Player Matchup

Charybdis
Charybdis
Aidyn7980
Charybdis
Level 107
God Stats
1W - 3L
1,397 SR
Queue Stats
89W - 88L
1,524 Elo+
Party 2
Nemesis
Nemesis
Chowgio
Nemesis
Level 109
God Stats
1W - 4L
1,451 SR
Queue Stats
68W - 64L
1,562 Elo+
Party 2
Hades
Hades
Extendo Bean
Hades
Level 129
God Stats
0W - 2L
1,763 SR
Queue Stats
32W - 41L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
Gibby1694
Gilgamesh
Level 117
God Stats
1W - 2L
2,045 SR
Queue Stats
112W - 118L
1,448 Elo+
Party 2
Bacchus
Bacchus
lExoticFuzzl
Bacchus
Level 72
God Stats
14W - 9L
1,572 SR
Queue Stats
19W - 18L
1,487 Elo+
Party 2
Team Averages
Level 107
1,646 SR
1,505 Elo+

VS

Team Averages
Level 122
1,421 SR
1,502 Elo+
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
CrazyDaze
Sol
Level 156
God Stats
23W - 25L
1,423 SR
Queue Stats
238W - 227L
1,464 Elo+
Solo
Atlas
Atlas
McMullen1013
Atlas
Level 126
God Stats
2W - 2L
1,284 SR
Queue Stats
268W - 272L
1,437 Elo+
Party 3
Fenrir
Fenrir
Tzarboi
Fenrir
Level 96
God Stats
6W - 2L
1,653 SR
Queue Stats
115W - 106L
1,570 Elo+
Party 1
Merlin
Merlin
willie145
Merlin
Level 125
God Stats
1W - 2L
1,243 SR
Queue Stats
75W - 81L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aidyn7980
Charybdis
11
0 / 5 / 0
6,467
497
4,807
14,087
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Chowgio
Nemesis
11
0 / 1 / 3
6,387
491
2,974
9,979
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 1
6,357
489
8,710
9,011
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Gibby1694
Gilgamesh
11
0 / 2 / 1
6,938
534
4,075
10,757
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
lExoticFuzzl
Bacchus
10
1 / 2 / 1
6,577
506
6,088
10,253
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 0 / 3
7,910
608
8,688
8,898
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 0 / 2
7,494
576
7,798
9,078
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 3
7,430
572
7,423
13,492
12,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Tzarboi
Fenrir
12
1 / 3 / 2
7,048
542
4,097
9,447
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
willie145
Merlin
12
2 / 1 / 0
7,077
544
6,574
6,886
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
11
11
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
3
4.5
L
Charybdis
Aidyn7980
Charybdis
0
5
0
0
L
Nemesis
Chowgio
Nemesis
0
1
3
1.5
W
2
0
2
3
L
2
1
1
2.5
L
Gilgamesh
Gibby1694
Gilgamesh
0
2
1
0.25
W
3
0
3
4.5
W
Fenrir
Tzarboi
Fenrir
1
3
2
0.67
L
Bacchus
lExoticFuzzl
Bacchus
1
2
1
0.75
W
Merlin
willie145
Merlin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
34,580
54,087
Taken
47,801
30,680
Mitigated
27,014
17,308
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,688
4,117
0
5,882
8,898
3,111
1,392
1,359
7,539
0
61,655
L
Charybdis
Aidyn7980
Charybdis
4,807
3,125
74
5,892
14,087
3,754
272
1,817
12,270
0
51,899
L
Nemesis
Chowgio
Nemesis
2,974
915
0
1,706
9,979
4,615
0
3,778
6,201
0
44,502
W
7,798
2,902
0
5,300
9,078
3,806
1,152
552
8,526
52,228
6,256
L
8,710
563
597
3,328
9,011
5,300
0
5,753
3,258
44,564
0
L
Gilgamesh
Gibby1694
Gilgamesh
4,075
1,455
0
2,848
10,757
7,813
0
6,201
4,556
0
40,426
W
7,423
3,446
515
3,921
13,492
12,774
151
6,461
7,031
22,628
0
W
Fenrir
Tzarboi
Fenrir
4,097
1,406
0
617
9,447
4,420
115
2,773
6,674
0
52,208
L
Bacchus
lExoticFuzzl
Bacchus
6,088
605
235
2,628
10,253
9,198
0
3,864
6,389
20,981
2,327
W
Merlin
willie145
Merlin
6,574
816
0
1,276
6,886
2,903
637
3,132
3,754
48,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,726
Gold Earned
36,959
345
Minions Killed
381
0
Camps Cleared
0
1,236,107
Distance Traveled
1,234,592
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,910
608
105
8
0
220,702
1
L
Charybdis
6,467
497
83
6
0
222,141
1
L
Nemesis
6,387
491
80
6
0
298,008
2
W
Sol
7,494
576
85
7
0
240,832
5
L
Hades
6,357
489
69
5
0
203,271
3
L
Gilgamesh
6,938
534
87
7
0
257,560
1
W
Atlas
7,430
572
17
1
0
265,999
2
W
Fenrir
7,048
542
96
7
0
278,661
5
L
Bacchus
6,577
506
26
2
0
255,127
2
W
Merlin
7,077
544
78
6
0
228,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role