Player Matchup

Ah Puch
Ah Puch
ArkanPanda
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BaraCroft
Ah Muzen Cab
Level 131
God Stats
0W - 3L
1,194 SR
Queue Stats
133W - 147L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bofo831906
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Vamana
Vamana
DarkwithPeace
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Solo
Ullr
Ullr
OzKnight666
Ullr
Level 160
God Stats
5W - 7L
1,529 SR
Queue Stats
493W - 516L
1,458 Elo+
Solo
Team Averages
Level 90
1,445 SR
1,538 Elo+

VS

Team Averages
Level 37
1,457 SR
1,490 Elo+
Izanami
Izanami
GaGaGanja
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,513 Elo+
Solo
Cthulhu
Cthulhu
GodOnABudget
Cthulhu
Level 23
God Stats
1W - 0L
1,625 SR
Queue Stats
10W - 3L
1,622 Elo+
Solo
The Morrigan
The Morrigan
Sairaphim
The Morrigan
Level 102
God Stats
1W - 0L
1,162 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
YoiOni
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,357 Elo+
Solo
Sobek
Sobek
caligulite
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArkanPanda
Ah Puch
17
3 / 5 / 7
10,386
649
24,218
18,452
10,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
BaraCroft
Ah Muzen Cab
19
4 / 3 / 3
10,765
673
12,072
13,535
8,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Bofo831906
Morgan Le Fay
13
0 / 6 / 1
8,148
509
1,320
10,218
5,288
18
2 / 5 / 8
10,969
686
9,899
27,194
36,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
6 / 3 / 7
10,857
679
13,564
11,649
7,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GaGaGanja
Izanami
19
4 / 4 / 11
11,485
718
12,199
13,239
7,328
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
GodOnABudget
Cthulhu
18
2 / 2 / 16
11,431
714
11,848
15,216
20,183
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Sairaphim
The Morrigan
20
10 / 4 / 7
12,254
766
17,368
10,826
6,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
YoiOni
Jing Wei
17
3 / 4 / 13
10,771
673
10,979
13,792
8,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
19
3 / 2 / 14
11,996
750
12,992
19,032
33,211
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
15
Kills
22
22
Deaths
16
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ArkanPanda
Ah Puch
3
5
7
1.3
L
Ah Muzen Cab
BaraCroft
Ah Muzen Cab
4
3
3
1.83
L
Morgan Le Fay
Bofo831906
Morgan Le Fay
0
6
1
0.08
L
2
5
8
1.2
W
Izanami
GaGaGanja
Izanami
4
4
11
2.38
W
Cthulhu
GodOnABudget
Cthulhu
2
2
16
5
L
6
3
7
3.17
W
The Morrigan
Sairaphim
The Morrigan
10
4
7
3.38
W
Jing Wei
YoiOni
Jing Wei
3
4
13
2.38
W
Sobek
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,073
Damage
65,386
81,048
Taken
72,105
68,948
Mitigated
76,050
27,224
Healing
29,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ArkanPanda
Ah Puch
24,218
452
1,972
6,868
18,452
10,411
0
11,204
7,248
55,523
0
L
Ah Muzen Cab
BaraCroft
Ah Muzen Cab
12,072
5,945
704
4,889
13,535
8,470
789
7,578
5,957
0
35,836
L
Morgan Le Fay
Bofo831906
Morgan Le Fay
1,320
263
0
305
10,218
5,288
0
5,389
4,829
7,479
0
L
9,899
3,001
1,441
9,527
27,194
36,999
129
9,418
17,776
0
23,394
W
Izanami
GaGaGanja
Izanami
12,199
7,566
3,107
3,773
13,239
7,328
4,376
3,290
9,949
0
36,956
W
Cthulhu
GodOnABudget
Cthulhu
11,848
468
4,138
4,311
15,216
20,183
0
6,157
9,059
26,495
0
L
13,564
3,378
27
1,491
11,649
7,780
0
5,370
6,279
0
24,019
W
The Morrigan
Sairaphim
The Morrigan
17,368
3,225
4,584
2,238
10,826
6,591
1,398
5,224
5,539
39,339
4,067
W
Jing Wei
YoiOni
Jing Wei
10,979
7,590
0
1,992
13,792
8,737
1,693
4,023
9,769
0
23,610
W
Sobek
12,992
1,478
1,281
4,184
19,032
33,211
532
6,781
12,251
18,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,125
Gold Earned
57,937
169
Minions Killed
235
0
Camps Cleared
0
1,380,795
Distance Traveled
1,487,178
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,386
649
59
4
0
284,931
0
L
Ah Muzen Cab
10,765
673
50
3
0
287,122
1
L
Morgan Le Fay
8,148
509
15
1
0
246,916
2
L
Vamana
10,969
686
22
1
0
300,432
0
W
Izanami
11,485
718
63
4
0
237,922
6
W
Cthulhu
11,431
714
29
2
0
370,768
0
L
Ullr
10,857
679
23
1
0
261,394
0
W
The Morrigan
12,254
766
73
5
0
250,050
0
W
Jing Wei
10,771
673
54
3
0
303,523
1
W
Sobek
11,996
750
16
1
0
324,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role