Player Matchup

Maui
Maui
 
Maui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
IIlFad3IIl
Yu Huang
Level 159
God Stats
11W - 16L
1,444 SR
Queue Stats
99W - 121L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
ThatSilverZ
Cernunnos
Level 138
God Stats
8W - 5L
1,565 SR
Queue Stats
32W - 36L
1,570 Elo+
Party 1
Nike
Nike
ValorsWrld
Nike
Level 29
God Stats
4W - 3L
1,254 SR
Queue Stats
57W - 69L
1,508 Elo+
Party 2
Lancelot
Lancelot
vic142
Lancelot
Level 155
God Stats
6W - 5L
1,672 SR
Queue Stats
94W - 112L
1,582 Elo+
Party 1
Team Averages
Level 122
1,487 SR
1,538 Elo+

VS

Team Averages
Level 70
1,488 SR
1,479 Elo+
Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ButANumber
Cthulhu
Level 17
God Stats
4W - 5L
1,471 SR
Queue Stats
8W - 13L
1,394 Elo+
Party 3
Scylla
Scylla
CapnRed
Scylla
Level 97
God Stats
8W - 8L
1,555 SR
Queue Stats
185W - 203L
1,521 Elo+
Party 3
Maui
Maui
TheUndeadSpawn
Maui
Level 44
God Stats
3W - 5L
1,412 SR
Queue Stats
77W - 85L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
1 / 1 / 2
5,459
496
1,906
8,013
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
IIlFad3IIl
Yu Huang
11
0 / 0 / 5
6,208
564
4,151
3,240
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
ThatSilverZ
Cernunnos
11
1 / 0 / 1
6,116
556
6,496
5,535
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 0 / 1
5,979
544
4,190
6,034
3,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
vic142
Lancelot
11
6 / 0 / 0
6,527
593
2,657
6,470
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 1
5,550
505
4,440
6,964
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
 
Loki
7
0 / 2 / 1
4,768
433
2,097
6,844
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ButANumber
Cthulhu
7
0 / 4 / 0
4,823
438
2,640
7,533
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
CapnRed
Scylla
9
0 / 2 / 0
5,387
490
584
4,380
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 1 / 0
5,013
456
2,284
8,083
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
1
1
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
2
2
L
Medusa
 
Medusa
0
2
1
0.25
L
Loki
 
Loki
0
2
1
0.25
L
Cthulhu
ButANumber
Cthulhu
0
4
0
0
L
Scylla
CapnRed
Scylla
0
2
0
0
W
Yu Huang
IIlFad3IIl
Yu Huang
0
0
5
2.5
W
Cernunnos
ThatSilverZ
Cernunnos
1
0
1
1.5
L
1
1
0
1
W
3
0
1
3.5
W
Lancelot
vic142
Lancelot
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,400
Damage
12,045
29,292
Taken
33,804
13,810
Mitigated
17,270
8,886
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,906
665
0
2,351
8,013
4,616
0
788
7,225
15,589
0
L
Medusa
 
Medusa
4,440
1,965
0
3,066
6,964
2,368
0
195
6,769
0
38,213
L
Loki
 
Loki
2,097
718
0
2,770
6,844
2,171
0
1,506
5,338
0
22,620
L
Cthulhu
ButANumber
Cthulhu
2,640
518
0
1,336
7,533
5,873
258
273
7,260
19,930
0
L
Scylla
CapnRed
Scylla
584
301
0
500
4,380
1,852
0
2,747
1,633
33,244
0
W
Yu Huang
IIlFad3IIl
Yu Huang
4,151
319
0
997
3,240
1,248
188
1,075
2,165
48,169
0
W
Cernunnos
ThatSilverZ
Cernunnos
6,496
3,184
0
4,018
5,535
2,094
0
442
5,093
0
44,197
L
2,284
788
0
2,045
8,083
5,006
0
1,336
6,747
16,220
1,802
W
4,190
833
0
1,270
6,034
3,260
0
2,378
3,226
0
27,082
W
Lancelot
vic142
Lancelot
2,657
599
0
250
6,470
2,592
0
28
6,442
0
47,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,289
Gold Earned
25,541
343
Minions Killed
252
0
Camps Cleared
0
1,110,317
Distance Traveled
990,937
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,459
496
33
3
0
217,488
5
L
Medusa
5,550
505
75
7
0
186,483
5
L
Loki
4,768
433
48
4
0
234,269
1
L
Cthulhu
4,823
438
37
3
0
167,487
0
L
Scylla
5,387
490
71
6
0
186,645
3
W
Yu Huang
6,208
564
94
9
0
221,606
4
W
Cernunnos
6,116
556
86
8
0
193,155
0
L
Maui
5,013
456
21
2
0
216,053
3
W
Nike
5,979
544
47
4
0
219,265
2
W
Lancelot
6,527
593
83
8
0
258,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role