Player Matchup

Chaac
Chaac
AightDoeGaming
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,413 Elo+
Solo
Danzaburou
Danzaburou
PumpDaddy_C_
Danzaburou
Level 93
God Stats
2W - 7L
1,264 SR
Queue Stats
281W - 363L
1,389 Elo+
Party 1
Sol
Sol
xXSir_Ch3wyXx
Sol
Level 117
God Stats
1W - 2L
1,466 SR
Queue Stats
208W - 283L
1,366 Elo+
Party 1
Team Averages
Level 103
1,410 SR
1,389 Elo+

VS

Team Averages
Level 122
1,463 SR
1,433 Elo+
Baron Samedi
Baron Samedi
Bad-Ol-Cat
Baron Samedi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Maui
Maui
Celestial cB
Maui
Level 106
God Stats
3W - 4L
1,393 SR
Queue Stats
102W - 106L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
Spectral cB
Danzaburou
Level 102
God Stats
2W - 1L
1,496 SR
Queue Stats
130W - 142L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 0
10,939
643
11,637
12,770
11,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
PumpDaddy_C_
Danzaburou
15
0 / 2 / 0
10,545
620
5,319
11,843
5,175
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 2 / 0
10,513
618
9,994
10,715
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bad-Ol-Cat
Baron Samedi
16
1 / 0 / 6
11,099
653
8,279
10,889
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 5
11,242
661
5,559
15,068
19,976
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Spectral cB
Danzaburou
19
4 / 0 / 3
12,442
732
12,308
11,075
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
7
7
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Baron Samedi
Bad-Ol-Cat
Baron Samedi
1
0
6
4
W
2
1
5
4.5
L
Danzaburou
PumpDaddy_C_
Danzaburou
0
2
0
0
W
Danzaburou
Spectral cB
Danzaburou
4
0
3
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
26,146
35,328
Taken
37,032
22,250
Mitigated
31,675
10,610
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,637
1,209
0
3,704
12,770
11,732
170
5,921
6,849
0
48,205
W
Baron Samedi
Bad-Ol-Cat
Baron Samedi
8,279
657
1,104
3,471
10,889
6,259
1,139
2,643
8,246
43,815
0
W
5,559
259
810
1,597
15,068
19,976
332
3,220
11,848
16,214
0
L
Danzaburou
PumpDaddy_C_
Danzaburou
5,319
680
0
2,486
11,843
5,175
677
3,642
8,201
0
45,587
W
Danzaburou
Spectral cB
Danzaburou
12,308
6,234
0
5,849
11,075
5,440
2,343
3,955
7,120
0
75,606
L
9,994
1,569
0
4,420
10,715
5,343
670
4,673
6,042
49,094
3,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,997
Gold Earned
34,783
223
Minions Killed
201
0
Camps Cleared
0
946,904
Distance Traveled
902,650
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,939
643
67
4
0
325,776
0
W
Baron Samedi
11,099
653
58
3
0
292,805
10
W
Maui
11,242
661
16
1
0
314,053
5
L
Danzaburou
10,545
620
74
4
0
314,471
4
W
Danzaburou
12,442
732
127
7
0
295,792
0
L
Sol
10,513
618
82
5
0
306,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role