Player Matchup

Charybdis
Charybdis
DeviousCRYO
Charybdis
Level 160
God Stats
114W - 102L
1,581 SR
Queue Stats
461W - 511L
1,464 Elo+
Party 1
Mulan
Mulan
NutFanatic
Mulan
Level 32
God Stats
4W - 2L
1,542 SR
Queue Stats
13W - 13L
1,520 Elo+
Solo
Merlin
Merlin
REY_Pablo666
Merlin
Level 79
God Stats
5W - 10L
1,236 SR
Queue Stats
33W - 32L
1,414 Elo+
Party 1
Geb
Geb
SpawnOfJustice
Geb
Level 143
God Stats
15W - 12L
1,584 SR
Queue Stats
182W - 194L
1,561 Elo+
Party 1
Loki
Loki
The_BeardedWolf
Loki
Level 123
God Stats
82W - 66L
1,656 SR
Queue Stats
374W - 431L
1,501 Elo+
Party 1
Team Averages
Level 107
1,520 SR
1,492 Elo+

VS

Team Averages
Level 123
1,620 SR
1,529 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jakescarface1
Morgan Le Fay
Level 160
God Stats
10W - 10L
1,531 SR
Queue Stats
245W - 246L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
Lucifer9712
Gilgamesh
Level 149
God Stats
21W - 8L
1,697 SR
Queue Stats
513W - 464L
1,519 Elo+
Solo
Thanatos
Thanatos
WalmartAggro
Thanatos
Level 49
God Stats
21W - 13L
1,651 SR
Queue Stats
137W - 134L
1,595 Elo+
Solo
Chaac
Chaac
benimaru3112
Chaac
Level 128
God Stats
1W - 2L
1,721 SR
Queue Stats
299W - 280L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeviousCRYO
Charybdis
16
2 / 5 / 9
10,661
485
19,693
21,238
9,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
19
7 / 5 / 2
12,171
553
18,146
21,735
20,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
15
0 / 5 / 7
9,356
425
8,461
12,954
5,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 9
10,065
458
11,202
20,962
25,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 3 / 2
11,682
531
10,916
18,520
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 4 / 2
9,538
434
12,228
17,869
6,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Jakescarface1
Morgan Le Fay
19
5 / 1 / 4
11,433
520
18,443
12,921
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Lucifer9712
Gilgamesh
18
2 / 3 / 5
11,520
524
16,367
23,497
23,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
WalmartAggro
Thanatos
20
9 / 3 / 3
12,646
575
12,362
19,406
12,097
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 7
9,379
426
8,335
26,742
33,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
15
Kills
18
19
Deaths
15
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
2
0.75
W
Charybdis
DeviousCRYO
Charybdis
2
5
9
1.3
L
Morgan Le Fay
Jakescarface1
Morgan Le Fay
5
1
4
7
L
Gilgamesh
Lucifer9712
Gilgamesh
2
3
5
1.5
W
Mulan
7
5
2
1.6
W
Merlin
0
5
7
0.7
W
2
1
9
6.5
W
4
3
2
1.67
L
Thanatos
WalmartAggro
Thanatos
9
3
3
3.5
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,418
Damage
67,735
95,409
Taken
100,435
68,296
Mitigated
82,540
29,668
Healing
44,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,228
5,607
0
8,378
17,869
6,273
1,542
2,541
15,276
67,857
3,599
W
Charybdis
DeviousCRYO
Charybdis
19,693
9,337
0
7,408
21,238
9,075
2,094
7,893
13,345
0
86,333
L
Morgan Le Fay
Jakescarface1
Morgan Le Fay
18,443
3,659
0
1,009
12,921
6,860
363
2,627
10,184
120,049
0
L
Gilgamesh
Lucifer9712
Gilgamesh
16,367
4,524
0
3,951
23,497
23,933
186
3,135
19,416
0
96,609
W
Mulan
18,146
4,091
0
7,201
21,735
20,080
256
2,342
19,393
0
93,838
W
Merlin
8,461
840
0
2,047
12,954
5,606
553
7,928
5,026
72,358
0
W
11,202
1,009
0
5,398
20,962
25,871
31
8,782
12,180
31,683
7,349
W
10,916
3,265
0
7,614
18,520
7,664
64
3,146
15,374
0
102,952
L
Thanatos
WalmartAggro
Thanatos
12,362
3,268
0
21,774
19,406
12,097
0
2,216
17,081
0
114,031
L
8,335
1,265
581
9,147
26,742
33,377
0
8,147
18,429
0
38,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,935
Gold Earned
54,516
587
Minions Killed
663
0
Camps Cleared
0
2,093,572
Distance Traveled
2,045,961
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,538
434
129
6
0
301,143
2
W
Charybdis
10,661
485
131
6
0
366,339
2
L
Morgan Le Fay
11,433
520
172
8
0
421,570
9
L
Gilgamesh
11,520
524
166
8
0
411,361
2
W
Mulan
12,171
553
148
7
0
423,370
0
W
Merlin
9,356
425
110
5
0
370,762
0
W
Geb
10,065
458
39
2
0
471,316
3
W
Loki
11,682
531
159
7
0
461,785
1
L
Thanatos
12,646
575
159
7
0
488,876
2
L
Chaac
9,379
426
37
2
0
423,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role