Player Matchup

Baron Samedi
Baron Samedi
Anime_SenpaiUwU
Baron Samedi
Level 64
God Stats
19W - 7L
1,572 SR
Queue Stats
42W - 43L
1,453 Elo+
Party 2
King Arthur
King Arthur
CyanideHen1ai
King Arthur
Level 110
God Stats
5W - 2L
1,578 SR
Queue Stats
68W - 78L
1,424 Elo+
Party 2
Maui
Maui
CyanideSlushiii
Maui
Level 21
God Stats
3W - 1L
1,271 SR
Queue Stats
12W - 4L
1,511 Elo+
Party 2
Atlas
Atlas
D3liriousSoul607
Atlas
Level 41
God Stats
10W - 4L
1,554 SR
Queue Stats
13W - 10L
1,426 Elo+
Party 2
Arachne
Arachne
novadragonlord
Arachne
Level 87
God Stats
4W - 1L
1,264 SR
Queue Stats
31W - 34L
1,447 Elo+
Party 2
Team Averages
Level 65
1,448 SR
1,452 Elo+

VS

Team Averages
Level 98
1,552 SR
1,424 Elo+
Vulcan
Vulcan
BIGJERN117
Vulcan
Level 14
God Stats
0W - 3L
1,222 SR
Queue Stats
25W - 32L
1,290 Elo+
Party 1
Thor
Thor
BustaCap II
Thor
Level 139
God Stats
6W - 5L
1,585 SR
Queue Stats
32W - 20L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
Daamocless
Amaterasu
Level 89
God Stats
2W - 1L
1,735 SR
Queue Stats
57W - 66L
1,434 Elo+
Solo
Ares
Ares
Robinette28
Ares
Level 93
God Stats
2W - 2L
1,736 SR
Queue Stats
35W - 49L
1,254 Elo+
Party 1
Achilles
Achilles
lSkillShotsl
Achilles
Level 157
God Stats
0W - 1L
1,480 SR
Queue Stats
46W - 30L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anime_SenpaiUwU
Baron Samedi
12
1 / 0 / 12
7,156
1,193
6,090
3,101
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
CyanideHen1ai
King Arthur
12
3 / 0 / 9
7,106
1,184
7,509
7,609
4,984
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 11
7,687
1,281
4,411
7,565
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 7
7,265
1,211
5,387
8,569
7,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
8 / 0 / 3
8,065
1,344
10,287
7,552
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

403

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BIGJERN117
Vulcan
11
0 / 6 / 0
5,946
991
6,016
7,754
4,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,290
1,048
4,279
1,997
983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Daamocless
Amaterasu
11
1 / 6 / 0
6,368
1,061
6,485
11,594
9,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 3 / 1
6,745
1,124
6,754
11,400
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
lSkillShotsl
Achilles
10
0 / 2 / 0
5,947
991
3,182
3,948
2,741
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
17
Kills
1
1
Deaths
17
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anime_SenpaiUwU
Baron Samedi
1
0
12
7
L
Vulcan
BIGJERN117
Vulcan
0
6
0
0
L
0
0
0
0
W
King Arthur
CyanideHen1ai
King Arthur
3
0
9
7.5
W
2
0
11
7.5
W
3
1
7
6.5
L
Amaterasu
Daamocless
Amaterasu
1
6
0
0.17
L
0
3
1
0.17
L
Achilles
lSkillShotsl
Achilles
0
2
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,684
Damage
26,716
34,396
Taken
36,693
25,697
Mitigated
31,098
10,983
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anime_SenpaiUwU
Baron Samedi
6,090
567
2,917
830
3,101
1,373
0
1,073
2,028
16,010
0
L
Vulcan
BIGJERN117
Vulcan
6,016
2,763
0
0
7,754
4,172
0
3,166
4,588
9,291
0
L
4,279
0
0
533
1,997
983
0
264
1,733
0
19,956
W
King Arthur
CyanideHen1ai
King Arthur
7,509
1,185
284
426
7,609
4,984
0
2,841
4,768
0
12,024
W
4,411
2,145
0
1,179
7,565
7,363
0
3,143
4,422
8,567
0
W
5,387
2,262
1,477
1,266
8,569
7,411
0
3,301
5,099
12,228
0
L
Amaterasu
Daamocless
Amaterasu
6,485
3,853
0
1,098
11,594
9,139
0
4,794
6,800
0
10,051
L
6,754
537
0
477
11,400
14,063
0
6,407
4,993
9,703
0
L
Achilles
lSkillShotsl
Achilles
3,182
724
0
201
3,948
2,741
0
1,257
2,691
0
6,967
W
10,287
7,435
0
2,604
7,552
4,566
0
2,412
5,140
0
16,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,279
Gold Earned
31,296
65
Minions Killed
66
4
Camps Cleared
3
620,675
Distance Traveled
509,559
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,156
1,193
23
4
0
122,066
0
L
Vulcan
5,946
991
12
2
0
103,636
0
L
Thor
6,290
1,048
34
6
0
114,084
3
W
King Arthur
7,106
1,184
4
1
1
134,256
0
W
Maui
7,687
1,281
7
1
0
115,895
0
W
Atlas
7,265
1,211
13
2
1
121,734
0
L
Amaterasu
6,368
1,061
11
2
2
104,133
0
L
Ares
6,745
1,124
3
1
0
117,748
0
L
Achilles
5,947
991
6
1
1
69,958
0
W
Arachne
8,065
1,344
18
3
2
126,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role