Player Matchup

Ao Kuang
Ao Kuang
GordanRamsey383
Ao Kuang
Level 14
God Stats
1W - 0L
1,479 SR
Queue Stats
5W - 2L
1,536 Elo+
Party 1
Tyr
Tyr
Iggy3655
Tyr
Level 136
God Stats
2W - 2L
1,624 SR
Queue Stats
67W - 49L
1,517 Elo+
Party 1
Bastet
Bastet
Im bad 6712
Bastet
Level 59
God Stats
5W - 1L
1,742 SR
Queue Stats
39W - 28L
1,498 Elo+
Party 1
Chronos
Chronos
Qorked
Chronos
Level 32
God Stats
14W - 8L
1,536 SR
Queue Stats
35W - 29L
1,439 Elo+
Party 1
Bellona
Bellona
Sweeper1209
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,587 Elo+
Party 1
Team Averages
Level 61
1,576 SR
1,516 Elo+

VS

Team Averages
Level 26
1,411 SR
1,082 Elo+
Neith
Neith
BlackRoseMafia
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,031 Elo+
Party 2
Sobek
Sobek
PhillipJFry15
Sobek
Level 4
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 2
Nu Wa
Nu Wa
X_DeathDealer97X
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 2
Susano
Susano
endle55_l1m1ts
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,069 Elo+
Party 2
Skadi
Skadi
xDRAGON_STORMERx
Skadi
Level 45
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 5L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 1 / 6
10,125
533
7,389
18,904
13,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 0 / 2
10,531
554
11,781
16,066
16,987
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
15
7 / 1 / 10
10,316
543
12,938
15,397
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Qorked
Chronos
18
14 / 0 / 2
12,097
637
18,478
13,011
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Sweeper1209
Bellona
13
1 / 1 / 13
9,775
514
8,085
14,198
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,691
352
6,011
12,483
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 9 / 0
6,226
328
1,764
21,071
16,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 0
7,153
376
7,012
10,617
5,386
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 9 / 0
6,005
316
2,457
15,045
4,876
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 6 / 0
7,546
397
9,614
14,145
11,513
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
34
Kills
3
3
Deaths
35
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Ao Kuang
4
1
6
7
W
8
0
2
9
W
Bastet
7
1
10
12
L
0
9
0
0
W
Chronos
Qorked
Chronos
14
0
2
15
W
Bellona
Sweeper1209
Bellona
1
1
13
7.5
L
1
4
0
0.25
L
0
9
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,671
Damage
26,858
77,576
Taken
73,361
60,941
Mitigated
43,624
25,525
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,011
1,970
0
1,353
12,483
5,135
116
8,118
4,365
0
38,486
W
Ao Kuang
7,389
2,927
2,088
5,921
18,904
13,647
2,554
3,927
14,977
41,661
0
W
11,781
1,694
0
4,233
16,066
16,987
2,483
1,400
14,666
142
67,886
W
Bastet
12,938
5,490
0
7,760
15,397
6,798
2,663
1,086
14,311
0
76,009
L
1,764
353
0
1,650
21,071
16,714
0
8,990
12,081
11,230
0
W
Chronos
Qorked
Chronos
18,478
6,814
0
2,221
13,011
5,799
10,995
1,257
11,754
102,358
2,592
W
Bellona
Sweeper1209
Bellona
8,085
1,854
0
3,302
14,198
17,710
976
1,106
13,092
34
44,572
L
7,012
2,434
0
1,895
10,617
5,386
0
5,352
5,265
32,195
0
L
2,457
571
0
2,040
15,045
4,876
0
2,745
12,300
0
25,820
L
9,614
4,205
0
947
14,145
11,513
0
760
13,385
0
50,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,844
Gold Earned
33,621
512
Minions Killed
196
0
Camps Cleared
0
1,821,335
Distance Traveled
1,321,706
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,691
352
41
2
0
257,023
1
W
Ao Kuang
10,125
533
53
3
0
345,506
3
W
Tyr
10,531
554
105
6
0
356,354
0
W
Bastet
10,316
543
123
6
0
404,499
0
L
Sobek
6,226
328
15
1
0
280,693
0
W
Chronos
12,097
637
166
9
0
365,751
0
W
Bellona
9,775
514
65
3
0
349,225
3
L
Nu Wa
7,153
376
38
2
0
233,915
1
L
Susano
6,005
316
34
2
0
265,618
0
L
Skadi
7,546
397
68
4
0
284,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role