Player Matchup

Cthulhu
Cthulhu
BigBlackBoat217
Cthulhu
Level 9
God Stats
1W - 1L
1,811 SR
Queue Stats
3W - 9L
1,611 Elo+
Party 1
Artemis
Artemis
Chainheelz
Artemis
Level 7
God Stats
1W - 2L
1,695 SR
Queue Stats
3W - 7L
1,611 Elo+
Party 1
Yemoja
Yemoja
WhoSlipzz
Yemoja
Level 44
God Stats
1W - 1L
1,443 SR
Queue Stats
12W - 24L
1,355 Elo+
Party 1
Team Averages
Level 20
1,649 SR
1,525 Elo+

VS

Team Averages
Level 70
1,523 SR
1,340 Elo+
Chronos
Chronos
Joamolina
Chronos
Level 61
God Stats
8W - 19L
1,347 SR
Queue Stats
95W - 158L
1,270 Elo+
Solo
Chang'e
Chang'e
PrettyLordJ
Chang'e
Level 82
God Stats
60W - 56L
1,489 SR
Queue Stats
458W - 660L
1,366 Elo+
Solo
Scylla
Scylla
XxKunoichi187
Scylla
Level 68
God Stats
2W - 3L
1,733 SR
Queue Stats
41W - 56L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,189
630
5,905
19,448
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Chainheelz
Artemis
13
0 / 3 / 0
7,528
579
10,361
10,758
4,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
WhoSlipzz
Yemoja
12
0 / 2 / 0
8,135
626
8,384
16,830
16,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Joamolina
Chronos
13
1 / 0 / 6
8,956
689
8,430
10,326
4,653
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
PrettyLordJ
Chang'e
16
2 / 0 / 5
9,282
714
7,970
15,635
11,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
5 / 0 / 3
9,858
758
23,023
8,098
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Artemis
Chainheelz
Artemis
0
3
0
0
W
Chronos
Joamolina
Chronos
1
0
6
4
W
Chang'e
PrettyLordJ
Chang'e
2
0
5
4.5
L
Yemoja
WhoSlipzz
Yemoja
0
2
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,650
Damage
39,423
47,036
Taken
34,059
42,360
Mitigated
19,823
7,795
Healing
20,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,905
236
601
1,162
19,448
20,971
0
15,972
3,476
25,873
0
L
Artemis
Chainheelz
Artemis
10,361
5,669
0
1,050
10,758
4,487
0
9,271
1,487
0
27,621
W
Chronos
Joamolina
Chronos
8,430
1,018
1,075
3,226
10,326
4,653
1,780
4,165
6,161
52,743
0
W
Chang'e
PrettyLordJ
Chang'e
7,970
385
5,945
9,165
15,635
11,492
751
6,490
9,145
31,418
0
L
Yemoja
WhoSlipzz
Yemoja
8,384
1,159
1,718
3,264
16,830
16,902
0
14,196
2,634
28,124
0
W
23,023
1,758
0
934
8,098
3,678
960
3,964
4,134
51,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
28,096
93
Minions Killed
164
0
Camps Cleared
0
572,246
Distance Traveled
672,144
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,189
630
32
2
0
228,724
0
L
Artemis
7,528
579
37
3
0
143,985
0
W
Chronos
8,956
689
78
6
0
198,308
1
W
Chang'e
9,282
714
39
3
0
248,698
0
L
Yemoja
8,135
626
24
2
0
199,537
1
W
Scylla
9,858
758
47
4
0
225,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role