Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Anselmo1992
Neith
Level 159
God Stats
3W - 2L
1,663 SR
Queue Stats
558W - 533L
1,642 Elo+
Party 2
Ao Kuang
Ao Kuang
Mago340
Ao Kuang
Level 125
God Stats
19W - 13L
1,624 SR
Queue Stats
397W - 346L
1,617 Elo+
Party 2
Maui
Maui
Revifide
Maui
Level 160
God Stats
1W - 2L
1,214 SR
Queue Stats
254W - 250L
1,638 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xKamaaina
Cu Chulainn
Level 160
God Stats
7W - 4L
1,609 SR
Queue Stats
240W - 140L
1,704 Elo+
Party 3
Team Averages
Level 153
1,522 SR
1,620 Elo+

VS

Team Averages
Level 146
1,558 SR
1,699 Elo+
Nox
Nox
Cortez Bot
Nox
Level 158
God Stats
0W - 1L
1,360 SR
Queue Stats
1W - 2L
1,626 Elo+
Party 1
Set
Set
Snorlạx
Set
Level 156
God Stats
6W - 4L
1,630 SR
Queue Stats
39W - 32L
1,662 Elo+
Party 1
Ymir
Ymir
TheOznog
Ymir
Level 137
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 1L
1,815 Elo+
Party 1
Hou Yi
Hou Yi
TheToughSquid
Hou Yi
Level 144
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 1L
1,815 Elo+
Party 1
Da Ji
Da Ji
chatarsis
Da Ji
Level 137
God Stats
6W - 6L
1,769 SR
Queue Stats
236W - 243L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 1 / 1
6,339
576
6,892
6,676
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 0 / 2
6,535
594
3,865
5,854
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Mago340
Ao Kuang
11
4 / 1 / 2
6,616
601
4,182
7,742
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
9
0 / 1 / 3
5,631
512
3,563
8,061
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
xKamaaina
Cu Chulainn
13
4 / 0 / 3
7,614
692
9,174
6,851
4,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,154
469
2,566
7,805
3,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 1
5,575
507
4,236
7,666
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
1 / 2 / 1
5,657
514
2,833
9,465
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 0
5,968
543
3,731
6,682
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
chatarsis
Da Ji
9
1 / 4 / 1
5,493
499
4,225
10,444
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
3
3
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
1
2.5
W
0
0
2
1
L
0
2
3
0.75
W
Ao Kuang
Mago340
Ao Kuang
4
1
2
5
W
Maui
0
1
3
1.5
L
1
2
1
0.75
L
Ymir
1
2
1
0.75
L
0
0
0
0
L
Da Ji
chatarsis
Da Ji
1
4
1
0.38
W
Cu Chulainn
xKamaaina
Cu Chulainn
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,676
Damage
17,591
35,184
Taken
42,062
16,912
Mitigated
18,750
16,660
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,892
2,304
0
3,723
6,676
2,678
25
1,128
5,393
0
52,037
W
3,865
1,935
0
4,324
5,854
1,920
0
150
5,704
0
61,003
L
2,566
769
1,051
1,526
7,805
3,160
0
1,396
6,409
13,157
0
W
Ao Kuang
Mago340
Ao Kuang
4,182
795
0
1,685
7,742
2,598
0
208
7,534
50,297
0
W
Maui
3,563
964
0
2,237
8,061
5,238
0
1,744
6,112
11,054
0
L
4,236
1,786
0
1,546
7,666
4,112
0
1,411
6,255
0
41,019
L
Ymir
2,833
1,106
0
2,035
9,465
5,244
0
867
8,598
31,855
0
L
3,731
2,376
0
4,097
6,682
2,396
0
1,119
5,563
0
48,908
L
Da Ji
chatarsis
Da Ji
4,225
1,090
0
3,231
10,444
3,838
0
2,952
7,492
0
29,952
W
Cu Chulainn
xKamaaina
Cu Chulainn
9,174
2,377
0
4,691
6,851
4,478
0
1,962
4,764
0
56,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
27,847
385
Minions Killed
314
0
Camps Cleared
0
1,091,852
Distance Traveled
1,054,342
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,339
576
90
8
0
198,257
3
W
Neith
6,535
594
101
9
0
204,554
3
L
Nox
5,154
469
26
2
0
203,293
3
W
Ao Kuang
6,616
601
89
8
0
243,293
2
W
Maui
5,631
512
10
1
0
216,177
3
L
Set
5,575
507
66
6
0
227,105
4
L
Ymir
5,657
514
73
7
0
197,518
0
L
Hou Yi
5,968
543
83
8
0
204,964
2
L
Da Ji
5,493
499
66
6
0
221,462
2
W
Cu Chulainn
7,614
692
95
9
0
229,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role