Player Matchup

Charybdis
Charybdis
eGirlDojaCat
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,877 Elo+
Party 1
Cernunnos
Cernunnos
pompaclour
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,592 Elo+
Party 1
Ymir
Ymir
skymurry1198
Ymir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,924 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,798 Elo+

VS

Team Averages
Level 120
1,471 SR
1,491 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cian123
Ah Muzen Cab
Level 108
God Stats
2W - 1L
1,414 SR
Queue Stats
8W - 7L
1,542 Elo+
Party 2
Yu Huang
Yu Huang
Kashycyb
Yu Huang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
KingHarry
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
eGirlDojaCat
Charybdis
15
2 / 2 / 0
9,415
724
7,566
16,042
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
pompaclour
Cernunnos
13
0 / 2 / 2
8,077
621
8,522
11,567
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 2
7,969
613
8,907
16,941
14,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cian123
Ah Muzen Cab
15
3 / 1 / 3
9,719
748
9,651
9,790
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Kashycyb
Yu Huang
16
2 / 0 / 5
9,675
744
19,010
7,497
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
KingHarry
Sun Wukong
15
3 / 1 / 4
9,160
705
10,875
15,051
14,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
8
8
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cian123
Ah Muzen Cab
3
1
3
4.5
W
Yu Huang
Kashycyb
Yu Huang
2
0
5
4.5
W
Sun Wukong
KingHarry
Sun Wukong
3
1
4
5
L
Charybdis
eGirlDojaCat
Charybdis
2
2
0
1
L
Cernunnos
pompaclour
Cernunnos
0
2
2
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
39,536
44,550
Taken
32,338
28,318
Mitigated
22,619
8,113
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cian123
Ah Muzen Cab
9,651
3,717
0
2,861
9,790
4,633
504
2,987
6,803
0
51,679
W
Yu Huang
Kashycyb
Yu Huang
19,010
2,226
100
1,777
7,497
3,579
433
975
6,522
50,015
0
W
Sun Wukong
KingHarry
Sun Wukong
10,875
1,780
0
2,577
15,051
14,407
79
4,989
10,062
0
24,374
L
Charybdis
eGirlDojaCat
Charybdis
7,566
4,487
0
5,285
16,042
7,962
0
6,011
10,031
0
46,729
L
Cernunnos
pompaclour
Cernunnos
8,522
3,971
0
2,578
11,567
5,783
0
4,642
6,925
0
32,861
L
8,907
1,705
0
250
16,941
14,573
0
8,432
8,509
21,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
28,554
176
Minions Killed
183
0
Camps Cleared
0
666,990
Distance Traveled
715,744
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,719
748
96
7
0
215,872
1
W
Yu Huang
9,675
744
59
5
0
241,837
1
W
Sun Wukong
9,160
705
28
2
0
258,035
3
L
Charybdis
9,415
724
87
7
0
229,648
2
L
Cernunnos
8,077
621
61
5
0
215,729
2
L
Ymir
7,969
613
28
2
0
221,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role