Player Matchup

Janus
Janus
CaptainCareBear
Janus
Level 160
God Stats
1W - 1L
1,486 SR
Queue Stats
19W - 10L
1,682 Elo+
Party 2
Medusa
Medusa
GoldenSoldier21
Medusa
Level 131
God Stats
2W - 0L
1,637 SR
Queue Stats
10W - 2L
1,923 Elo+
Party 2
Athena
Athena
RedRavager94
Athena
Level 107
God Stats
4W - 2L
1,625 SR
Queue Stats
12W - 5L
1,765 Elo+
Party 2
Team Averages
Level 133
1,583 SR
1,790 Elo+

VS

Team Averages
Level 108
1,451 SR
1,590 Elo+
Ishtar
Ishtar
CowTusks
Ishtar
Level 129
God Stats
0W - 2L
1,292 SR
Queue Stats
33W - 22L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
StoneMan22
Cthulhu
Level 51
God Stats
5W - 3L
1,560 SR
Queue Stats
25W - 18L
1,584 Elo+
Party 1
Guan Yu
Guan Yu
Woahs
Guan Yu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 11
10,761
828
11,645
6,220
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 2 / 8
10,662
820
15,567
9,957
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
15
4 / 0 / 7
10,441
803
5,580
13,258
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CowTusks
Ishtar
14
0 / 4 / 2
8,616
663
7,093
10,947
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
StoneMan22
Cthulhu
13
0 / 5 / 2
8,874
683
7,338
15,501
16,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Woahs
Guan Yu
13
4 / 6 / 0
8,982
691
7,606
14,813
15,237
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
4
4
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Ishtar
CowTusks
Ishtar
0
4
2
0.25
W
7
2
8
5.5
W
Athena
4
0
7
7.5
L
Cthulhu
StoneMan22
Cthulhu
0
5
2
0.2
L
Guan Yu
Woahs
Guan Yu
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,792
Damage
22,037
29,435
Taken
41,261
23,797
Mitigated
37,108
6,464
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,645
337
0
1,437
6,220
2,971
589
2,032
4,188
59,454
0
L
Ishtar
CowTusks
Ishtar
7,093
3,498
0
2,690
10,947
5,232
47
5,646
5,301
0
46,755
W
15,567
7,335
0
1,588
9,957
4,479
2,026
2,958
6,999
0
47,134
W
Athena
5,580
2,117
0
3,439
13,258
16,347
741
3,308
9,950
18,030
0
L
Cthulhu
StoneMan22
Cthulhu
7,338
809
390
1,464
15,501
16,639
0
5,833
9,668
19,573
0
L
Guan Yu
Woahs
Guan Yu
7,606
1,691
941
1,682
14,813
15,237
0
5,770
9,043
385
32,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
26,472
173
Minions Killed
140
0
Camps Cleared
0
735,522
Distance Traveled
665,597
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,761
828
100
8
0
261,698
3
L
Ishtar
8,616
663
81
6
0
217,375
1
W
Medusa
10,662
820
64
5
0
237,537
0
W
Athena
10,441
803
9
1
0
236,287
2
L
Cthulhu
8,874
683
15
1
0
230,471
4
L
Guan Yu
8,982
691
44
3
0
217,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role