Player Matchup

Nox
Nox
Brobiie
Nox
Level 110
God Stats
2W - 5L
1,321 SR
Queue Stats
192W - 218L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
LostNevaFound
Cthulhu
Level 106
God Stats
4W - 3L
1,701 SR
Queue Stats
45W - 43L
1,564 Elo+
Party 1
Chaac
Chaac
ScVegas
Chaac
Level 36
God Stats
1W - 2L
1,610 SR
Queue Stats
101W - 88L
1,552 Elo+
Party 1
Team Averages
Level 84
1,544 SR
1,514 Elo+

VS

Team Averages
Level 120
1,455 SR
1,677 Elo+
Cthulhu
Cthulhu
SrCacahuate2442
Cthulhu
Level 105
God Stats
2W - 0L
1,589 SR
Queue Stats
8W - 1L
1,905 Elo+
Party 2
Ra
Ra
baticash007
Ra
Level 122
God Stats
1W - 0L
1,278 SR
Queue Stats
10W - 6L
1,601 Elo+
Party 2
Cupid
Cupid
ryber789
Cupid
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 9L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
2 / 2 / 3
11,984
705
10,082
11,284
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cthulhu
16
2 / 2 / 4
10,969
645
19,086
25,511
19,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
ScVegas
Chaac
15
2 / 4 / 3
10,557
621
16,525
23,783
19,913
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
12,843
755
18,282
18,333
26,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
4 / 3 / 4
12,061
709
15,470
13,944
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
ryber789
Cupid
17
2 / 2 / 5
11,499
676
15,347
17,563
9,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
8
8
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nox
2
2
3
1.75
L
Cthulhu
2
2
4
2
L
Chaac
ScVegas
Chaac
2
4
3
0.88
W
2
1
6
5
W
4
3
4
2
W
Cupid
ryber789
Cupid
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,693
Damage
49,099
60,578
Taken
49,840
44,504
Mitigated
42,915
15,765
Healing
23,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
10,082
1,796
0
1,415
11,284
4,749
0
6,469
4,815
72,297
0
L
Cthulhu
19,086
1,719
1,216
7,078
25,511
19,842
0
15,997
9,514
44,562
0
L
Chaac
ScVegas
Chaac
16,525
3,441
0
6,056
23,783
19,913
0
12,136
11,647
116
39,524
W
18,282
1,984
1,347
5,380
18,333
26,628
394
11,988
5,602
36,322
0
W
15,470
2,400
3,311
4,813
13,944
7,205
904
7,077
6,525
68,156
0
W
Cupid
ryber789
Cupid
15,347
7,283
1,986
6,893
17,563
9,082
1,324
8,632
8,379
0
52,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
36,403
212
Minions Killed
204
0
Camps Cleared
0
989,623
Distance Traveled
991,455
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,984
705
117
7
0
301,706
4
L
Cthulhu
10,969
645
58
3
0
343,186
0
L
Chaac
10,557
621
37
2
0
344,731
4
W
Cthulhu
12,843
755
29
2
0
334,013
4
W
Ra
12,061
709
105
6
0
324,427
0
W
Cupid
11,499
676
70
4
0
333,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role