Player Matchup

Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Heiligermann
Ao Kuang
Level 106
God Stats
1W - 0L
1,674 SR
Queue Stats
181W - 164L
1,509 Elo+
Party 1
Neith
Neith
NATERG8TER
Neith
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 95L
1,421 Elo+
Party 1
Zeus
Zeus
SuperSaint777
Zeus
Level 99
God Stats
5W - 4L
1,486 SR
Queue Stats
76W - 62L
1,546 Elo+
Party 1
Fenrir
Fenrir
sketchyliquor
Fenrir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,495 Elo+
Solo
Team Averages
Level 106
1,532 SR
1,494 Elo+

VS

Team Averages
Level 128
1,578 SR
1,521 Elo+
Agni
Agni
McBingi
Agni
Level 149
God Stats
2W - 2L
1,510 SR
Queue Stats
512W - 546L
1,524 Elo+
Solo
Thanatos
Thanatos
Mendozan
Thanatos
Level 147
God Stats
2W - 3L
1,507 SR
Queue Stats
113W - 108L
1,516 Elo+
Party 2
Charybdis
Charybdis
SirKraxo
Charybdis
Level 127
God Stats
3W - 6L
1,531 SR
Queue Stats
99W - 106L
1,505 Elo+
Party 2
Bellona
Bellona
itchyfoal800799
Bellona
Level 94
God Stats
27W - 27L
1,564 SR
Queue Stats
92W - 104L
1,541 Elo+
Solo
Achilles
Achilles
pettermg321
Achilles
Level 125
God Stats
2W - 3L
1,778 SR
Queue Stats
215W - 213L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 2 / 3
9,043
532
7,172
12,861
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Heiligermann
Ao Kuang
18
9 / 1 / 2
10,884
640
20,559
22,152
10,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
14
0 / 2 / 2
7,926
466
5,279
8,750
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
12 / 3 / 2
10,883
640
16,040
10,269
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
1 / 2 / 6
8,189
482
4,774
15,714
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
McBingi
Agni
14
3 / 7 / 3
8,811
518
5,456
10,877
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Mendozan
Thanatos
13
5 / 5 / 3
8,385
493
8,925
14,583
6,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
SirKraxo
Charybdis
14
0 / 3 / 2
8,043
473
8,533
12,720
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 6 / 1
8,567
504
10,003
18,130
15,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
pettermg321
Achilles
11
1 / 3 / 5
7,625
449
9,535
18,736
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
24
Kills
10
10
Deaths
24
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
3
1.75
W
Ao Kuang
Heiligermann
Ao Kuang
9
1
2
10
L
Agni
McBingi
Agni
3
7
3
0.64
L
Thanatos
Mendozan
Thanatos
5
5
3
1.3
W
Neith
0
2
2
0.5
L
Charybdis
SirKraxo
Charybdis
0
3
2
0.33
W
12
3
2
4.33
L
1
6
1
0.25
L
Achilles
pettermg321
Achilles
1
3
5
1.17
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,824
Damage
42,452
69,746
Taken
75,046
37,959
Mitigated
51,836
34,564
Healing
24,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,172
1,691
0
6,623
12,861
5,083
91
1,057
11,804
0
73,455
W
Ao Kuang
Heiligermann
Ao Kuang
20,559
6,054
0
17,724
22,152
10,389
1,134
340
21,812
95,607
0
L
Agni
McBingi
Agni
5,456
218
0
556
10,877
4,662
0
5,309
5,568
67,628
0
L
Thanatos
Mendozan
Thanatos
8,925
1,846
0
10,183
14,583
6,512
0
5,168
9,415
0
50,085
W
Neith
5,279
3,093
0
3,956
8,750
4,236
0
0
8,750
0
67,108
L
Charybdis
SirKraxo
Charybdis
8,533
4,333
0
5,586
12,720
5,373
784
2,952
9,768
0
83,608
W
16,040
3,809
0
2,646
10,269
4,119
706
2,186
8,083
75,785
0
L
10,003
2,678
0
5,533
18,130
15,743
0
13,255
4,875
0
60,646
L
Achilles
pettermg321
Achilles
9,535
2,309
0
2,687
18,736
19,546
0
9,915
8,821
0
26,435
W
4,774
1,405
0
3,615
15,714
14,132
175
1,873
13,841
0
20,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
41,431
502
Minions Killed
505
0
Camps Cleared
0
1,630,489
Distance Traveled
1,576,920
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,043
532
129
8
0
376,613
5
W
Ao Kuang
10,884
640
123
7
0
348,589
4
L
Agni
8,811
518
115
7
0
316,042
6
L
Thanatos
8,385
493
83
5
0
341,547
1
W
Neith
7,926
466
105
6
0
261,538
0
L
Charybdis
8,043
473
133
8
0
283,688
2
W
Zeus
10,883
640
121
7
0
321,742
3
L
Bellona
8,567
504
140
8
0
303,328
2
L
Achilles
7,625
449
34
2
0
332,315
7
W
Fenrir
8,189
482
24
1
0
322,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role