Player Matchup

Ratatoskr
Ratatoskr
BranBAM
Ratatoskr
Level 68
God Stats
0W - 2L
1,613 SR
Queue Stats
7W - 6L
1,509 Elo+
Party 3
Lancelot
Lancelot
CivilMeister
Lancelot
Level 86
God Stats
2W - 4L
1,563 SR
Queue Stats
7W - 8L
1,462 Elo+
Party 3
Fenrir
Fenrir
DraXxMaXx
Fenrir
Level 42
God Stats
7W - 7L
1,409 SR
Queue Stats
67W - 73L
1,403 Elo+
Party 1
Thanatos
Thanatos
MonkeBarrell
Thanatos
Level 26
God Stats
8W - 11L
1,533 SR
Queue Stats
8W - 11L
1,457 Elo+
Party 3
Susano
Susano
TeamOnTheBackDo
Susano
Level 160
God Stats
4W - 3L
1,612 SR
Queue Stats
76W - 77L
1,459 Elo+
Party 1
Team Averages
Level 76
1,546 SR
1,458 Elo+

VS

Team Averages
Level 63
1,540 SR
1,599 Elo+
Bacchus
Bacchus
BigBrainTime186
Bacchus
Level 47
God Stats
1W - 1L
1,531 SR
Queue Stats
23W - 29L
1,420 Elo+
Solo
Achilles
Achilles
P0Xi3
Achilles
Level 85
God Stats
2W - 1L
1,630 SR
Queue Stats
50W - 21L
1,680 Elo+
Party 2
Ullr
Ullr
TheJotBot
Ullr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 20L
1,683 Elo+
Party 2
Nu Wa
Nu Wa
edrikd
Nu Wa
Level 87
God Stats
3W - 1L
1,584 SR
Queue Stats
48W - 19L
1,672 Elo+
Party 2
Ao Kuang
Ao Kuang
xMorisummer
Ao Kuang
Level 29
God Stats
2W - 3L
1,454 SR
Queue Stats
24W - 20L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BranBAM
Ratatoskr
16
1 / 11 / 3
10,564
1,056
8,420
19,933
8,092
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Lancelot
CivilMeister
Lancelot
16
2 / 7 / 3
10,216
1,022
11,233
19,447
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
DraXxMaXx
Fenrir
16
4 / 10 / 4
10,819
1,082
13,912
22,229
8,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
MonkeBarrell
Thanatos
16
1 / 14 / 6
10,500
1,050
14,295
27,666
11,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 6
10,785
1,079
13,772
20,345
11,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 23
12,150
1,215
12,089
8,805
15,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
P0Xi3
Achilles
20
12 / 1 / 28
13,536
1,354
23,432
16,229
30,332
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ullr
18
4 / 3 / 23
12,416
1,242
18,953
15,639
6,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
edrikd
Nu Wa
20
17 / 2 / 21
14,128
1,413
30,167
13,350
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
xMorisummer
Ao Kuang
19
11 / 2 / 19
13,043
1,304
18,001
13,181
6,030
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
162
9
Kills
48
48
Deaths
9
22
Assists
114
Player
Kills
Deaths
Assists
KDA
W
4
1
23
15.5
L
Ratatoskr
BranBAM
Ratatoskr
1
11
3
0.23
L
Lancelot
CivilMeister
Lancelot
2
7
3
0.5
L
Fenrir
DraXxMaXx
Fenrir
4
10
4
0.6
L
Thanatos
MonkeBarrell
Thanatos
1
14
6
0.29
W
Achilles
P0Xi3
Achilles
12
1
28
26
L
1
6
6
0.67
W
Ullr
4
3
23
5.17
W
Nu Wa
edrikd
Nu Wa
17
2
21
13.75
W
Ao Kuang
xMorisummer
Ao Kuang
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,632
Damage
102,642
109,620
Taken
67,204
47,369
Mitigated
63,286
7,676
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,089
993
1,479
1,004
8,805
15,299
0
0
8,805
22,179
0
L
Ratatoskr
BranBAM
Ratatoskr
8,420
3,497
0
1,588
19,933
8,092
0
12,076
7,857
0
33,625
L
Lancelot
CivilMeister
Lancelot
11,233
2,883
0
88
19,447
6,848
0
13,267
6,180
0
21,272
L
Fenrir
DraXxMaXx
Fenrir
13,912
1,812
0
272
22,229
8,944
0
13,003
9,226
0
24,290
L
Thanatos
MonkeBarrell
Thanatos
14,295
6,391
0
5,728
27,666
11,541
0
10,248
17,418
0
32,286
W
Achilles
P0Xi3
Achilles
23,432
6,084
0
1,025
16,229
30,332
0
0
16,229
0
36,947
L
13,772
1,329
0
0
20,345
11,944
0
11,663
8,682
0
39,049
W
Ullr
18,953
12,405
0
847
15,639
6,277
0
0
15,639
0
38,882
W
Nu Wa
edrikd
Nu Wa
30,167
4,403
494
2,098
13,350
5,348
0
0
13,350
47,406
0
W
Ao Kuang
xMorisummer
Ao Kuang
18,001
7,299
0
5,661
13,181
6,030
0
0
13,029
29,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
65,273
172
Minions Killed
180
7
Camps Cleared
8
998,826
Distance Traveled
1,038,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,150
1,215
19
2
1
233,639
0
L
Ratatoskr
10,564
1,056
42
4
4
186,619
0
L
Lancelot
10,216
1,022
34
3
1
199,328
0
L
Fenrir
10,819
1,082
14
1
0
203,607
0
L
Thanatos
10,500
1,050
30
3
1
192,116
0
W
Achilles
13,536
1,354
16
2
0
221,584
0
L
Susano
10,785
1,079
52
5
1
217,156
0
W
Ullr
12,416
1,242
77
8
0
180,969
0
W
Nu Wa
14,128
1,413
43
4
1
215,433
0
W
Ao Kuang
13,043
1,304
25
3
6
186,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role