Player Matchup

Izanami
Izanami
All_HailZoltan
Izanami
Level 9
God Stats
1W - 3L
1,497 SR
Queue Stats
3W - 3L
1,618 Elo+
Party 1
Guan Yu
Guan Yu
CurlerMatt
Guan Yu
Level 156
God Stats
0W - 1L
1,638 SR
Queue Stats
14W - 10L
1,610 Elo+
Party 2
Anubis
Anubis
JoeRekz
Anubis
Level 106
God Stats
0W - 1L
1,304 SR
Queue Stats
19W - 21L
1,485 Elo+
Party 1
Atlas
Atlas
rstander
Atlas
Level 149
God Stats
15W - 17L
1,464 SR
Queue Stats
141W - 160L
1,437 Elo+
Party 2
Ra
Ra
shortdogg707
Ra
Level 160
God Stats
4W - 5L
1,425 SR
Queue Stats
122W - 167L
1,482 Elo+
Party 2
Team Averages
Level 116
1,466 SR
1,527 Elo+

VS

Team Averages
Level 71
1,722 SR
1,648 Elo+
He Bo
He Bo
CaptChr0m0s0me
He Bo
Level 124
God Stats
2W - 0L
1,881 SR
Queue Stats
41W - 13L
1,760 Elo+
Party 3
Thor
Thor
D3putyDowni
Thor
Level 154
God Stats
2W - 1L
1,851 SR
Queue Stats
49W - 24L
1,723 Elo+
Party 3
Mercury
Mercury
Li3utenantLandau
Mercury
Level 13
God Stats
15W - 7L
1,700 SR
Queue Stats
15W - 7L
1,630 Elo+
Party 3
Apollo
Apollo
oasis121121
Apollo
Level 49
God Stats
30W - 15L
1,678 SR
Queue Stats
183W - 174L
1,502 Elo+
Solo
Danzaburou
Danzaburou
sarclink
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
8,134
626
4,091
12,364
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
CurlerMatt
Guan Yu
16
3 / 3 / 0
8,811
678
9,186
17,331
20,828
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
JoeRekz
Anubis
17
3 / 6 / 2
9,918
763
7,824
15,896
8,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
rstander
Atlas
15
0 / 3 / 6
9,489
730
5,375
15,267
20,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 7 / 1
8,467
651
8,636
13,662
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 6
11,340
872
17,437
7,611
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 2 / 2
10,762
828
18,235
10,898
4,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 0 / 7
9,322
717
7,724
7,480
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
17
3 / 2 / 9
9,989
768
10,521
11,833
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
sarclink
Danzaburou
15
0 / 3 / 8
8,764
674
10,222
14,405
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
8
Kills
23
23
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
10
1
6
13
L
Guan Yu
CurlerMatt
Guan Yu
3
3
0
1
W
9
2
2
5
L
Anubis
JoeRekz
Anubis
3
6
2
0.67
W
1
0
7
4.5
W
Apollo
3
2
9
3.75
L
Atlas
rstander
Atlas
0
3
6
1
W
Danzaburou
sarclink
Danzaburou
0
3
8
1.33
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,112
Damage
64,139
74,520
Taken
52,227
63,098
Mitigated
21,500
18,138
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,091
2,713
0
571
12,364
5,775
0
1,891
10,473
0
16,856
W
17,437
1,031
0
1,344
7,611
3,256
467
2,285
5,212
52,039
0
L
Guan Yu
CurlerMatt
Guan Yu
9,186
984
1,710
4,720
17,331
20,828
0
4,678
12,653
0
18,291
W
18,235
4,007
0
93
10,898
4,683
0
4,808
5,912
0
44,941
L
Anubis
JoeRekz
Anubis
7,824
318
0
4,701
15,896
8,980
0
2,264
13,632
47,419
0
W
7,724
3,318
0
160
7,480
3,225
523
2,161
5,265
0
30,815
W
Apollo
10,521
6,086
0
1,924
11,833
4,800
2,954
4,215
7,490
0
44,313
L
Atlas
rstander
Atlas
5,375
1,870
0
2,928
15,267
20,524
0
3,265
12,002
18,620
0
W
Danzaburou
sarclink
Danzaburou
10,222
5,671
0
2,727
14,405
5,536
0
7,566
6,513
0
22,214
L
8,636
0
981
2,527
13,662
6,991
384
5,339
8,323
24,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,819
Gold Earned
50,177
201
Minions Killed
302
0
Camps Cleared
0
1,234,799
Distance Traveled
1,454,313
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,134
626
36
3
0
223,439
0
W
He Bo
11,340
872
102
8
0
308,628
2
L
Guan Yu
8,811
678
15
1
0
281,018
2
W
Thor
10,762
828
53
4
0
292,127
0
L
Anubis
9,918
763
88
7
0
224,628
2
W
Mercury
9,322
717
51
4
0
336,119
0
W
Apollo
9,989
768
63
5
0
269,717
5
L
Atlas
9,489
730
20
2
0
259,608
2
W
Danzaburou
8,764
674
33
3
0
247,722
0
L
Ra
8,467
651
42
3
0
246,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role