Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AgonyBellona
Sun Wukong
Level 87
God Stats
4W - 1L
1,663 SR
Queue Stats
216W - 208L
1,508 Elo+
Solo
Bastet
Bastet
dobbrel92
Bastet
Level 127
God Stats
19W - 14L
1,617 SR
Queue Stats
989W - 1,052L
1,511 Elo+
Solo
Ymir
Ymir
dépp
Ymir
Level 100
God Stats
2W - 0L
1,894 SR
Queue Stats
44W - 22L
1,797 Elo+
Solo
Team Averages
Level 127
1,635 SR
1,563 Elo+

VS

Team Averages
Level 151
1,526 SR
1,539 Elo+
Maui
Maui
 
Maui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Gennymorti
Mulan
Level 133
God Stats
0W - 3L
1,483 SR
Queue Stats
164W - 158L
1,568 Elo+
Solo
Kali
Kali
Kiera
Kali
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,575 Elo+
Solo
Izanami
Izanami
lceBox3
Izanami
Level 157
God Stats
4W - 4L
1,645 SR
Queue Stats
292W - 290L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 2 / 7
8,704
791
10,735
7,565
4,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
 
Jormungandr
15
2 / 1 / 14
8,621
784
12,660
12,174
11,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
AgonyBellona
Sun Wukong
16
5 / 2 / 10
9,242
840
12,464
16,098
11,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
dobbrel92
Bastet
15
6 / 1 / 5
8,833
803
10,161
9,012
4,626
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
dépp
Ymir
16
2 / 0 / 12
9,492
863
8,152
13,892
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 3 / 3
7,291
663
5,295
13,618
15,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
 
Ganesha
16
0 / 2 / 4
7,155
650
10,732
9,547
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
11
0 / 5 / 2
6,507
592
6,570
15,911
13,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kali
Kiera
Kali
14
2 / 4 / 2
8,011
728
7,657
9,341
4,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
lceBox3
Izanami
13
2 / 5 / 3
8,008
728
10,071
10,499
5,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
19
Kills
4
6
Deaths
19
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
7
3.75
W
Jormungandr
 
Jormungandr
2
1
14
9
L
Maui
 
Maui
0
3
3
0.5
L
Ganesha
 
Ganesha
0
2
4
1
W
Sun Wukong
AgonyBellona
Sun Wukong
5
2
10
5
L
Mulan
0
5
2
0.2
L
Kali
Kiera
Kali
2
4
2
0.75
W
Bastet
dobbrel92
Bastet
6
1
5
8.5
W
Ymir
dépp
Ymir
2
0
12
8
L
Izanami
lceBox3
Izanami
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,172
Damage
40,325
58,741
Taken
58,916
45,509
Mitigated
44,257
23,052
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,735
1,375
397
397
7,565
4,118
2,938
1,705
5,813
24,627
0
W
Jormungandr
 
Jormungandr
12,660
1,824
3,084
3,830
12,174
11,050
586
2,530
9,400
20,183
0
L
Maui
 
Maui
5,295
1,144
1,425
2,847
13,618
15,504
0
8,171
4,880
6,677
0
L
Ganesha
 
Ganesha
10,732
207
2,588
3,059
9,547
5,324
0
4,426
4,669
27,904
0
W
Sun Wukong
AgonyBellona
Sun Wukong
12,464
2,696
1,653
6,122
16,098
11,227
603
3,754
12,148
0
33,192
L
Mulan
6,570
878
553
3,338
15,911
13,524
0
8,334
7,199
0
9,207
L
Kali
Kiera
Kali
7,657
1,490
0
1,394
9,341
4,900
0
4,704
4,391
0
18,241
W
Bastet
dobbrel92
Bastet
10,161
2,393
1,519
1,962
9,012
4,626
0
2,555
6,318
0
13,601
W
Ymir
dépp
Ymir
8,152
778
448
3,640
13,892
14,488
203
4,565
9,035
10,855
0
L
Izanami
lceBox3
Izanami
10,071
4,172
636
948
10,499
5,005
0
4,015
6,230
0
20,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,892
Gold Earned
36,972
124
Minions Killed
118
0
Camps Cleared
0
1,006,835
Distance Traveled
881,869
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,704
791
32
3
0
201,191
2
W
Jormungandr
8,621
784
24
2
0
186,196
2
L
Maui
7,291
663
17
2
0
139,034
1
L
Ganesha
7,155
650
0
0
0
209,542
1
W
Sun Wukong
9,242
840
47
4
0
205,290
0
L
Mulan
6,507
592
11
1
0
166,142
0
L
Kali
8,011
728
35
3
0
191,636
1
W
Bastet
8,833
803
10
1
0
219,509
1
W
Ymir
9,492
863
11
1
0
194,649
1
L
Izanami
8,008
728
55
5
0
175,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role