Player Matchup

Jormungandr
Jormungandr
AlphaQGently
Jormungandr
Level 157
God Stats
7W - 3L
1,679 SR
Queue Stats
71W - 64L
1,527 Elo+
Party 1
Chang'e
Chang'e
Danielc351
Chang'e
Level 49
God Stats
6W - 4L
1,549 SR
Queue Stats
38W - 27L
1,580 Elo+
Party 1
Loki
Loki
Jellolard
Loki
Level 106
God Stats
10W - 4L
1,621 SR
Queue Stats
112W - 96L
1,498 Elo+
Party 2
Horus
Horus
Jokertegn
Horus
Level 146
God Stats
3W - 2L
1,785 SR
Queue Stats
132W - 118L
1,498 Elo+
Party 2
Skadi
Skadi
whale77777
Skadi
Level 99
God Stats
1W - 0L
1,753 SR
Queue Stats
60W - 65L
1,496 Elo+
Party 1
Team Averages
Level 111
1,678 SR
1,520 Elo+

VS

Team Averages
Level 43
1,482 SR
1,482 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Tanker2532
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,516 Elo+
Solo
Neith
Neith
ViuKaka32
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
pastillas12
Ra
Level 27
God Stats
0W - 1L
1,182 SR
Queue Stats
6W - 8L
1,456 Elo+
Party 3
Lancelot
Lancelot
zanas17
Lancelot
Level 93
God Stats
0W - 2L
1,728 SR
Queue Stats
5W - 7L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlphaQGently
Jormungandr
13
2 / 2 / 2
7,728
594
8,993
9,544
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Danielc351
Chang'e
12
5 / 2 / 5
7,987
614
9,983
10,452
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
4 / 0 / 4
7,169
551
5,554
8,524
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Jokertegn
Horus
11
5 / 0 / 6
7,027
541
6,466
8,932
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
13
4 / 0 / 1
7,622
586
3,020
3,858
1,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 5 / 0
7,328
564
7,055
14,074
5,975
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
Tanker2532
Athena
8
0 / 4 / 1
5,439
418
2,336
11,808
4,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
ViuKaka32
Neith
10
0 / 1 / 0
5,603
431
1,106
3,531
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 5 / 1
5,594
430
4,045
7,163
2,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
zanas17
Lancelot
7
0 / 5 / 1
5,481
422
2,628
10,334
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
20
Kills
3
4
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
0
0.6
W
Jormungandr
AlphaQGently
Jormungandr
2
2
2
1.5
W
Chang'e
Danielc351
Chang'e
5
2
5
3.75
W
Loki
4
0
4
6
W
Horus
Jokertegn
Horus
5
0
6
8
L
Athena
Tanker2532
Athena
0
4
1
0.13
L
Neith
ViuKaka32
Neith
0
1
0
0
L
0
5
1
0.1
W
Skadi
4
0
1
4.5
L
Lancelot
zanas17
Lancelot
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
17,170
41,310
Taken
46,910
19,769
Mitigated
17,736
15,466
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,055
1,724
0
3,572
14,074
5,975
940
9,403
4,582
46,658
0
W
Jormungandr
AlphaQGently
Jormungandr
8,993
4,685
0
2,843
9,544
4,108
1,061
5,075
4,469
56,626
0
W
Chang'e
Danielc351
Chang'e
9,983
2,388
1,177
2,967
10,452
3,984
1,089
4,540
5,912
54,746
0
W
Loki
5,554
1,316
0
4,080
8,524
2,835
0
1,743
6,781
0
40,110
W
Horus
Jokertegn
Horus
6,466
2,009
1,000
2,795
8,932
7,277
130
1,967
6,965
0
22,448
L
Athena
Tanker2532
Athena
2,336
866
733
1,852
11,808
4,666
0
2,601
8,941
14,804
0
L
Neith
ViuKaka32
Neith
1,106
379
0
150
3,531
1,250
0
0
3,486
0
26,851
L
4,045
594
202
385
7,163
2,478
0
4,523
2,510
30,415
0
W
Skadi
3,020
1,265
0
604
3,858
1,565
369
111
3,747
0
64,329
L
Lancelot
zanas17
Lancelot
2,628
715
0
110
10,334
3,367
0
2,449
7,802
0
24,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,533
Gold Earned
29,445
392
Minions Killed
242
0
Camps Cleared
0
1,338,529
Distance Traveled
1,225,451
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,328
564
81
6
0
211,459
6
W
Jormungandr
7,728
594
100
8
0
254,646
8
W
Chang'e
7,987
614
86
7
0
258,741
3
W
Loki
7,169
551
75
6
0
309,124
0
W
Horus
7,027
541
34
3
0
272,356
4
L
Athena
5,439
418
12
1
0
254,548
4
L
Neith
5,603
431
54
4
0
227,329
0
L
Ra
5,594
430
46
4
0
236,408
3
W
Skadi
7,622
586
97
7
0
243,662
7
L
Lancelot
5,481
422
49
4
0
295,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role