Player Matchup

Hades
Hades
Frost2779
Hades
Level 118
God Stats
2W - 0L
1,716 SR
Queue Stats
27W - 10L
1,684 Elo+
Party 1
Da Ji
Da Ji
ItsJustBrock
Da Ji
Level 106
God Stats
3W - 0L
1,860 SR
Queue Stats
18W - 7L
1,667 Elo+
Party 1
Odin
Odin
Toxipix
Odin
Level 41
God Stats
4W - 0L
1,681 SR
Queue Stats
28W - 16L
1,590 Elo+
Party 1
Ganesha
Ganesha
metalkyro
Ganesha
Level 108
God Stats
13W - 5L
1,665 SR
Queue Stats
31W - 17L
1,608 Elo+
Party 1
Jing Wei
Jing Wei
stillfruitjuice
Jing Wei
Level 157
God Stats
2W - 0L
1,897 SR
Queue Stats
139W - 106L
1,655 Elo+
Party 1
Team Averages
Level 106
1,764 SR
1,641 Elo+

VS

Team Averages
Level 65
1,557 SR
1,485 Elo+
Lancelot
Lancelot
 
Lancelot
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Foxypanda4
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
demiobelisk6
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Odin
Odin
shotgunfreed
Odin
Level 47
God Stats
0W - 1L
1,786 SR
Queue Stats
1W - 7L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Frost2779
Hades
18
12 / 1 / 5
12,161
640
12,341
12,785
8,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
6 / 1 / 7
10,616
559
9,355
15,409
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Toxipix
Odin
16
2 / 0 / 5
10,355
545
4,389
8,882
8,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
metalkyro
Ganesha
14
0 / 2 / 16
9,999
526
8,511
15,945
18,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
18
9 / 1 / 0
11,486
605
16,908
17,503
7,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 4 / 0
9,220
485
9,547
16,753
7,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
 
Cthulhu
13
1 / 5 / 0
8,112
427
10,705
19,092
15,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
10
0 / 5 / 1
6,805
358
5,545
7,318
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
demiobelisk6
Morgan Le Fay
12
0 / 9 / 2
7,558
398
4,849
12,990
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 6 / 0
7,553
398
5,339
13,308
8,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
29
Kills
5
5
Deaths
29
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
4
0
1
L
Cthulhu
 
Cthulhu
1
5
0
0.2
L
Neith
0
5
1
0.1
W
Hades
Frost2779
Hades
12
1
5
14.5
W
6
1
7
9.5
W
Odin
Toxipix
Odin
2
0
5
4.5
L
Morgan Le Fay
demiobelisk6
Morgan Le Fay
0
9
2
0.11
W
Ganesha
metalkyro
Ganesha
0
2
16
4
L
0
6
0
0
W
Jing Wei
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,504
Damage
35,985
70,524
Taken
69,461
49,907
Mitigated
37,709
24,368
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,547
2,684
0
956
16,753
7,081
0
3,924
12,829
0
68,689
L
Cthulhu
 
Cthulhu
10,705
768
588
3,828
19,092
15,267
0
8,421
10,671
56,902
3,389
L
Neith
5,545
2,651
0
831
7,318
2,681
0
1,992
5,326
0
32,813
W
Hades
Frost2779
Hades
12,341
2,300
1,429
6,931
12,785
8,802
1,737
3,629
9,156
94,725
0
W
9,355
1,921
0
1,640
15,409
7,232
215
1,839
13,570
0
83,465
W
Odin
Toxipix
Odin
4,389
517
0
0
8,882
8,580
417
1,973
6,909
0
55,958
L
Morgan Le Fay
demiobelisk6
Morgan Le Fay
4,849
580
0
602
12,990
4,280
0
4,245
8,745
34,308
0
W
Ganesha
metalkyro
Ganesha
8,511
1,052
0
2,912
15,945
18,035
366
5,523
10,422
32,771
1,964
L
5,339
722
0
0
13,308
8,400
0
2,111
11,197
0
46,726
W
Jing Wei
16,908
14,034
0
11,456
17,503
7,258
4,563
2,709
14,794
0
111,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,617
Gold Earned
39,248
627
Minions Killed
384
0
Camps Cleared
0
1,899,566
Distance Traveled
1,711,031
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,220
485
90
5
0
414,677
1
L
Cthulhu
8,112
427
82
4
0
362,255
1
L
Neith
6,805
358
61
3
0
264,481
2
W
Hades
12,161
640
185
10
0
389,445
9
W
Da Ji
10,616
559
128
7
0
409,475
3
W
Odin
10,355
545
115
6
0
367,642
5
L
Morgan Le Fay
7,558
398
66
3
0
325,520
2
W
Ganesha
9,999
526
12
1
0
362,865
7
L
Odin
7,553
398
85
4
0
344,098
0
W
Jing Wei
11,486
605
187
10
0
370,139
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role