Player Matchup

Kukulkan
Kukulkan
Flame Owl Games
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,069 Elo+
Party 2
Atlas
Atlas
Incubasu
Atlas
Level 123
God Stats
2W - 1L
1,544 SR
Queue Stats
79W - 71L
1,480 Elo+
Party 2
Thoth
Thoth
My Moist Muffin
Thoth
Level 121
God Stats
0W - 2L
1,307 SR
Queue Stats
108W - 117L
1,496 Elo+
Party 2
Charybdis
Charybdis
SailorPotato420
Charybdis
Level 27
God Stats
1W - 3L
1,316 SR
Queue Stats
45W - 35L
1,540 Elo+
Party 2
Hel
Hel
SoDorky
Hel
Level 120
God Stats
5W - 3L
1,622 SR
Queue Stats
155W - 138L
1,542 Elo+
Party 2
Team Averages
Level 96
1,458 SR
1,426 Elo+

VS

Team Averages
Level 109
1,552 SR
1,356 Elo+
Sun Wukong
Sun Wukong
BIRDMAN1134
Sun Wukong
Level 91
God Stats
11W - 9L
1,532 SR
Queue Stats
554W - 610L
1,443 Elo+
Party 1
Odin
Odin
IanNaut357
Odin
Level 121
God Stats
1W - 0L
1,864 SR
Queue Stats
1W - 2L
1,178 Elo+
Party 3
Eset
Eset
JuiciestHotDog
Eset
Level 128
God Stats
3W - 2L
1,365 SR
Queue Stats
211W - 216L
1,426 Elo+
Party 1
Yemoja
Yemoja
Love Regret
Yemoja
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,454 Elo+
Solo
Agni
Agni
MAX BMST2
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 5 / 4
6,168
685
3,949
6,345
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Incubasu
Atlas
13
2 / 4 / 7
7,133
793
9,011
11,200
9,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 5 / 5
6,021
669
6,249
9,697
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SailorPotato420
Charybdis
12
3 / 6 / 2
6,886
765
7,205
13,359
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
13
1 / 3 / 5
6,696
744
5,502
11,494
8,656
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIRDMAN1134
Sun Wukong
16
6 / 0 / 13
8,958
995
8,921
13,601
8,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 5 / 15
7,828
870
8,055
14,204
13,733
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 5 / 13
9,081
1,009
17,277
9,687
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
14
2 / 1 / 14
8,306
923
3,493
7,524
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Agni
16
2 / 0 / 17
8,350
928
11,351
7,425
3,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
6
Kills
23
23
Deaths
11
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BIRDMAN1134
Sun Wukong
6
0
13
12.5
L
Kukulkan
0
5
4
0.4
W
4
5
15
2.3
L
Atlas
Incubasu
Atlas
2
4
7
1.38
W
9
5
13
3.1
W
Yemoja
2
1
14
9
W
Agni
2
0
17
10.5
L
0
5
5
0.5
L
Charybdis
SailorPotato420
Charybdis
3
6
2
0.67
L
Hel
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
49,097
52,095
Taken
52,441
31,316
Mitigated
37,180
16,652
Healing
24,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BIRDMAN1134
Sun Wukong
8,921
723
1,868
5,234
13,601
8,758
273
7,015
6,586
0
21,303
L
Kukulkan
3,949
402
286
106
6,345
2,956
0
3,958
2,291
10,200
0
W
8,055
1,926
871
1,333
14,204
13,733
348
5,324
8,880
0
12,671
L
Atlas
Incubasu
Atlas
9,011
1,861
413
628
11,200
9,175
0
8,347
2,500
16,234
0
W
17,277
1,302
1,705
666
9,687
4,333
1,241
3,345
6,342
22,167
0
W
Yemoja
3,493
629
6,032
2,867
7,524
6,957
659
4,648
2,876
6,664
0
W
Agni
11,351
256
1,257
2,451
7,425
3,399
1,072
4,379
3,046
26,159
0
L
6,249
338
216
446
9,697
4,439
0
5,380
4,143
9,473
0
L
Charybdis
SailorPotato420
Charybdis
7,205
2,486
479
1,709
13,359
6,090
0
7,564
5,503
0
15,883
L
Hel
5,502
461
6,704
5,665
11,494
8,656
0
5,709
5,537
11,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,904
Gold Earned
42,523
66
Minions Killed
94
0
Camps Cleared
0
735,047
Distance Traveled
934,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,958
995
35
4
0
216,931
0
L
Kukulkan
6,168
685
14
2
0
111,445
0
W
Odin
7,828
870
6
1
0
165,755
0
L
Atlas
7,133
793
14
2
0
180,901
0
W
Eset
9,081
1,009
19
2
0
188,261
0
W
Yemoja
8,306
923
8
1
0
173,762
0
W
Agni
8,350
928
26
3
0
190,031
0
L
Thoth
6,021
669
4
0
0
146,370
0
L
Charybdis
6,886
765
20
2
0
128,120
0
L
Hel
6,696
744
14
2
0
168,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role