Player Matchup

Guan Yu
Guan Yu
BigEv
Guan Yu
Level 139
God Stats
1W - 1L
1,262 SR
Queue Stats
32W - 29L
1,440 Elo+
Party 2
Ishtar
Ishtar
Dp49ergang
Ishtar
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,369 Elo+
Party 2
Nox
Nox
svxinitial
Nox
Level 120
God Stats
2W - 0L
1,690 SR
Queue Stats
33W - 29L
1,443 Elo+
Party 2
Team Averages
Level 109
1,484 SR
1,417 Elo+

VS

Team Averages
Level 94
1,617 SR
1,444 Elo+
Kuzenbo
Kuzenbo
KingDrizzy111
Kuzenbo
Level 122
God Stats
9W - 11L
1,458 SR
Queue Stats
602W - 559L
1,431 Elo+
Party 1
Anubis
Anubis
Shadowwalker340
Anubis
Level 45
God Stats
5W - 3L
1,753 SR
Queue Stats
48W - 53L
1,423 Elo+
Party 1
Hachiman
Hachiman
dachshound4life
Hachiman
Level 116
God Stats
12W - 12L
1,640 SR
Queue Stats
437W - 387L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigEv
Guan Yu
19
2 / 1 / 6
11,760
619
8,814
13,729
18,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Dp49ergang
Ishtar
18
2 / 2 / 6
12,447
655
11,564
10,696
5,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 2
13,052
687
8,800
8,789
4,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
0 / 3 / 5
11,347
597
10,602
17,419
28,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 0
11,561
608
6,544
8,212
4,287
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
17
4 / 3 / 1
12,406
653
10,454
12,159
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
5
5
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BigEv
Guan Yu
2
1
6
5
W
Ishtar
Dp49ergang
Ishtar
2
2
6
2.5
L
Kuzenbo
0
3
5
0.83
L
1
3
0
0.33
L
Hachiman
4
3
1
1.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
27,600
33,214
Taken
37,790
28,142
Mitigated
38,135
4,811
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BigEv
Guan Yu
8,814
1,456
878
2,018
13,729
18,352
575
5,892
7,186
0
40,082
W
Ishtar
Dp49ergang
Ishtar
11,564
4,647
120
1,356
10,696
5,423
2,308
5,906
4,590
0
44,440
L
Kuzenbo
10,602
3,772
0
500
17,419
28,029
293
3,643
13,776
25,667
0
L
6,544
109
0
2,737
8,212
4,287
836
2,273
5,939
61,430
0
L
Hachiman
10,454
5,611
0
3,086
12,159
5,819
508
2,929
9,230
0
54,461
W
8,800
1,277
0
439
8,789
4,367
679
4,374
4,213
61,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
35,314
222
Minions Killed
201
0
Camps Cleared
0
1,030,438
Distance Traveled
880,336
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,760
619
49
3
0
381,659
1
W
Ishtar
12,447
655
80
4
0
326,382
0
L
Kuzenbo
11,347
597
35
2
0
318,655
0
L
Anubis
11,561
608
79
4
0
241,903
1
L
Hachiman
12,406
653
87
5
0
319,778
1
W
Nox
13,052
687
93
5
0
322,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role