Player Matchup

Shiva
Shiva
Belial AGL
Shiva
Level 89
God Stats
0W - 1L
1,711 SR
Queue Stats
7W - 9L
1,498 Elo+
Party 1
Hercules
Hercules
GUIZIINHUU
Hercules
Level 142
God Stats
0W - 1L
1,299 SR
Queue Stats
9W - 13L
1,459 Elo+
Party 1
Tyr
Tyr
LSerpico
Tyr
Level 145
God Stats
0W - 5L
1,473 SR
Queue Stats
92W - 111L
1,541 Elo+
Party 1
Team Averages
Level 125
1,494 SR
1,499 Elo+

VS

Team Averages
Level 50
1,836 SR
1,701 Elo+
Ares
Ares
FizzyCupid84745
Ares
Level 58
God Stats
18W - 1L
1,845 SR
Queue Stats
53W - 34L
1,589 Elo+
Party 2
King Arthur
King Arthur
Girth Bunny
King Arthur
Level 7
God Stats
15W - 1L
2,011 SR
Queue Stats
15W - 1L
1,909 Elo+
Party 2
Zeus
Zeus
Girth Puppet
Zeus
Level 85
God Stats
23W - 12L
1,652 SR
Queue Stats
122W - 98L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
2 / 4 / 2
9,498
731
7,514
15,895
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
GUIZIINHUU
Hercules
14
2 / 1 / 2
9,020
694
9,028
15,011
11,023
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 4 / 4
8,527
656
9,973
12,331
11,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
9,821
755
8,387
17,297
22,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Girth Bunny
King Arthur
17
5 / 0 / 4
9,855
758
14,274
12,482
19,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 6
9,348
719
15,558
5,410
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
9
9
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
2
4
2
0.75
W
2
3
7
1.83
L
Hercules
GUIZIINHUU
Hercules
2
1
2
3
W
King Arthur
Girth Bunny
King Arthur
5
0
4
7
W
2
1
6
5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,515
Damage
38,219
43,237
Taken
35,189
34,305
Mitigated
44,182
7,547
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
7,514
1,480
781
2,392
15,895
11,724
0
10,523
5,372
0
28,186
W
8,387
859
760
4,591
17,297
22,565
0
60
17,237
17,529
0
L
Hercules
GUIZIINHUU
Hercules
9,028
3,346
0
2,764
15,011
11,023
0
6,146
8,865
0
36,470
W
King Arthur
Girth Bunny
King Arthur
14,274
1,163
477
4,255
12,482
19,551
0
0
12,482
0
37,899
W
15,558
1,439
106
583
5,410
2,066
829
8
5,402
47,167
0
L
9,973
1,724
0
1,610
12,331
11,558
0
7,304
5,027
0
34,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
29,024
145
Minions Killed
143
0
Camps Cleared
0
785,662
Distance Traveled
746,193
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,498
731
35
3
0
270,402
3
W
Ares
9,821
755
13
1
0
226,529
0
L
Hercules
9,020
694
64
5
0
256,922
0
W
King Arthur
9,855
758
53
4
0
269,243
6
W
Zeus
9,348
719
77
6
0
250,421
4
L
Tyr
8,527
656
46
4
0
258,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role