Player Matchup

Danzaburou
Danzaburou
KirscheGalaxis
Danzaburou
Level 127
God Stats
4W - 2L
1,610 SR
Queue Stats
133W - 183L
1,382 Elo+
Party 2
Chaac
Chaac
MintyFreshCatx
Chaac
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Rena Soar
Baba Yaga
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chiron
Chiron
TheNamesNJ
Chiron
Level 147
God Stats
14W - 16L
1,408 SR
Queue Stats
526W - 507L
1,394 Elo+
Solo
Terra
Terra
xTheeWardenx
Terra
Level 102
God Stats
4W - 4L
1,425 SR
Queue Stats
153W - 202L
1,402 Elo+
Party 2
Team Averages
Level 112
1,489 SR
1,436 Elo+

VS

Team Averages
Level 84
1,500 SR
1,504 Elo+
Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ChavezFamily38
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,576 Elo+
Party 1
Fenrir
Fenrir
MR KISSmyAXE
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
PYROBULLET
Zhong Kui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KirscheGalaxis
Danzaburou
20
9 / 0 / 17
12,260
876
17,280
14,806
7,805
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 3 / 25
11,053
790
13,824
19,830
19,718
Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Rena Soar
Baba Yaga
19
11 / 4 / 18
11,604
829
23,823
15,274
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
TheNamesNJ
Chiron
20
15 / 3 / 14
12,279
877
24,160
15,594
7,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 5 / 16
9,385
670
4,746
20,108
20,361
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
5 / 7 / 6
10,612
758
15,974
17,135
7,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
 
Anhur
17
4 / 8 / 8
10,029
716
22,250
21,047
8,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
17
1 / 5 / 7
9,365
669
7,409
18,663
21,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
16
2 / 10 / 3
8,544
610
7,199
17,523
8,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
PYROBULLET
Zhong Kui
16
2 / 9 / 7
8,913
637
14,248
19,586
12,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
45
39
Kills
14
15
Deaths
39
90
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
7
6
1.14
L
Anhur
 
Anhur
4
8
8
1
L
Sylvanus
1
5
7
0.9
W
Danzaburou
KirscheGalaxis
Danzaburou
9
0
17
17.5
L
Fenrir
2
10
3
0.35
W
3
3
25
5.17
L
Zhong Kui
PYROBULLET
Zhong Kui
2
9
7
0.61
W
Baba Yaga
Rena Soar
Baba Yaga
11
4
18
5
W
Chiron
TheNamesNJ
Chiron
15
3
14
7.33
W
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,833
Damage
67,080
85,612
Taken
93,954
62,459
Mitigated
58,597
43,272
Healing
22,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,974
2,961
824
4,310
17,135
7,553
0
5,512
11,623
0
28,825
L
Anhur
 
Anhur
22,250
11,453
1,538
4,614
21,047
8,600
0
6,682
14,365
0
34,988
L
Sylvanus
7,409
2,021
2,693
4,059
18,663
21,830
0
6,341
12,322
12,198
0
W
Danzaburou
KirscheGalaxis
Danzaburou
17,280
4,460
1,310
6,709
14,806
7,805
1,398
2,159
12,647
0
47,389
L
Fenrir
7,199
1,929
265
1,124
17,523
8,043
0
3,049
14,474
0
10,764
W
13,824
3,194
80
4,002
19,830
19,718
1,020
6,707
13,123
0
22,475
L
Zhong Kui
PYROBULLET
Zhong Kui
14,248
1,568
701
2,651
19,586
12,571
0
6,985
12,601
26,731
0
W
Baba Yaga
Rena Soar
Baba Yaga
23,823
1,808
949
4,472
15,274
7,060
1,689
3,664
11,610
37,016
0
W
Chiron
TheNamesNJ
Chiron
24,160
10,014
3,230
3,563
15,594
7,515
2,883
1,865
13,700
0
42,780
W
4,746
816
11,987
6,970
20,108
20,361
287
7,262
12,846
9,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,581
Gold Earned
47,463
174
Minions Killed
90
0
Camps Cleared
0
1,230,408
Distance Traveled
1,029,679
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,612
758
16
1
0
220,653
2
L
Anhur
10,029
716
30
2
0
199,605
0
L
Sylvanus
9,365
669
13
1
0
198,656
0
W
Danzaburou
12,260
876
61
4
0
250,420
0
L
Fenrir
8,544
610
6
0
0
216,255
0
W
Chaac
11,053
790
17
1
0
264,775
0
L
Zhong Kui
8,913
637
25
2
0
194,510
1
W
Baba Yaga
11,604
829
33
2
0
229,161
0
W
Chiron
12,279
877
51
4
0
220,800
1
W
Terra
9,385
670
12
1
0
265,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role