Player Matchup

Kuzenbo
Kuzenbo
Adamame7ttv
Kuzenbo
Level 125
God Stats
2W - 2L
1,516 SR
Queue Stats
311W - 317L
1,432 Elo+
Party 3
Geb
Geb
Bisqueet9845
Geb
Level 107
God Stats
8W - 2L
1,806 SR
Queue Stats
176W - 169L
1,509 Elo+
Party 3
Guan Yu
Guan Yu
Chrisalex142
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Solo
Eset
Eset
SmiteOnly4634
Eset
Level 28
God Stats
2W - 1L
1,460 SR
Queue Stats
57W - 89L
1,343 Elo+
Solo
Serqet
Serqet
los95361
Serqet
Level 147
God Stats
3W - 4L
1,609 SR
Queue Stats
165W - 134L
1,593 Elo+
Party 3
Team Averages
Level 85
1,578 SR
1,425 Elo+

VS

Team Averages
Level 52
1,553 SR
1,528 Elo+
Susano
Susano
Dishnishninish
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Ra
Ra
HladnoFant
Ra
Level 156
God Stats
4W - 2L
1,766 SR
Queue Stats
68W - 14L
1,846 Elo+
Party 2
Hera
Hera
Rops
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
RoyalHornet8978
Bellona
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 59L
1,385 Elo+
Party 1
Thor
Thor
SweatyCactus20
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adamame7ttv
Kuzenbo
12
0 / 5 / 13
7,833
712
4,358
18,757
21,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 3 / 12
8,818
802
5,691
15,777
15,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Chrisalex142
Guan Yu
14
3 / 5 / 16
8,541
776
10,654
16,822
19,973
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
12 / 4 / 9
10,161
924
19,413
12,905
7,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
los95361
Serqet
18
8 / 3 / 7
9,827
893
16,667
16,285
23,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 12
9,453
859
10,310
16,177
13,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 1 / 11
9,905
900
18,938
10,175
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Rops
Hera
14
2 / 7 / 11
8,615
783
13,108
10,232
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 4 / 9
9,794
890
10,248
17,220
19,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 8 / 11
7,528
684
7,774
12,892
5,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
74
23
Kills
20
20
Deaths
23
57
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Adamame7ttv
Kuzenbo
0
5
13
1.3
W
0
3
12
2
W
Guan Yu
Chrisalex142
Guan Yu
3
5
16
2.2
L
4
3
12
3.33
L
7
1
11
12.5
L
Hera
Rops
Hera
2
7
11
1.07
L
7
4
9
2.88
W
12
4
9
4.13
L
0
8
11
0.69
W
Serqet
los95361
Serqet
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,783
Damage
60,378
80,546
Taken
66,696
87,803
Mitigated
48,580
28,528
Healing
23,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Adamame7ttv
Kuzenbo
4,358
1,185
1,486
2,728
18,757
21,821
614
4,317
14,440
10,894
0
W
5,691
257
1,840
2,086
15,777
15,292
398
9,546
6,231
14,644
0
W
Guan Yu
Chrisalex142
Guan Yu
10,654
1,796
6,263
3,283
16,822
19,973
520
7,389
9,433
0
14,010
L
10,310
2,396
1,156
3,293
16,177
13,981
58
6,297
8,998
0
14,051
L
18,938
1,224
6,462
5,948
10,175
5,651
200
5,309
4,866
49,463
0
L
Hera
Rops
Hera
13,108
4,627
0
206
10,232
4,335
40
5,143
5,001
21,497
0
L
10,248
2,683
2,881
3,171
17,220
19,114
28
7,826
8,902
0
15,133
W
19,413
1,880
3,945
2,582
12,905
7,467
591
4,731
8,174
36,745
0
L
7,774
1,762
0
140
12,892
5,499
0
4,887
7,645
0
12,306
W
Serqet
los95361
Serqet
16,667
2,155
1,793
2,522
16,285
23,250
515
6,063
10,222
0
24,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
45,295
82
Minions Killed
127
0
Camps Cleared
0
1,132,656
Distance Traveled
1,065,639
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,833
712
4
0
0
221,591
0
W
Geb
8,818
802
19
2
0
219,035
0
W
Guan Yu
8,541
776
8
1
0
229,944
2
L
Susano
9,453
859
10
1
0
245,955
0
L
Ra
9,905
900
71
6
0
255,558
0
L
Hera
8,615
783
18
2
0
165,676
1
L
Bellona
9,794
890
16
1
0
225,429
1
W
Eset
10,161
924
32
3
0
212,491
1
L
Thor
7,528
684
12
1
0
173,021
0
W
Serqet
9,827
893
19
2
0
249,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role