Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DNIZZLE19
Tiamat
Level 15
God Stats
0W - 1L
1,329 SR
Queue Stats
2W - 7L
1,454 Elo+
Party 2
Osiris
Osiris
Flame Owl Games
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,097 Elo+
Party 2
Nike
Nike
Save A Crawlerr
Nike
Level 157
God Stats
7W - 8L
1,374 SR
Queue Stats
180W - 201L
1,383 Elo+
Party 2
Ne Zha
Ne Zha
Taintcules
Ne Zha
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 112L
1,504 Elo+
Party 2
Team Averages
Level 76
1,441 SR
1,388 Elo+

VS

Team Averages
Level 63
1,612 SR
1,399 Elo+
Loki
Loki
Dámien
Loki
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 125L
1,389 Elo+
Solo
Thoth
Thoth
SillyColt323815
Thoth
Level 99
God Stats
2W - 0L
1,686 SR
Queue Stats
21W - 26L
1,393 Elo+
Party 1
Scylla
Scylla
SkiddySoda223
Scylla
Level 25
God Stats
2W - 0L
1,719 SR
Queue Stats
23W - 26L
1,444 Elo+
Party 3
Chiron
Chiron
Sunnyp2012
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,292 Elo+
Party 1
Ratatoskr
Ratatoskr
steeznutz
Ratatoskr
Level 26
God Stats
2W - 0L
1,653 SR
Queue Stats
50W - 59L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 9 / 3
10,207
729
13,853
22,818
26,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
DNIZZLE19
Tiamat
17
3 / 5 / 4
9,759
697
7,039
11,808
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 6
8,356
597
3,494
12,066
11,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 3 / 6
9,449
675
8,931
11,264
11,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Taintcules
Ne Zha
17
5 / 6 / 4
10,412
744
14,407
12,598
7,376
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dámien
Loki
18
6 / 3 / 14
11,218
801
8,772
12,099
5,628
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 2 / 16
11,288
806
7,824
8,408
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 3 / 14
11,209
801
12,436
10,016
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Sunnyp2012
Chiron
19
8 / 2 / 17
11,760
840
16,064
13,035
5,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
steeznutz
Ratatoskr
16
2 / 3 / 15
10,361
740
12,168
13,698
7,704
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
12
Kills
29
29
Deaths
13
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
9
3
0.5
L
Tiamat
DNIZZLE19
Tiamat
3
5
4
1
W
Loki
Dámien
Loki
6
3
14
4.33
L
0
6
6
0.5
L
1
3
6
1.33
W
5
2
16
6.5
W
8
3
14
5
W
Chiron
Sunnyp2012
Chiron
8
2
17
8.25
L
Ne Zha
Taintcules
Ne Zha
5
6
4
1.17
W
Ratatoskr
steeznutz
Ratatoskr
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,724
Damage
57,264
70,554
Taken
57,256
62,742
Mitigated
27,319
9,887
Healing
27,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,853
951
728
2,869
22,818
26,947
0
6,321
16,497
25,150
0
L
Tiamat
DNIZZLE19
Tiamat
7,039
120
60
1,410
11,808
5,990
0
2,891
8,917
16,660
0
W
Loki
Dámien
Loki
8,772
4,021
1,704
3,359
12,099
5,628
1,302
4,100
7,999
0
21,427
L
3,494
862
1,221
860
12,066
11,177
0
4,339
7,727
0
4,534
L
8,931
288
869
629
11,264
11,252
0
3,993
7,271
0
22,162
W
7,824
1,084
1,409
792
8,408
3,697
1,888
2,911
5,497
28,324
0
W
12,436
1,028
435
1,361
10,016
4,448
342
4,001
6,015
26,082
0
W
Chiron
Sunnyp2012
Chiron
16,064
7,766
2,194
5,274
13,035
5,842
3,330
6,473
6,562
0
29,137
L
Ne Zha
Taintcules
Ne Zha
14,407
1,523
203
1,038
12,598
7,376
0
2,716
9,882
0
30,181
W
Ratatoskr
steeznutz
Ratatoskr
12,168
3,924
4,910
6,121
13,698
7,704
1,868
3,407
10,291
0
21,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,183
Gold Earned
55,836
103
Minions Killed
137
0
Camps Cleared
0
1,092,913
Distance Traveled
1,399,035
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,207
729
20
1
0
236,911
1
L
Tiamat
9,759
697
25
2
0
244,728
0
W
Loki
11,218
801
12
1
0
281,672
0
L
Osiris
8,356
597
2
0
0
175,351
1
L
Nike
9,449
675
16
1
0
226,319
0
W
Thoth
11,288
806
37
3
0
268,113
0
W
Scylla
11,209
801
42
3
0
279,063
0
W
Chiron
11,760
840
23
2
0
258,863
1
L
Ne Zha
10,412
744
40
3
0
209,604
0
W
Ratatoskr
10,361
740
23
2
0
311,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role