Player Matchup

Artio
Artio
Adochy
Artio
Level 40
God Stats
6W - 2L
1,630 SR
Queue Stats
17W - 20L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Nebushi
Danzaburou
Level 32
God Stats
42W - 20L
1,655 SR
Queue Stats
158W - 126L
1,563 Elo+
Party 2
Eset
Eset
Sairaphim
Eset
Level 102
God Stats
1W - 1L
1,326 SR
Queue Stats
31W - 29L
1,474 Elo+
Party 1
Hades
Hades
ThatFrostweaver
Hades
Level 64
God Stats
3W - 5L
1,367 SR
Queue Stats
194W - 193L
1,553 Elo+
Party 2
Da Ji
Da Ji
caligulite
Da Ji
Level 29
God Stats
5W - 1L
1,762 SR
Queue Stats
31W - 29L
1,474 Elo+
Party 1
Team Averages
Level 53
1,548 SR
1,492 Elo+

VS

Team Averages
Level 54
1,507 SR
1,431 Elo+
Cthulhu
Cthulhu
Tiberio38
Cthulhu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,458 Elo+
Solo
Nemesis
Nemesis
ToxicBubbles
Nemesis
Level 61
God Stats
1W - 3L
1,728 SR
Queue Stats
28W - 33L
1,398 Elo+
Party 3
Xbalanque
Xbalanque
YoiOni
Xbalanque
Level 16
God Stats
0W - 1L
1,306 SR
Queue Stats
15W - 17L
1,433 Elo+
Party 3
Ares
Ares
hotshotdyrusgg
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,400 Elo+
Party 3
Discordia
Discordia
iyvie
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Adochy
Artio
20
4 / 0 / 35
13,817
1,256
12,999
20,263
35,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Nebushi
Danzaburou
20
17 / 1 / 19
14,449
1,314
43,817
12,220
6,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
19
5 / 0 / 28
13,089
1,190
30,107
11,063
6,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 0 / 26
12,980
1,180
17,359
14,811
12,440
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
19
9 / 4 / 21
12,828
1,166
19,213
15,689
8,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tiberio38
Cthulhu
16
1 / 5 / 4
11,852
1,077
13,125
30,385
49,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
ToxicBubbles
Nemesis
16
3 / 13 / 2
11,636
1,058
16,264
30,281
15,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
YoiOni
Xbalanque
16
0 / 10 / 5
10,553
959
20,873
25,504
13,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 2
9,907
901
5,421
23,461
29,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
iyvie
Discordia
16
1 / 7 / 4
10,950
995
13,685
18,892
8,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
22
42
Kills
5
5
Deaths
42
129
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
Adochy
Artio
4
0
35
21.5
W
Danzaburou
Nebushi
Danzaburou
17
1
19
26.5
W
Eset
5
0
28
19
W
7
0
26
20
L
Cthulhu
Tiberio38
Cthulhu
1
5
4
0.6
L
Nemesis
ToxicBubbles
Nemesis
3
13
2
0.31
L
Xbalanque
YoiOni
Xbalanque
0
10
5
0.25
W
Da Ji
9
4
21
4.88
L
0
7
2
0.14
L
Discordia
iyvie
Discordia
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,495
Damage
69,368
74,046
Taken
128,523
70,085
Mitigated
116,091
31,658
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Adochy
Artio
12,999
2,386
4,850
5,832
20,263
35,856
0
8,502
11,761
19,000
0
W
Danzaburou
Nebushi
Danzaburou
43,817
27,944
0
5,433
12,220
6,933
0
5,852
6,368
0
65,340
W
Eset
30,107
2,229
2,520
3,574
11,063
6,450
0
5,839
5,224
69,199
0
W
17,359
3,461
2,034
7,206
14,811
12,440
0
5,962
8,849
35,726
0
L
Cthulhu
Tiberio38
Cthulhu
13,125
641
564
998
30,385
49,382
0
12,325
18,060
45,759
0
L
Nemesis
ToxicBubbles
Nemesis
16,264
8,217
0
2,525
30,281
15,928
0
13,738
16,543
0
36,655
L
Xbalanque
YoiOni
Xbalanque
20,873
14,554
0
1,352
25,504
13,393
0
11,770
13,734
0
38,267
W
Da Ji
19,213
4,827
0
209
15,689
8,406
0
6,076
9,613
0
29,114
L
5,421
543
0
0
23,461
29,149
0
13,361
10,100
7,914
0
L
Discordia
iyvie
Discordia
13,685
496
0
250
18,892
8,239
0
9,271
9,621
29,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,163
Gold Earned
54,898
229
Minions Killed
196
11
Camps Cleared
6
1,123,257
Distance Traveled
1,047,808
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,817
1,256
9
1
0
238,569
0
W
Danzaburou
14,449
1,314
49
4
2
223,255
0
W
Eset
13,089
1,190
107
10
2
229,960
0
W
Hades
12,980
1,180
49
4
3
217,146
2
L
Cthulhu
11,852
1,077
81
7
1
235,350
1
L
Nemesis
11,636
1,058
40
4
4
230,074
0
L
Xbalanque
10,553
959
34
3
1
200,065
1
W
Da Ji
12,828
1,166
15
1
4
214,327
1
L
Ares
9,907
901
6
1
0
179,889
0
L
Discordia
10,950
995
35
3
0
202,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role