Player Matchup

Ares
Ares
DatFilmDo
Ares
Level 104
God Stats
1W - 0L
1,301 SR
Queue Stats
5W - 3L
1,557 Elo+
Party 1
Bakasura
Bakasura
FARMER-GUY5150
Bakasura
Level 123
God Stats
1W - 0L
1,683 SR
Queue Stats
10W - 6L
1,580 Elo+
Party 1
Jing Wei
Jing Wei
SailorAqua
Jing Wei
Level 128
God Stats
2W - 0L
1,770 SR
Queue Stats
60W - 70L
1,488 Elo+
Solo
Hades
Hades
SeraphicSadist
Hades
Level 147
God Stats
2W - 0L
1,679 SR
Queue Stats
22W - 16L
1,556 Elo+
Party 1
Awilix
Awilix
tfguy65
Awilix
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,547 Elo+
Party 1
Team Averages
Level 128
1,587 SR
1,545 Elo+

VS

Team Averages
Level 133
1,590 SR
1,355 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BTheGreat20
Skadi
Level 125
God Stats
2W - 2L
1,700 SR
Queue Stats
212W - 261L
1,439 Elo+
Party 2
Merlin
Merlin
Dark 816
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,281 Elo+
Party 2
Persephone
Persephone
Toyospeed1
Persephone
Level 137
God Stats
6W - 3L
1,737 SR
Queue Stats
240W - 296L
1,468 Elo+
Party 2
Scylla
Scylla
l Tretiak x 20l
Scylla
Level 96
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 8L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 3 / 19
12,549
697
2,912
25,202
32,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
20
12 / 4 / 14
14,746
819
20,509
30,693
35,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
SailorAqua
Jing Wei
19
1 / 4 / 18
11,541
641
13,609
18,480
8,836
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 4 / 18
13,612
756
21,410
22,114
19,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
tfguy65
Awilix
20
8 / 6 / 13
13,165
731
11,246
19,429
9,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 6 / 12
10,099
561
8,656
20,322
20,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 7 / 8
11,561
642
26,861
16,269
7,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Dark 816
Merlin
20
6 / 5 / 9
12,489
694
15,983
12,521
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Toyospeed1
Persephone
20
3 / 5 / 11
12,908
717
27,348
14,752
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 6 / 8
12,232
680
21,945
13,654
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
69
30
Kills
21
21
Deaths
29
82
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
12
1
L
5
7
8
1.29
L
Merlin
Dark 816
Merlin
6
5
9
2.1
W
Ares
2
3
19
3.83
W
Bakasura
12
4
14
4.75
W
Jing Wei
SailorAqua
Jing Wei
1
4
18
2.5
W
7
4
18
4
L
Persephone
Toyospeed1
Persephone
3
5
11
1.7
L
7
6
8
1.83
W
Awilix
tfguy65
Awilix
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,686
Damage
100,793
115,918
Taken
77,518
105,934
Mitigated
46,011
43,101
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,656
513
367
2,890
20,322
20,332
343
5,128
13,649
15,478
0
L
26,861
12,569
561
527
16,269
7,570
1,673
8,397
7,484
0
46,266
L
Merlin
Dark 816
Merlin
15,983
590
1,933
1,292
12,521
6,209
0
3,993
7,778
41,426
0
W
Ares
2,912
218
3,854
5,360
25,202
32,468
680
16,802
8,400
9,426
0
W
Bakasura
20,509
10,282
3,761
7,392
30,693
35,426
2,851
15,674
15,019
5,617
24,755
W
Jing Wei
SailorAqua
Jing Wei
13,609
7,797
3,667
4,331
18,480
8,836
2,770
14,022
4,458
0
35,378
W
21,410
705
2,876
7,947
22,114
19,213
340
13,053
9,061
44,409
0
L
Persephone
Toyospeed1
Persephone
27,348
956
2,071
3,267
14,752
5,862
93
6,321
7,621
59,195
0
L
21,945
288
931
787
13,654
6,038
0
3,602
9,520
28,981
0
W
Awilix
tfguy65
Awilix
11,246
4,810
2,230
1,683
19,429
9,991
1,752
14,381
5,048
0
31,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,613
Gold Earned
59,289
183
Minions Killed
194
0
Camps Cleared
0
1,687,625
Distance Traveled
1,562,425
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,099
561
6
0
0
309,423
1
L
Skadi
11,561
642
45
3
0
274,042
0
L
Merlin
12,489
694
47
3
0
306,050
0
W
Ares
12,549
697
14
1
0
327,697
0
W
Bakasura
14,746
819
52
3
0
361,686
0
W
Jing Wei
11,541
641
36
2
0
342,240
0
W
Hades
13,612
756
57
3
0
325,700
0
L
Persephone
12,908
717
66
4
0
343,075
0
L
Scylla
12,232
680
30
2
0
329,835
0
W
Awilix
13,165
731
24
1
0
330,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role