidKoala69222
Gilgamesh
5
2
2
3
W
0
4
6
0.75
L
4
3
3
1.83
L
Lancelot
2
3
2
1
W
Danzaburou
TobyxJuniorx
Danzaburou
2
3
3
1.17
W
Jormungandr
UndeadSuffering
Jormungandr
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,485
Damage
61,790
90,200
Taken
81,748
65,654
Mitigated
55,765
28,794
Healing
29,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,969
3,490
1,969
6,768
16,388
10,623
0
5,847
10,541
53,280
16,335
L
8,202
3,430
886
4,313
17,964
20,195
0
5,351
12,613
25,647
0
W
8,513
1,763
0
6,359
14,770
6,457
0
3,517
11,131
0
65,918
L
Cthulhu
Orbit55
Cthulhu
8,268
813
0
2,208
13,434
9,871
266
6,518
6,916
32,348
0
W
Gilgamesh
RabidKoala69222
Gilgamesh
15,023
4,604
0
3,948
20,433
17,397
0
6,169
14,106
4,731
49,094
W
11,031
1,868
256
4,631
19,916
19,121
0
6,360
13,368
34,995
323
L
16,603
14,063
0
10,099
18,766
7,625
1,874
5,556
13,210
0
81,066
L
Lancelot
17,748
4,891
0
2,795
15,196
7,451
0
4,210
10,986
0
68,719
W
Danzaburou
TobyxJuniorx
Danzaburou
12,103
5,168
0
8,955
16,277
6,962
0
4,099
12,178
0
91,750
W
Jormungandr
UndeadSuffering
Jormungandr
14,815
5,742
0
4,645
18,804
15,717
918
6,005
12,437
78,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,986
Gold Earned
41,049
492
Minions Killed
441
0
Camps Cleared
0
1,678,830
Distance Traveled
1,641,381
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,843
520
122
7
0
298,336
3
L
Atlas
7,789
458
26
2
0
358,005
2
W
Susano
8,515
501
114
7
0
408,912
2
L
Cthulhu
7,660
451
53
3
0
306,964
1
W
Gilgamesh
8,334
490
65
4
0
335,436
5
W
Cthulhu
7,634
449
50
3
0
323,443
1
L
Rama
8,403
494
133
8
0
282,614
1
L
Lancelot
8,354
491
107
6
0
395,462
8
W
Danzaburou
9,146
538
130
8
0
304,663
1
W
Jormungandr
10,357
609
133
8
0
306,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role