Player Matchup

Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
SnailS3xer69
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,084 Elo+
Party 1
Vulcan
Vulcan
Super Squash1
Vulcan
Level 26
God Stats
0W - 1L
1,225 SR
Queue Stats
3W - 16L
1,084 Elo+
Party 1
Bakasura
Bakasura
lTX ANUBIS XTl
Bakasura
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,084 Elo+
Party 1
Team Averages
Level 44
1,445 SR
1,251 Elo+

VS

Team Averages
Level 57
1,500 SR
1,367 Elo+
Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Botts2
Sobek
Level 44
God Stats
27W - 42L
1,421 SR
Queue Stats
59W - 109L
1,200 Elo+
Party 2
Sol
Sol
ForsakenMirage02
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 164L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
Molxten
Danzaburou
Level 66
God Stats
80W - 72L
1,486 SR
Queue Stats
144W - 199L
1,355 Elo+
Party 2
Nike
Nike
Zenphro
Nike
Level 49
God Stats
14W - 7L
1,594 SR
Queue Stats
88W - 116L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 2 / 1
8,535
427
10,044
28,503
17,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
 
Atlas
11
0 / 7 / 0
7,203
360
10,056
21,833
19,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
SnailS3xer69
Chernobog
3
0 / 1 / 0
5,557
278
430
1,561
292
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 5 / 0
7,243
362
2,461
9,679
4,103
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
12
3 / 8 / 0
8,103
405
7,930
19,951
7,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 3 / 7
10,529
526
9,351
17,441
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
Botts2
Sobek
13
1 / 0 / 10
9,083
454
7,358
14,257
11,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 0 / 5
12,520
626
12,250
16,551
8,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Molxten
Danzaburou
17
12 / 0 / 5
11,447
572
19,312
12,432
5,822
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
Zenphro
Nike
17
1 / 0 / 5
11,195
560
14,210
13,111
11,061
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
3
Kills
23
23
Deaths
3
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
L
Atlas
 
Atlas
0
7
0
0
W
Loki
 
Loki
5
3
7
2.83
W
Sobek
Botts2
Sobek
1
0
10
6
W
4
0
5
6.5
W
Danzaburou
Molxten
Danzaburou
12
0
5
14.5
L
Chernobog
SnailS3xer69
Chernobog
0
1
0
0
L
0
5
0
0
W
Nike
Zenphro
Nike
1
0
5
3.5
L
Bakasura
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,921
Damage
62,481
81,527
Taken
73,792
49,269
Mitigated
43,318
18,646
Healing
32,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,044
2,673
0
15,296
28,503
17,402
74
3,667
24,744
0
59,099
L
Atlas
 
Atlas
10,056
4,666
0
1,159
21,833
19,925
0
4,753
16,253
33,257
0
W
Loki
 
Loki
9,351
4,425
0
5,592
17,441
6,643
433
2,078
15,307
0
59,454
W
Sobek
Botts2
Sobek
7,358
1,170
221
4,222
14,257
11,748
613
3,658
10,519
21,940
0
W
12,250
3,667
0
12,567
16,551
8,044
4,238
2,695
13,373
113,231
14,442
W
Danzaburou
Molxten
Danzaburou
19,312
12,395
456
7,849
12,432
5,822
7,851
2,464
9,943
0
101,958
L
Chernobog
SnailS3xer69
Chernobog
430
145
0
0
1,561
292
0
317
1,209
0
3,976
L
2,461
802
0
221
9,679
4,103
0
4,418
5,175
26,241
0
W
Nike
Zenphro
Nike
14,210
2,584
293
1,206
13,111
11,061
2,092
2,414
10,687
0
93,116
L
Bakasura
7,930
5,310
0
1,970
19,951
7,547
54
4,751
15,007
0
41,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
54,774
259
Minions Killed
581
0
Camps Cleared
0
1,543,429
Distance Traveled
1,986,724
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,535
427
103
5
0
382,800
3
L
Atlas
7,203
360
30
2
0
369,225
2
W
Loki
10,529
526
95
5
0
442,944
0
W
Sobek
9,083
454
21
1
0
377,895
0
W
Sol
12,520
626
202
10
0
380,521
1
W
Danzaburou
11,447
572
130
7
0
381,369
0
L
Chernobog
5,557
278
6
0
0
57,532
0
L
Vulcan
7,243
362
43
2
0
317,449
0
W
Nike
11,195
560
133
7
0
403,995
0
L
Bakasura
8,103
405
77
4
0
416,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role