Player Matchup

Tiamat
Tiamat
Akinika
Tiamat
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,582 Elo+
Party 2
Nemesis
Nemesis
ImAnOwlHootHoot
Nemesis
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,582 Elo+
Party 2
Athena
Athena
Linkzzyy--
Athena
Level 96
God Stats
22W - 11L
1,685 SR
Queue Stats
284W - 279L
1,506 Elo+
Party 1
Neith
Neith
crexmz
Neith
Level 24
God Stats
2W - 2L
1,411 SR
Queue Stats
9W - 11L
1,490 Elo+
Party 1
Chang'e
Chang'e
nemuritai
Chang'e
Level 10
God Stats
7W - 3L
1,677 SR
Queue Stats
8W - 3L
1,640 Elo+
Party 2
Team Averages
Level 46
1,555 SR
1,560 Elo+

VS

Team Averages
Level 61
1,623 SR
1,512 Elo+
Ares
Ares
BDNIChubby
Ares
Level 58
God Stats
1W - 2L
1,543 SR
Queue Stats
136W - 140L
1,528 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
IEatDoes
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,764 SR
Queue Stats
26W - 30L
1,526 Elo+
Party 3
Osiris
Osiris
Lyte Sosa
Osiris
Level 106
God Stats
0W - 1L
1,742 SR
Queue Stats
10W - 10L
1,570 Elo+
Party 3
Mercury
Mercury
amdonquixote
Mercury
Level 48
God Stats
1W - 2L
1,536 SR
Queue Stats
27W - 50L
1,429 Elo+
Solo
Sol
Sol
cloudzzlol
Sol
Level 47
God Stats
4W - 3L
1,528 SR
Queue Stats
96W - 105L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akinika
Tiamat
17
0 / 2 / 6
11,027
501
7,797
12,141
9,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 0 / 4
13,360
607
21,036
19,199
12,582
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Linkzzyy--
Athena
16
1 / 0 / 15
10,870
494
9,024
20,754
26,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
crexmz
Neith
17
6 / 4 / 3
10,752
489
18,809
16,653
8,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
nemuritai
Chang'e
19
3 / 1 / 4
11,806
537
9,264
16,058
9,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,947
407
6,061
26,320
25,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
IEatDoes
Ah Muzen Cab
17
1 / 5 / 2
10,935
497
8,492
14,990
6,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Lyte Sosa
Osiris
17
0 / 2 / 1
10,718
487
9,820
16,384
19,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
amdonquixote
Mercury
18
3 / 7 / 2
11,380
517
9,469
18,368
8,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 5 / 0
10,891
495
18,772
18,988
8,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
24
Kills
7
7
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Akinika
Tiamat
0
2
6
1.5
L
0
5
2
0.2
L
Ah Muzen Cab
IEatDoes
Ah Muzen Cab
1
5
2
0.4
W
14
0
4
16
W
Athena
Linkzzyy--
Athena
1
0
15
8.5
L
Osiris
Lyte Sosa
Osiris
0
2
1
0.25
L
Mercury
amdonquixote
Mercury
3
7
2
0.57
L
3
5
0
0.6
W
Neith
crexmz
Neith
6
4
3
1.88
W
Chang'e
nemuritai
Chang'e
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,930
Damage
52,614
84,805
Taken
95,050
66,627
Mitigated
68,755
32,933
Healing
24,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Akinika
Tiamat
7,797
1,277
0
3,365
12,141
9,225
830
756
11,302
77,982
0
L
6,061
734
446
6,017
26,320
25,372
184
6,870
19,426
25,989
1,225
L
Ah Muzen Cab
IEatDoes
Ah Muzen Cab
8,492
2,088
0
1,982
14,990
6,694
989
5,532
9,360
0
90,742
W
21,036
11,396
0
4,380
19,199
12,582
0
1,812
17,165
0
151,820
W
Athena
Linkzzyy--
Athena
9,024
2,658
0
6,322
20,754
26,427
0
9,805
10,902
47,365
0
L
Osiris
Lyte Sosa
Osiris
9,820
1,392
0
4,632
16,384
19,740
192
8,508
7,382
0
80,733
L
Mercury
amdonquixote
Mercury
9,469
5,660
0
720
18,368
8,036
0
1,747
16,569
0
116,188
L
18,772
8,561
0
10,647
18,988
8,913
1,027
3,880
15,069
86,528
15,807
W
Neith
crexmz
Neith
18,809
8,930
0
5,142
16,653
8,492
552
11,135
5,518
0
78,121
W
Chang'e
nemuritai
Chang'e
9,264
1,212
3,467
10,257
16,058
9,901
838
512
14,473
79,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,815
Gold Earned
52,871
652
Minions Killed
635
0
Camps Cleared
0
2,255,567
Distance Traveled
1,940,226
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,027
501
157
7
0
388,495
0
L
Ares
8,947
407
41
2
0
340,611
3
L
Ah Muzen Cab
10,935
497
158
7
0
400,661
9
W
Nemesis
13,360
607
170
8
0
557,586
4
W
Athena
10,870
494
50
2
0
500,703
8
L
Osiris
10,718
487
144
7
0
391,773
4
L
Mercury
11,380
517
156
7
0
433,898
1
L
Sol
10,891
495
136
6
0
373,283
2
W
Neith
10,752
489
111
5
0
384,612
4
W
Chang'e
11,806
537
164
7
0
424,171
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role