Player Matchup

Jing Wei
Jing Wei
MeleeMoses
Jing Wei
Level 125
God Stats
3W - 5L
1,454 SR
Queue Stats
315W - 324L
1,476 Elo+
Solo
Bellona
Bellona
StankBootyJaven
Bellona
Level 117
God Stats
26W - 17L
1,509 SR
Queue Stats
257W - 264L
1,473 Elo+
Party 3
Arachne
Arachne
VIGL-ACE
Arachne
Level 124
God Stats
16W - 16L
1,503 SR
Queue Stats
468W - 499L
1,420 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Weedsc
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,531 Elo+
Solo
Geb
Geb
ZenAstraea
Geb
Level 111
God Stats
0W - 4L
1,365 SR
Queue Stats
416W - 432L
1,494 Elo+
Party 3
Team Averages
Level 124
1,466 SR
1,479 Elo+

VS

Team Averages
Level 123
1,489 SR
1,466 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
GooodAF
Pele
Level 110
God Stats
4W - 2L
1,566 SR
Queue Stats
179W - 178L
1,473 Elo+
Party 1
Geb
Geb
Umbra7761
Geb
Level 125
God Stats
10W - 15L
1,474 SR
Queue Stats
293W - 286L
1,401 Elo+
Party 2
Charybdis
Charybdis
frattynurse
Charybdis
Level 125
God Stats
2W - 2L
1,404 SR
Queue Stats
72W - 78L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MeleeMoses
Jing Wei
13
0 / 1 / 0
7,211
481
2,745
8,153
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 2
5,910
394
7,117
11,289
9,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
VIGL-ACE
Arachne
11
2 / 1 / 0
6,976
465
6,199
13,675
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Weedsc
Morgan Le Fay
11
1 / 8 / 1
6,698
447
6,888
13,244
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 0
7,117
474
5,107
10,814
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 2 / 2
10,003
667
17,537
14,195
8,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
 
Tiamat
13
1 / 0 / 1
8,012
534
8,698
8,890
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
GooodAF
Pele
13
2 / 0 / 3
8,031
535
5,109
8,563
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 0 / 1
7,066
471
2,472
9,065
8,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
frattynurse
Charybdis
13
1 / 1 / 0
7,677
512
3,136
8,226
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
14
14
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
2
5
W
Tiamat
 
Tiamat
1
0
1
1.5
W
Pele
GooodAF
Pele
2
0
3
3.5
L
Jing Wei
MeleeMoses
Jing Wei
0
1
0
0
L
0
2
2
0.5
W
1
0
1
1.5
L
Arachne
VIGL-ACE
Arachne
2
1
0
2
L
Morgan Le Fay
Weedsc
Morgan Le Fay
1
8
1
0.19
L
0
2
0
0
W
Charybdis
frattynurse
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,056
Damage
36,952
57,175
Taken
48,939
27,723
Mitigated
28,457
11,085
Healing
26,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,537
1,158
0
9,649
14,195
8,550
285
6,605
7,590
81,986
0
W
Tiamat
 
Tiamat
8,698
538
183
3,860
8,890
5,391
306
2,738
6,152
70,983
0
W
Pele
GooodAF
Pele
5,109
754
0
3,916
8,563
3,052
0
792
7,771
0
59,353
L
Jing Wei
MeleeMoses
Jing Wei
2,745
2,088
0
4,073
8,153
2,934
260
1,224
6,929
0
57,111
L
7,117
2,911
0
2,536
11,289
9,502
0
5,962
5,327
0
38,989
W
2,472
289
0
3,542
9,065
8,731
101
1,860
7,205
16,684
0
L
Arachne
VIGL-ACE
Arachne
6,199
4,043
0
2,136
13,675
6,055
0
5,526
8,149
0
47,286
L
Morgan Le Fay
Weedsc
Morgan Le Fay
6,888
799
0
1,885
13,244
4,120
0
10,640
2,604
45,659
0
L
5,107
671
0
455
10,814
5,112
0
5,355
5,459
61,742
0
W
Charybdis
frattynurse
Charybdis
3,136
1,095
0
5,744
8,226
2,733
1,707
0
8,226
0
70,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
40,789
417
Minions Killed
521
0
Camps Cleared
0
1,406,048
Distance Traveled
1,442,550
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,003
667
139
9
0
232,839
7
W
Tiamat
8,012
534
143
10
0
288,174
4
W
Pele
8,031
535
101
7
0
357,499
6
L
Jing Wei
7,211
481
99
7
0
267,461
1
L
Bellona
5,910
394
61
4
0
301,357
5
W
Geb
7,066
471
19
1
0
275,434
2
L
Arachne
6,976
465
89
6
0
335,595
1
L
Morgan Le Fay
6,698
447
69
5
0
229,960
2
L
Geb
7,117
474
99
7
0
271,675
4
W
Charybdis
7,677
512
119
8
0
288,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role