Player Matchup

Bellona
Bellona
DemonKunai
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 2
Da Ji
Da Ji
HotdogAL
Da Ji
Level 124
God Stats
0W - 1L
1,664 SR
Queue Stats
2W - 5L
1,434 Elo+
Party 2
Ishtar
Ishtar
Sinthess
Ishtar
Level 127
God Stats
0W - 1L
1,338 SR
Queue Stats
3W - 6L
1,421 Elo+
Party 2
Persephone
Persephone
ThisWontWork
Persephone
Level 34
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
cgb88keys
Atlas
Level 67
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 2L
1,370 Elo+
Party 2
Team Averages
Level 75
1,480 SR
1,486 Elo+

VS

Team Averages
Level 56
1,628 SR
1,468 Elo+
Nemesis
Nemesis
BBGKEVIN
Nemesis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 170L
1,431 Elo+
Solo
Cupid
Cupid
CWayne2412
Cupid
Level 92
God Stats
15W - 5L
1,789 SR
Queue Stats
44W - 35L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
SleepythePenguin
Kukulkan
Level 4
God Stats
5W - 1L
1,835 SR
Queue Stats
12W - 14L
1,462 Elo+
Party 1
Mulan
Mulan
THElibris
Mulan
Level 61
God Stats
39W - 35L
1,515 SR
Queue Stats
135W - 170L
1,435 Elo+
Solo
Cabrakan
Cabrakan
TheDankestKnight
Cabrakan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DemonKunai
Bellona
17
3 / 1 / 1
10,909
474
15,562
24,376
27,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
HotdogAL
Da Ji
18
7 / 9 / 4
11,434
497
19,877
25,198
11,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
Sinthess
Ishtar
15
3 / 2 / 4
9,630
419
12,824
16,219
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
ThisWontWork
Persephone
15
1 / 4 / 4
10,862
472
14,919
10,461
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Atlas
cgb88keys
Atlas
12
0 / 2 / 4
8,368
364
4,023
15,002
18,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BBGKEVIN
Nemesis
16
2 / 3 / 3
10,625
462
6,354
19,667
9,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
18
5 / 5 / 3
11,875
516
16,819
20,094
10,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 0 / 2
13,073
568
14,459
10,541
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
THElibris
Mulan
19
2 / 4 / 3
12,393
539
15,061
26,568
23,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 2 / 5
10,591
460
9,359
18,130
24,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
14
Kills
17
18
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BBGKEVIN
Nemesis
2
3
3
1.17
W
Cupid
5
5
3
1.3
L
Bellona
DemonKunai
Bellona
3
1
1
3.5
L
Da Ji
HotdogAL
Da Ji
7
9
4
1
L
Ishtar
Sinthess
Ishtar
3
2
4
2.5
W
7
0
2
8
W
Mulan
THElibris
Mulan
2
4
3
0.88
W
1
2
5
1.75
L
Persephone
ThisWontWork
Persephone
1
4
4
0.75
L
Atlas
cgb88keys
Atlas
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,205
Damage
62,052
91,256
Taken
95,000
68,558
Mitigated
73,462
26,314
Healing
32,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BBGKEVIN
Nemesis
6,354
2,278
0
710
19,667
9,314
1,512
2,224
17,443
0
98,687
W
Cupid
16,819
11,246
1,031
9,550
20,094
10,299
780
4,781
15,313
0
106,847
L
Bellona
DemonKunai
Bellona
15,562
7,482
0
8,901
24,376
27,766
128
3,317
21,059
0
75,142
L
Da Ji
HotdogAL
Da Ji
19,877
5,993
0
8,652
25,198
11,333
0
5,725
19,473
0
99,925
L
Ishtar
Sinthess
Ishtar
12,824
6,815
0
5,170
16,219
7,151
0
4,857
11,362
0
68,934
W
14,459
733
0
2,565
10,541
5,766
3,072
2,460
7,447
127,649
0
W
Mulan
THElibris
Mulan
15,061
1,156
0
14,834
26,568
23,731
636
3,690
22,878
0
100,350
W
9,359
1,603
0
3,599
18,130
24,352
297
5,949
12,181
21,286
0
L
Persephone
ThisWontWork
Persephone
14,919
1,417
0
2,264
10,461
4,297
1,040
3,819
6,638
79,859
0
L
Atlas
cgb88keys
Atlas
4,023
1,072
0
1,327
15,002
18,011
0
6,848
8,154
18,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,203
Gold Earned
58,557
518
Minions Killed
694
0
Camps Cleared
0
2,168,942
Distance Traveled
2,116,774
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,625
462
130
6
0
455,757
2
W
Cupid
11,875
516
162
7
0
369,912
1
L
Bellona
10,909
474
135
6
0
441,748
7
L
Da Ji
11,434
497
131
6
0
417,242
0
L
Ishtar
9,630
419
106
5
0
434,257
10
W
Kukulkan
13,073
568
219
10
0
465,411
0
W
Mulan
12,393
539
169
7
0
396,578
3
W
Cabrakan
10,591
460
14
1
0
429,116
10
L
Persephone
10,862
472
126
5
0
403,694
1
L
Atlas
8,368
364
20
1
0
472,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role