Player Matchup

Ymir
Ymir
Platinum I
BeenBanned
Ymir
Platinum I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 75L
1,916 MMR
Solo
Vamana
Vamana
Diamond V
CarolusRex7
Vamana
Diamond V
Level 88
God Stats
11W - 2L
1,724 SR
Queue Stats
132W - 114L
2,115 MMR
Solo
Cliodhna
Cliodhna
Bronze V
EUFatedthesecond
Cliodhna
Bronze V
Level 59
God Stats
1W - 0L
1,758 SR
Queue Stats
4W - 1L
1,457 MMR
Solo
Camazotz
Camazotz
Gold IV
Indywidualista
Camazotz
Gold IV
Level 160
God Stats
6W - 2L
1,568 SR
Queue Stats
88W - 91L
1,341 MMR
Solo
Medusa
Medusa
Platinum I
abcdefg22222
Medusa
Platinum I
Level 62
God Stats
2W - 1L
1,455 SR
Queue Stats
80W - 78L
1,857 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 87
1,601 SR
1,737 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,603 SR
1,787 MMR
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze V
EyeSheetMiceElf
Sol
Bronze V
Level 145
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 1L
1,549 MMR
Solo
Horus
Horus
Platinum IV
Peraking
Horus
Platinum IV
Level 130
God Stats
3W - 6L
1,442 SR
Queue Stats
226W - 224L
1,748 MMR
Solo
Da Ji
Da Ji
Gold V
RinaRay
Da Ji
Gold V
Level 156
God Stats
5W - 6L
1,451 SR
Queue Stats
397W - 405L
1,388 MMR
Solo
Olorun
Olorun
Diamond I
Septagon
Olorun
Diamond I
Level 160
God Stats
20W - 7L
1,906 SR
Queue Stats
112W - 82L
2,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
9,695
539
4,983
16,260
13,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
18
2 / 2 / 2
11,260
626
8,047
18,545
15,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
7 / 1 / 3
10,730
596
15,510
20,571
9,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
17
2 / 0 / 6
10,300
572
7,260
17,287
7,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
18
9 / 0 / 1
11,291
627
12,466
16,876
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
HadesAo KuangScyllaAthena

VS

Bans
AchillesAnhurSusanoIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 4 / 0
7,985
444
7,720
9,749
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 0
6,780
377
9,771
13,836
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Peraking
Horus
11
0 / 1 / 0
7,422
412
4,408
11,061
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
RinaRay
Da Ji
11
1 / 7 / 0
7,370
409
6,123
17,795
7,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Septagon
Olorun
15
2 / 2 / 0
9,591
533
15,117
14,885
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
22
Kills
3
3
Deaths
22
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
W
2
0
6
5
W
Vamana
2
2
2
1.5
W
7
1
3
8.5
L
0
8
0
0
W
Camazotz
2
0
6
5
L
Horus
Peraking
Horus
0
1
0
0
L
Da Ji
RinaRay
Da Ji
1
7
0
0.14
L
Olorun
Septagon
Olorun
2
2
0
1
W
Medusa
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
43,139
89,539
Taken
67,326
53,217
Mitigated
35,574
43,703
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,720
2,309
0
1,868
9,749
4,491
0
300
9,449
74,802
0
W
4,983
1,112
3,132
3,770
16,260
13,365
0
5,889
10,371
31,935
2,752
W
Vamana
8,047
3,163
0
7,843
18,545
15,884
390
10,057
8,488
0
102,866
W
15,510
3,436
0
9,591
20,571
9,132
443
9,603
10,968
0
98,175
L
9,771
4,504
0
3,379
13,836
4,682
0
661
13,175
39,078
5,612
W
Camazotz
7,260
1,610
0
9,615
17,287
7,586
0
3,312
13,975
0
96,042
L
Horus
Peraking
Horus
4,408
1,749
1,109
4,673
11,061
10,432
0
2,544
8,517
0
20,454
L
Da Ji
RinaRay
Da Ji
6,123
1,463
0
2,969
17,795
7,274
0
633
17,162
0
41,796
L
Olorun
Septagon
Olorun
15,117
7,253
0
8,239
14,885
8,695
0
547
14,338
87,967
8,308
W
Medusa
12,466
7,388
0
9,752
16,876
7,250
1,954
7,689
9,187
0
102,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,276
Gold Earned
39,148
658
Minions Killed
454
0
Camps Cleared
0
1,905,841
Distance Traveled
1,569,067
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,985
444
144
8
0
354,536
7
W
Ymir
9,695
539
52
3
0
346,082
6
W
Vamana
11,260
626
178
10
0
396,878
1
W
Cliodhna
10,730
596
141
8
0
397,453
4
L
Sol
6,780
377
75
4
0
255,127
2
W
Camazotz
10,300
572
134
7
0
429,016
4
L
Horus
7,422
412
18
1
0
342,017
4
L
Da Ji
7,370
409
76
4
0
277,497
6
L
Olorun
9,591
533
141
8
0
339,890
5
W
Medusa
11,291
627
153
9
0
336,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role