Player Matchup

Horus
Horus
D4RK RooSheR
Horus
Level 85
God Stats
5W - 4L
1,525 SR
Queue Stats
17W - 21L
1,518 Elo+
Party 2
Chaac
Chaac
Soy_Gay_21
Chaac
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Rama
Rama
TakeJR
Rama
Level 105
God Stats
2W - 1L
1,590 SR
Queue Stats
145W - 138L
1,580 Elo+
Party 2
Khepri
Khepri
WizeJosue
Khepri
Level 126
God Stats
4W - 4L
1,540 SR
Queue Stats
134W - 134L
1,549 Elo+
Party 2
Anubis
Anubis
d4rkpepote
Anubis
Level 68
God Stats
1W - 0L
1,761 SR
Queue Stats
10W - 10L
1,529 Elo+
Party 2
Team Averages
Level 79
1,583 SR
1,535 Elo+

VS

Team Averages
Level 68
1,444 SR
1,375 Elo+
Chaac
Chaac
FinneseOG
Chaac
Level 46
God Stats
1W - 8L
1,164 SR
Queue Stats
3W - 17L
1,136 Elo+
Party 3
Sylvanus
Sylvanus
GlizyGuzzler495
Sylvanus
Level 27
God Stats
9W - 5L
1,689 SR
Queue Stats
81W - 27L
1,730 Elo+
Party 1
Ao Kuang
Ao Kuang
MrMinecraftMC
Ao Kuang
Level 48
God Stats
6W - 10L
1,369 SR
Queue Stats
13W - 21L
1,224 Elo+
Solo
Da Ji
Da Ji
SubLimeGobln
Da Ji
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 12L
1,136 Elo+
Party 3
Hachiman
Hachiman
UnityStax
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 91L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,223
548
6,142
8,953
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
10
0 / 5 / 0
5,941
396
1,866
10,164
4,508
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
TakeJR
Rama
14
5 / 1 / 2
8,490
566
9,763
10,656
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
WizeJosue
Khepri
10
0 / 0 / 8
7,169
478
4,620
9,671
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
d4rkpepote
Anubis
13
8 / 2 / 4
8,536
569
10,684
8,460
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FinneseOG
Chaac
9
0 / 3 / 1
6,536
436
3,188
11,624
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
15
5 / 0 / 0
9,269
618
9,393
7,151
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
MrMinecraftMC
Ao Kuang
10
2 / 9 / 0
6,839
456
4,804
13,027
3,430
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 1
7,304
487
6,445
10,458
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
UnityStax
Hachiman
12
1 / 3 / 0
7,083
472
6,573
11,940
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
9
10
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Chaac
FinneseOG
Chaac
0
3
1
0.17
L
Sylvanus
5
0
0
5
L
Ao Kuang
MrMinecraftMC
Ao Kuang
2
9
0
0.22
W
Chaac
0
5
0
0
L
1
2
1
0.75
W
Rama
TakeJR
Rama
5
1
2
6
L
Hachiman
UnityStax
Hachiman
1
3
0
0.33
W
Khepri
WizeJosue
Khepri
0
0
8
4
W
Anubis
d4rkpepote
Anubis
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,075
Damage
30,403
47,904
Taken
54,200
26,507
Mitigated
22,585
17,842
Healing
20,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,142
2,475
355
2,447
8,953
4,890
0
2,682
6,271
0
64,676
L
Chaac
FinneseOG
Chaac
3,188
594
0
3,788
11,624
6,054
0
3,635
7,989
0
22,628
L
Sylvanus
9,393
3,093
0
4,541
7,151
5,432
0
1,035
6,116
62,431
14,805
L
Ao Kuang
MrMinecraftMC
Ao Kuang
4,804
1,468
0
1,533
13,027
3,430
384
5,135
7,892
25,585
0
W
Chaac
1,866
1,034
0
911
10,164
4,508
0
6,401
3,763
0
19,132
L
6,445
1,637
0
3,953
10,458
4,163
0
2,757
7,701
0
51,848
W
Rama
TakeJR
Rama
9,763
8,347
0
7,199
10,656
4,345
272
113
10,543
0
78,965
L
Hachiman
UnityStax
Hachiman
6,573
3,054
0
6,222
11,940
3,506
0
2,202
9,738
0
61,942
W
Khepri
WizeJosue
Khepri
4,620
1,018
0
2,285
9,671
8,470
0
2,663
7,008
23,603
2,053
W
Anubis
d4rkpepote
Anubis
10,684
513
0
4,645
8,460
4,294
745
2,371
6,089
62,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,359
Gold Earned
37,031
390
Minions Killed
424
0
Camps Cleared
0
1,362,989
Distance Traveled
1,321,044
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,223
548
93
6
0
316,511
2
L
Chaac
6,536
436
35
2
0
297,927
0
L
Sylvanus
9,269
618
178
12
0
255,373
5
L
Ao Kuang
6,839
456
32
2
0
204,184
0
W
Chaac
5,941
396
37
2
0
251,678
0
L
Da Ji
7,304
487
93
6
0
321,633
3
W
Rama
8,490
566
114
8
0
255,799
2
L
Hachiman
7,083
472
86
6
0
241,927
6
W
Khepri
7,169
478
36
2
0
285,161
0
W
Anubis
8,536
569
110
7
0
253,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role