Player Matchup

Ymir
Ymir
HaloVarium
Ymir
Level 22
God Stats
31W - 35L
1,442 SR
Queue Stats
40W - 63L
1,298 Elo+
Party 2
Baron Samedi
Baron Samedi
SgtSleepyHead
Baron Samedi
Level 120
God Stats
9W - 8L
1,512 SR
Queue Stats
90W - 125L
1,316 Elo+
Party 2
Nemesis
Nemesis
dafrost
Nemesis
Level 120
God Stats
9W - 6L
1,595 SR
Queue Stats
235W - 270L
1,493 Elo+
Solo
Team Averages
Level 87
1,516 SR
1,369 Elo+

VS

Team Averages
Level 71
1,303 SR
1,343 Elo+
Fenrir
Fenrir
Chiefs2105
Fenrir
Level 12
God Stats
3W - 8L
1,192 SR
Queue Stats
3W - 10L
1,187 Elo+
Party 1
Tyr
Tyr
SkiVvalKer
Tyr
Level 160
God Stats
3W - 4L
1,456 SR
Queue Stats
198W - 209L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
Walter__Wayne
Baron Samedi
Level 41
God Stats
9W - 8L
1,261 SR
Queue Stats
16W - 22L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 10
10,958
783
11,181
21,098
21,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Baron Samedi
SgtSleepyHead
Baron Samedi
17
9 / 1 / 8
11,595
828
18,774
10,021
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
dafrost
Nemesis
18
6 / 3 / 10
11,612
829
18,221
14,532
11,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chiefs2105
Fenrir
14
1 / 8 / 6
9,610
686
6,262
18,254
10,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 5 / 2
10,521
752
11,448
23,844
30,563
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Walter__Wayne
Baron Samedi
16
3 / 5 / 4
10,142
724
8,456
15,651
12,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
18
Kills
9
10
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chiefs2105
Fenrir
1
8
6
0.5
W
3
6
10
1.33
W
Baron Samedi
SgtSleepyHead
Baron Samedi
9
1
8
13
L
5
5
2
1.2
L
Baron Samedi
Walter__Wayne
Baron Samedi
3
5
4
1
W
Nemesis
dafrost
Nemesis
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,176
Damage
26,166
45,651
Taken
57,749
38,907
Mitigated
53,397
16,709
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chiefs2105
Fenrir
6,262
2,278
0
1,498
18,254
10,228
0
12,240
6,014
45
27,289
W
11,181
2,630
0
4,315
21,098
21,524
652
3,783
17,315
23,435
0
W
Baron Samedi
SgtSleepyHead
Baron Samedi
18,774
1,302
2,907
3,850
10,021
5,655
1,420
2,374
7,647
51,035
0
L
11,448
2,485
0
4,989
23,844
30,563
49
10,185
13,659
0
40,286
L
Baron Samedi
Walter__Wayne
Baron Samedi
8,456
1,272
1,445
3,097
15,651
12,606
185
7,551
8,100
26,505
0
W
Nemesis
dafrost
Nemesis
18,221
11,947
426
5,211
14,532
11,728
1,778
2,397
12,135
0
59,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
30,273
139
Minions Killed
140
0
Camps Cleared
0
774,307
Distance Traveled
696,980
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,610
686
46
3
0
245,589
0
W
Ymir
10,958
783
14
1
0
235,848
0
W
Baron Samedi
11,595
828
62
4
0
244,895
0
L
Tyr
10,521
752
54
4
0
240,688
2
L
Baron Samedi
10,142
724
40
3
0
210,703
0
W
Nemesis
11,612
829
63
5
0
293,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role