Player Matchup

Anubis
Anubis
enriquegeman
Anubis
Level 5
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 2
Cthulhu
Cthulhu
pnazerzolt_17
Cthulhu
Level 3
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 2
Baron Samedi
Baron Samedi
ventedspon4
Baron Samedi
Level 62
God Stats
0W - 4L
1,402 SR
Queue Stats
14W - 37L
1,239 Elo+
Party 2
Team Averages
Level 23
1,254 SR
1,134 Elo+

VS

Team Averages
Level 114
1,557 SR
1,375 Elo+
Nu Wa
Nu Wa
Byron548
Nu Wa
Level 108
God Stats
1W - 0L
1,612 SR
Queue Stats
3W - 1L
1,339 Elo+
Party 1
Medusa
Medusa
GMonayyyy
Medusa
Level 97
God Stats
5W - 2L
1,538 SR
Queue Stats
10W - 5L
1,504 Elo+
Solo
Mulan
Mulan
Ripp26
Mulan
Level 137
God Stats
10W - 7L
1,520 SR
Queue Stats
60W - 92L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 4 / 0
6,388
491
565
4,519
1,254
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
13
0 / 4 / 4
7,952
612
5,081
12,064
6,598
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ventedspon4
Baron Samedi
16
5 / 2 / 0
9,503
731
11,644
14,562
7,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Byron548
Nu Wa
14
1 / 2 / 6
8,953
689
8,126
7,123
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
GMonayyyy
Medusa
14
2 / 1 / 4
9,198
708
4,959
10,510
6,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
Ripp26
Mulan
17
7 / 2 / 3
10,418
801
13,865
13,634
12,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
10
10
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Byron548
Nu Wa
1
2
6
2
W
Medusa
GMonayyyy
Medusa
2
1
4
4
W
Mulan
Ripp26
Mulan
7
2
3
4.25
L
Anubis
0
4
0
0
L
Cthulhu
0
4
4
0.5
L
Baron Samedi
ventedspon4
Baron Samedi
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
26,950
31,145
Taken
31,267
14,915
Mitigated
22,264
4,911
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Byron548
Nu Wa
8,126
4,703
281
1,642
7,123
3,492
367
5,322
1,801
25,239
0
W
Medusa
GMonayyyy
Medusa
4,959
2,334
490
3,479
10,510
6,472
365
5,484
5,026
0
47,733
W
Mulan
Ripp26
Mulan
13,865
1,887
0
3,552
13,634
12,300
534
6,494
7,140
0
36,273
L
Anubis
565
174
0
245
4,519
1,254
0
1,460
2,940
2,889
0
L
Cthulhu
5,081
563
79
500
12,064
6,598
0
3,528
8,223
19,997
0
L
Baron Samedi
ventedspon4
Baron Samedi
11,644
586
579
3,508
14,562
7,063
0
3,160
10,908
44,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,843
Gold Earned
28,569
98
Minions Killed
132
0
Camps Cleared
0
474,765
Distance Traveled
655,547
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,953
689
25
2
0
193,914
0
W
Medusa
9,198
708
65
5
0
223,160
1
W
Mulan
10,418
801
42
3
0
238,473
3
L
Anubis
6,388
491
4
0
0
90,560
0
L
Cthulhu
7,952
612
33
3
0
186,789
0
L
Baron Samedi
9,503
731
61
5
0
197,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role