Player Matchup

Arachne
Arachne
BERNIELERRO
Arachne
Level 160
God Stats
34W - 18L
1,691 SR
Queue Stats
83W - 90L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
Jomalavi
Cthulhu
Level 118
God Stats
1W - 0L
1,274 SR
Queue Stats
42W - 43L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Laerzs
Danzaburou
Level 127
God Stats
31W - 21L
1,671 SR
Queue Stats
363W - 378L
1,506 Elo+
Party 3
Bellona
Bellona
ManibalectorDOA
Bellona
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
paperpaper123
Baron Samedi
Level 128
God Stats
42W - 33L
1,634 SR
Queue Stats
420W - 441L
1,502 Elo+
Party 3
Team Averages
Level 138
1,554 SR
1,496 Elo+

VS

Team Averages
Level 134
1,507 SR
1,465 Elo+
Cabrakan
Cabrakan
Madvillain415
Cabrakan
Level 160
God Stats
2W - 3L
1,601 SR
Queue Stats
32W - 35L
1,481 Elo+
Party 1
Hercules
Hercules
Roaroshock
Hercules
Level 158
God Stats
3W - 5L
1,543 SR
Queue Stats
40W - 44L
1,515 Elo+
Party 1
Da Ji
Da Ji
TheCrocGod
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,516 Elo+
Party 4
Olorun
Olorun
XxLickumxX
Olorun
Level 125
God Stats
0W - 2L
1,348 SR
Queue Stats
2W - 8L
1,300 Elo+
Party 1
Tiamat
Tiamat
lgbuilder
Tiamat
Level 104
God Stats
1W - 2L
1,546 SR
Queue Stats
54W - 62L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BERNIELERRO
Arachne
20
5 / 0 / 15
12,618
789
10,343
12,713
8,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Jomalavi
Cthulhu
18
4 / 5 / 11
12,075
755
9,858
24,207
24,676
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Laerzs
Danzaburou
20
9 / 1 / 13
13,869
867
25,155
13,948
7,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 6 / 16
11,375
711
7,795
25,908
25,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
paperpaper123
Baron Samedi
20
11 / 4 / 14
13,867
867
22,903
12,404
7,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Madvillain415
Cabrakan
19
2 / 4 / 7
11,488
718
8,130
21,595
16,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Roaroshock
Hercules
20
9 / 8 / 3
12,602
788
17,418
28,135
16,905
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
19
4 / 7 / 7
11,992
750
16,168
19,209
9,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
XxLickumxX
Olorun
17
0 / 6 / 8
10,651
666
5,884
15,521
6,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
lgbuilder
Tiamat
18
1 / 4 / 4
10,931
683
9,974
11,697
7,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
29
Kills
16
16
Deaths
29
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
BERNIELERRO
Arachne
5
0
15
12.5
W
Cthulhu
Jomalavi
Cthulhu
4
5
11
1.9
W
Danzaburou
Laerzs
Danzaburou
9
1
13
15.5
L
Cabrakan
Madvillain415
Cabrakan
2
4
7
1.38
W
0
6
16
1.33
L
Hercules
Roaroshock
Hercules
9
8
3
1.31
L
Da Ji
4
7
7
1.07
L
Olorun
XxLickumxX
Olorun
0
6
8
0.67
L
Tiamat
lgbuilder
Tiamat
1
4
4
0.75
W
Baron Samedi
paperpaper123
Baron Samedi
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,054
Damage
57,574
89,180
Taken
96,157
73,848
Mitigated
57,132
25,746
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BERNIELERRO
Arachne
10,343
6,843
0
5,566
12,713
8,813
0
3,854
8,859
0
25,949
W
Cthulhu
Jomalavi
Cthulhu
9,858
503
842
646
24,207
24,676
60
5,738
18,469
32,402
0
W
Danzaburou
Laerzs
Danzaburou
25,155
8,349
0
7,062
13,948
7,444
3,706
3,653
10,295
0
83,799
L
Cabrakan
Madvillain415
Cabrakan
8,130
748
0
2,510
21,595
16,586
0
6,907
14,377
42,047
0
W
7,795
1,885
227
4,446
25,908
25,680
3,796
7,090
18,818
0
28,137
L
Hercules
Roaroshock
Hercules
17,418
6,709
0
4,877
28,135
16,905
2,001
7,105
20,699
0
42,385
L
Da Ji
16,168
3,585
0
0
19,209
9,641
0
4,300
14,779
0
31,268
L
Olorun
XxLickumxX
Olorun
5,884
3,353
0
1,830
15,521
6,501
0
8,425
6,953
30,210
0
L
Tiamat
lgbuilder
Tiamat
9,974
1,338
0
1,949
11,697
7,499
430
5,571
5,978
40,162
0
W
Baron Samedi
paperpaper123
Baron Samedi
22,903
1,229
3,155
3,802
12,404
7,235
1,014
3,653
8,751
56,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,804
Gold Earned
57,664
271
Minions Killed
343
0
Camps Cleared
0
1,675,586
Distance Traveled
1,466,432
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,618
789
24
2
0
384,753
1
W
Cthulhu
12,075
755
38
2
0
354,093
0
W
Danzaburou
13,869
867
97
6
0
311,855
1
L
Cabrakan
11,488
718
82
5
0
329,249
1
W
Bellona
11,375
711
38
2
0
326,517
0
L
Hercules
12,602
788
75
5
0
309,647
0
L
Da Ji
11,992
750
34
2
0
308,558
1
L
Olorun
10,651
666
68
4
0
240,538
0
L
Tiamat
10,931
683
84
5
0
278,440
1
W
Baron Samedi
13,867
867
74
5
0
298,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role