Player Matchup

Guan Yu
Guan Yu
Amelio
Guan Yu
Level 86
God Stats
3W - 7L
1,447 SR
Queue Stats
28W - 39L
1,364 Elo+
Party 1
Ra
Ra
Kaiju621
Ra
Level 23
God Stats
7W - 2L
1,579 SR
Queue Stats
12W - 18L
1,250 Elo+
Party 1
Osiris
Osiris
skillethero23
Osiris
Level 87
God Stats
5W - 0L
1,589 SR
Queue Stats
23W - 35L
1,344 Elo+
Party 1
Team Averages
Level 65
1,538 SR
1,319 Elo+

VS

Team Averages
Level 69
1,382 SR
1,489 Elo+
Gilgamesh
Gilgamesh
Kamuqui
Gilgamesh
Level 17
God Stats
0W - 3L
1,322 SR
Queue Stats
2W - 3L
1,525 Elo+
Party 2
Ullr
Ullr
Lionzlol
Ullr
Level 63
God Stats
0W - 1L
1,140 SR
Queue Stats
5W - 7L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ScorpionSaibot
Morgan Le Fay
Level 127
God Stats
5W - 6L
1,686 SR
Queue Stats
234W - 249L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Amelio
Guan Yu
16
2 / 3 / 4
10,229
682
8,288
21,094
19,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 3 / 5
10,647
710
12,752
10,371
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 5
10,913
728
11,800
19,897
20,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kamuqui
Gilgamesh
15
1 / 4 / 7
9,445
630
11,538
18,171
15,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
17
5 / 1 / 3
10,647
710
10,984
10,052
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ScorpionSaibot
Morgan Le Fay
15
2 / 3 / 6
9,784
652
20,551
12,015
5,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
8
Kills
8
8
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Amelio
Guan Yu
2
3
4
1.33
W
3
3
5
1.83
L
Gilgamesh
Kamuqui
Gilgamesh
1
4
7
1.13
L
Ullr
5
1
3
6.5
L
Morgan Le Fay
ScorpionSaibot
Morgan Le Fay
2
3
6
1.67
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,840
Damage
43,073
51,362
Taken
40,238
43,323
Mitigated
25,864
25,371
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Amelio
Guan Yu
8,288
1,117
4,539
7,872
21,094
19,404
611
6,205
14,361
8,165
27,601
W
12,752
430
5,812
2,811
10,371
3,653
1,200
6,505
3,735
52,023
0
L
Gilgamesh
Kamuqui
Gilgamesh
11,538
3,220
213
4,186
18,171
15,508
301
6,393
11,778
0
24,458
L
Ullr
10,984
6,305
0
4,616
10,052
4,979
931
2,893
7,159
0
53,171
L
Morgan Le Fay
ScorpionSaibot
Morgan Le Fay
20,551
807
0
2,812
12,015
5,377
580
5,404
6,611
58,303
0
W
11,800
3,536
858
3,479
19,897
20,266
1,054
7,877
11,497
0
41,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
29,876
173
Minions Killed
182
0
Camps Cleared
0
860,269
Distance Traveled
792,509
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,229
682
45
3
0
287,406
2
W
Ra
10,647
710
79
5
0
279,403
0
L
Gilgamesh
9,445
630
25
2
0
273,749
2
L
Ullr
10,647
710
83
6
0
241,717
7
L
Morgan Le Fay
9,784
652
74
5
0
277,043
8
W
Osiris
10,913
728
49
3
0
293,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role