Player Matchup

Hera
Hera
PDG Sasha
Hera
Level 12
God Stats
2W - 2L
1,296 SR
Queue Stats
3W - 8L
1,205 Elo+
Party 2
Maui
Maui
XxPDGxXFlowrs
Maui
Level 87
God Stats
3W - 2L
1,456 SR
Queue Stats
10W - 22L
1,227 Elo+
Party 2
Cupid
Cupid
ptrono01
Cupid
Level 67
God Stats
3W - 1L
1,671 SR
Queue Stats
8W - 17L
1,220 Elo+
Party 2
Team Averages
Level 55
1,474 SR
1,217 Elo+

VS

Team Averages
Level 76
1,405 SR
1,419 Elo+
Heimdallr
Heimdallr
DynoDobs8
Heimdallr
Level 156
God Stats
2W - 13L
1,216 SR
Queue Stats
155W - 181L
1,441 Elo+
Solo
Cthulhu
Cthulhu
KingKlonny
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,317 Elo+
Party 1
Bakasura
Bakasura
davywavy7447
Bakasura
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
7 / 2 / 3
8,692
869
12,603
5,318
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 8
7,669
767
4,545
10,838
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
ptrono01
Cupid
13
4 / 0 / 5
8,012
801
5,432
2,713
1,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DynoDobs8
Heimdallr
11
2 / 3 / 0
7,007
701
5,281
7,447
3,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
KingKlonny
Cthulhu
12
0 / 5 / 2
6,497
650
4,060
12,117
9,181
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
davywavy7447
Bakasura
10
0 / 3 / 1
6,299
630
2,048
8,476
4,684
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DynoDobs8
Heimdallr
2
3
0
0.67
L
Cthulhu
KingKlonny
Cthulhu
0
5
2
0.2
W
Hera
7
2
3
4.25
W
0
0
8
4
L
Bakasura
davywavy7447
Bakasura
0
3
1
0.17
W
Cupid
ptrono01
Cupid
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,580
Damage
11,389
18,869
Taken
28,040
10,295
Mitigated
17,326
5,770
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DynoDobs8
Heimdallr
5,281
1,968
0
1,568
7,447
3,461
0
4,573
2,874
0
16,429
L
Cthulhu
KingKlonny
Cthulhu
4,060
348
376
277
12,117
9,181
0
6,906
5,211
19,972
0
W
Hera
12,603
3,406
0
473
5,318
2,162
211
1,471
3,803
42,127
0
W
4,545
475
30
4,711
10,838
6,982
280
1,546
9,221
15,980
0
L
Bakasura
davywavy7447
Bakasura
2,048
1,791
0
906
8,476
4,684
0
5,696
2,780
0
9,454
W
Cupid
ptrono01
Cupid
5,432
3,799
218
338
2,713
1,151
1,422
1,085
1,628
0
17,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,373
Gold Earned
19,803
115
Minions Killed
72
0
Camps Cleared
0
591,577
Distance Traveled
484,406
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,007
701
23
2
0
131,220
4
L
Cthulhu
6,497
650
25
3
0
163,074
1
W
Hera
8,692
869
69
7
0
205,731
2
W
Maui
7,669
767
26
3
0
197,692
0
L
Bakasura
6,299
630
24
2
0
190,112
0
W
Cupid
8,012
801
20
2
0
188,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role