Player Matchup

Yu Huang
Yu Huang
HighEntropy
Yu Huang
Level 147
God Stats
24W - 14L
1,648 SR
Queue Stats
140W - 111L
1,675 Elo+
Party 1
Neith
Neith
ImmortalKirin
Neith
Level 127
God Stats
18W - 8L
1,694 SR
Queue Stats
397W - 337L
1,657 Elo+
Party 1
Achilles
Achilles
LocoCopia
Achilles
Level 80
God Stats
23W - 20L
1,588 SR
Queue Stats
250W - 222L
1,620 Elo+
Party 1
Team Averages
Level 118
1,644 SR
1,651 Elo+

VS

Team Averages
Level 119
1,643 SR
1,645 Elo+
Olorun
Olorun
JaySmittyPlays
Olorun
Level 128
God Stats
2W - 1L
1,705 SR
Queue Stats
473W - 453L
1,583 Elo+
Solo
Ishtar
Ishtar
ZéroDividé
Ishtar
Level 139
God Stats
10W - 7L
1,500 SR
Queue Stats
21W - 11L
1,731 Elo+
Solo
Yemoja
Yemoja
toe2detoe89
Yemoja
Level 90
God Stats
0W - 1L
1,723 SR
Queue Stats
49W - 48L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HighEntropy
Yu Huang
16
5 / 0 / 7
9,831
819
18,420
6,506
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 6
9,007
751
14,346
9,955
4,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
LocoCopia
Achilles
14
4 / 3 / 7
9,020
752
8,100
13,748
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,178
682
6,811
13,691
7,727
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
11
2 / 7 / 0
7,532
628
7,426
14,282
5,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
0 / 3 / 2
8,085
674
4,174
15,789
13,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
HighEntropy
Yu Huang
5
0
7
8.5
W
3
0
6
6
L
1
2
1
0.75
W
Achilles
LocoCopia
Achilles
4
3
7
2.5
L
Ishtar
2
7
0
0.29
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,866
Damage
18,411
30,209
Taken
43,762
20,421
Mitigated
26,311
10,589
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
HighEntropy
Yu Huang
18,420
1,171
100
2,097
6,506
3,174
798
2,277
4,229
49,240
0
W
14,346
4,895
0
3,567
9,955
4,647
1,356
3,475
6,480
0
52,649
L
6,811
2,870
2,151
6,207
13,691
7,727
0
5,733
7,701
46,771
0
W
Achilles
LocoCopia
Achilles
8,100
1,120
0
4,825
13,748
12,600
163
5,303
8,445
0
26,864
L
Ishtar
7,426
3,776
0
1,274
14,282
5,098
0
7,726
6,384
0
21,439
L
Yemoja
4,174
1,190
3,154
2,365
15,789
13,486
0
5,007
10,298
12,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,858
Gold Earned
23,795
175
Minions Killed
129
0
Camps Cleared
0
717,837
Distance Traveled
565,264
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,831
819
65
5
0
239,006
4
W
Neith
9,007
751
80
7
0
228,406
3
L
Olorun
8,178
682
74
6
0
204,597
3
W
Achilles
9,020
752
30
3
0
250,425
3
L
Ishtar
7,532
628
35
3
0
171,561
0
L
Yemoja
8,085
674
20
2
0
189,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role