Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
NamesThreeOne
Vulcan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 82L
1,520 Elo+
Party 2
Ullr
Ullr
iSpaceTime
Ullr
Level 159
God Stats
6W - 2L
1,563 SR
Queue Stats
55W - 49L
1,603 Elo+
Party 1
Maui
Maui
payrhefee40
Maui
Level 65
God Stats
1W - 0L
1,663 SR
Queue Stats
3W - 3L
1,368 Elo+
Party 1
Team Averages
Level 112
1,545 SR
1,498 Elo+

VS

Team Averages
Level 107
1,569 SR
1,489 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BEANCANOPENER
Olorun
Level 86
God Stats
0W - 1L
1,284 SR
Queue Stats
62W - 57L
1,494 Elo+
Solo
Shiva
Shiva
TangoDashOne
Shiva
Level 104
God Stats
8W - 5L
1,647 SR
Queue Stats
573W - 632L
1,484 Elo+
Solo
Mulan
Mulan
Tanman215
Mulan
Level 121
God Stats
14W - 6L
1,666 SR
Queue Stats
20W - 17L
1,466 Elo+
Solo
Nu Wa
Nu Wa
drakusnier
Nu Wa
Level 114
God Stats
4W - 2L
1,749 SR
Queue Stats
212W - 245L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 1 / 1
7,266
606
9,590
10,222
11,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
 
Awilix
12
4 / 1 / 1
6,791
566
5,027
9,386
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 1
6,417
535
6,038
5,660
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 1
7,108
592
6,194
7,780
3,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 0 / 4
5,825
485
2,151
7,895
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 4 / 1
5,669
472
5,704
12,243
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
6,554
546
3,282
7,362
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
5,837
486
2,945
9,814
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
Tanman215
Mulan
12
1 / 2 / 0
6,779
565
7,570
11,097
6,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
11
1 / 0 / 1
6,299
525
5,891
3,744
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
1
4.5
W
Awilix
 
Awilix
4
1
1
4.5
L
Fenrir
 
Fenrir
1
4
1
0.38
L
0
1
0
0
W
0
1
1
0.5
L
0
2
1
0.25
L
Mulan
Tanman215
Mulan
1
2
0
0.5
L
Nu Wa
1
0
1
1.5
W
1
0
1
1.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,000
Damage
25,392
40,943
Taken
44,260
25,494
Mitigated
22,006
10,873
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,590
1,642
0
3,700
10,222
11,140
0
429
9,793
0
44,146
W
Awilix
 
Awilix
5,027
1,301
0
2,836
9,386
3,472
0
1,694
7,692
0
39,703
L
Fenrir
 
Fenrir
5,704
1,009
0
1,486
12,243
5,127
0
2,604
9,639
0
34,293
L
3,282
962
40
3,644
7,362
2,766
0
71
7,291
52,247
1,480
W
6,038
1,917
0
1,188
5,660
2,169
138
1,857
3,803
58,719
0
L
2,945
419
0
2,616
9,814
6,274
0
2,537
7,277
0
20,754
L
Mulan
Tanman215
Mulan
7,570
1,293
0
3,385
11,097
6,393
0
271
10,826
0
43,724
L
Nu Wa
5,891
906
0
811
3,744
1,446
0
2,452
1,292
51,311
0
W
6,194
1,580
0
1,012
7,780
3,041
935
2,331
5,449
0
64,537
W
2,151
789
0
2,137
7,895
5,672
0
2,832
5,063
12,395
1,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
31,138
411
Minions Killed
382
0
Camps Cleared
0
1,253,149
Distance Traveled
1,210,924
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,266
606
81
7
0
248,217
1
W
Awilix
6,791
566
77
6
0
272,040
0
L
Fenrir
5,669
472
54
5
0
270,543
0
L
Olorun
6,554
546
103
9
0
215,884
6
W
Vulcan
6,417
535
115
10
0
257,127
4
L
Shiva
5,837
486
33
3
0
245,738
1
L
Mulan
6,779
565
92
8
0
228,201
3
L
Nu Wa
6,299
525
100
8
0
250,558
0
W
Ullr
7,108
592
107
9
0
227,143
0
W
Maui
5,825
485
31
3
0
248,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role