Player Matchup

Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
D3athWhip
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 57L
1,369 Elo+
Party 2
Atlas
Atlas
Lynx Hybrid
Atlas
Level 66
God Stats
12W - 3L
2,068 SR
Queue Stats
35W - 42L
1,531 Elo+
Party 4
Hou Yi
Hou Yi
MuckBoiMatt
Hou Yi
Level 136
God Stats
0W - 1L
1,811 SR
Queue Stats
22W - 20L
1,567 Elo+
Party 4
Vulcan
Vulcan
supbuhd
Vulcan
Level 48
God Stats
7W - 13L
1,467 SR
Queue Stats
29W - 33L
1,465 Elo+
Solo
Team Averages
Level 72
1,669 SR
1,486 Elo+

VS

Team Averages
Level 127
1,553 SR
1,498 Elo+
Kuzenbo
Kuzenbo
Bobby141Qc
Kuzenbo
Level 125
God Stats
1W - 0L
1,160 SR
Queue Stats
24W - 25L
1,482 Elo+
Party 1
Zeus
Zeus
DeusDomine
Zeus
Level 109
God Stats
7W - 8L
1,533 SR
Queue Stats
18W - 28L
1,442 Elo+
Solo
Odin
Odin
GouletBoys
Odin
Level 96
God Stats
9W - 9L
1,501 SR
Queue Stats
28W - 22L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
HoveyTheHunter
Baron Samedi
Level 160
God Stats
2W - 0L
1,806 SR
Queue Stats
7W - 5L
1,531 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mythalen
Cu Chulainn
Level 145
God Stats
2W - 1L
1,766 SR
Queue Stats
29W - 23L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 2 / 1
8,664
866
2,143
6,264
3,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
D3athWhip
Lancelot
14
0 / 5 / 1
8,914
891
11,464
24,059
12,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 5 / 1
9,570
957
5,133
18,468
24,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
15
1 / 0 / 0
9,599
960
16,017
7,439
3,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
supbuhd
Vulcan
14
0 / 3 / 1
9,118
912
14,568
7,077
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

187

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bobby141Qc
Kuzenbo
16
1 / 0 / 14
11,231
1,123
8,599
22,957
29,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
8 / 0 / 7
10,953
1,095
19,188
3,510
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 0 / 10
10,254
1,025
7,665
9,546
5,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
HoveyTheHunter
Baron Samedi
16
3 / 0 / 12
10,242
1,024
13,102
5,058
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
Mythalen
Cu Chulainn
16
0 / 1 / 12
9,599
960
11,808
14,170
10,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
70
1
Kills
15
15
Deaths
1
4
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
1
0.25
W
Kuzenbo
Bobby141Qc
Kuzenbo
1
0
14
8
L
Lancelot
D3athWhip
Lancelot
0
5
1
0.1
W
8
0
7
11.5
W
3
0
10
8
W
Baron Samedi
HoveyTheHunter
Baron Samedi
3
0
12
9
L
0
5
1
0.1
L
Hou Yi
1
0
0
1
W
Cu Chulainn
Mythalen
Cu Chulainn
0
1
12
6
L
Vulcan
supbuhd
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,325
Damage
60,362
63,307
Taken
55,241
47,825
Mitigated
49,339
4,515
Healing
21,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,143
202
0
240
6,264
3,053
0
2,659
3,507
0
8,166
W
Kuzenbo
Bobby141Qc
Kuzenbo
8,599
3,404
923
9,235
22,957
29,082
0
6,411
16,546
21,093
0
L
Lancelot
D3athWhip
Lancelot
11,464
1,192
0
1,965
24,059
12,986
0
17,983
5,819
0
27,411
W
19,188
1,973
0
412
3,510
1,357
0
1,953
1,557
36,198
0
W
7,665
961
0
1,106
9,546
5,065
0
3,456
6,090
0
23,435
W
Baron Samedi
HoveyTheHunter
Baron Samedi
13,102
1,074
5,407
3,228
5,058
2,841
0
2,144
2,914
36,037
0
L
5,133
1,367
0
1,041
18,468
24,721
0
12,629
5,437
20,305
0
L
Hou Yi
16,017
8,883
0
1,269
7,439
3,284
0
3,303
4,014
0
46,362
W
Cu Chulainn
Mythalen
Cu Chulainn
11,808
1,239
490
674
14,170
10,994
0
5,737
8,433
4,497
26,829
L
Vulcan
supbuhd
Vulcan
14,568
6,037
0
0
7,077
3,781
0
4,704
2,263
34,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
52,279
192
Minions Killed
229
5
Camps Cleared
7
936,251
Distance Traveled
953,007
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,664
866
13
1
0
190,284
1
W
Kuzenbo
11,231
1,123
19
2
0
206,588
0
L
Lancelot
8,914
891
53
5
0
203,934
1
W
Zeus
10,953
1,095
59
6
0
160,220
0
W
Odin
10,254
1,025
36
4
2
205,699
0
W
Baron Samedi
10,242
1,024
70
7
3
181,603
0
L
Atlas
9,570
957
20
2
1
149,145
1
L
Hou Yi
9,599
960
59
6
3
186,839
0
W
Cu Chulainn
9,599
960
45
5
2
198,897
0
L
Vulcan
9,118
912
47
5
1
206,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role