Player Matchup

Horus
Horus
IMissAOL
Horus
Level 140
God Stats
4W - 7L
1,570 SR
Queue Stats
74W - 93L
1,487 Elo+
Party 1
Discordia
Discordia
LazyEyeSniper90
Discordia
Level 148
God Stats
1W - 5L
1,261 SR
Queue Stats
223W - 260L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TGIFitsTuesday
Tsukuyomi
Level 150
God Stats
4W - 2L
1,803 SR
Queue Stats
366W - 404L
1,518 Elo+
Party 1
Freya
Freya
TITAN_CESARJ17
Freya
Level 66
God Stats
6W - 15L
1,289 SR
Queue Stats
86W - 98L
1,359 Elo+
Solo
Fenrir
Fenrir
ZiggyUchiha
Fenrir
Level 110
God Stats
42W - 44L
1,495 SR
Queue Stats
313W - 348L
1,464 Elo+
Party 1
Team Averages
Level 123
1,484 SR
1,465 Elo+

VS

Team Averages
Level 98
1,512 SR
1,494 Elo+
Artio
Artio
AIIodoxa
Artio
Level 92
God Stats
16W - 20L
1,492 SR
Queue Stats
47W - 39L
1,468 Elo+
Party 2
Ra
Ra
CozyInsomnia
Ra
Level 88
God Stats
1W - 1L
1,276 SR
Queue Stats
94W - 75L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
SatiricCleric14
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 128L
1,442 Elo+
Solo
Cernunnos
Cernunnos
StressLevel-Zero
Cernunnos
Level 120
God Stats
6W - 2L
1,680 SR
Queue Stats
110W - 87L
1,529 Elo+
Party 2
Thanatos
Thanatos
zon111
Thanatos
Level 104
God Stats
9W - 5L
1,612 SR
Queue Stats
57W - 54L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IMissAOL
Horus
12
0 / 6 / 2
8,180
390
4,546
23,266
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
LazyEyeSniper90
Discordia
18
1 / 3 / 2
11,145
531
7,632
9,857
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TGIFitsTuesday
Tsukuyomi
18
4 / 8 / 1
11,897
567
23,292
24,409
9,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 9 / 0
10,619
506
18,713
27,857
11,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
15
1 / 4 / 3
10,120
482
6,521
18,419
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AIIodoxa
Artio
16
4 / 2 / 16
10,076
480
17,556
26,124
19,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
4 / 1 / 5
11,403
543
11,444
14,239
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SatiricCleric14
Sun Wukong
18
4 / 3 / 3
11,498
548
11,115
18,733
24,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
19
7 / 2 / 9
11,980
570
20,786
22,684
11,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
zon111
Thanatos
18
11 / 2 / 3
11,588
552
13,864
19,075
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
10
Kills
30
30
Deaths
10
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artio
AIIodoxa
Artio
4
2
16
6
W
4
1
5
6.5
L
Horus
IMissAOL
Horus
0
6
2
0.17
L
Discordia
LazyEyeSniper90
Discordia
1
3
2
0.67
W
Sun Wukong
SatiricCleric14
Sun Wukong
4
3
3
1.83
W
Cernunnos
7
2
9
5.75
L
Tsukuyomi
TGIFitsTuesday
Tsukuyomi
4
8
1
0.56
L
4
9
0
0.44
L
Fenrir
1
4
3
0.63
W
Thanatos
zon111
Thanatos
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,704
Damage
74,765
103,808
Taken
100,855
53,892
Mitigated
71,876
37,257
Healing
57,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AIIodoxa
Artio
17,556
769
1,589
10,966
26,124
19,979
472
10,669
15,455
48,454
2,871
W
11,444
1,449
1,548
5,274
14,239
6,856
1,024
3,744
10,495
109,766
0
L
Horus
IMissAOL
Horus
4,546
2,479
1,893
5,520
23,266
19,701
0
10,137
12,429
0
26,555
L
Discordia
LazyEyeSniper90
Discordia
7,632
871
0
1,490
9,857
4,207
16
3,417
6,302
99,008
0
W
Sun Wukong
SatiricCleric14
Sun Wukong
11,115
2,013
88
8,034
18,733
24,802
0
0
18,733
0
74,598
W
Cernunnos
20,786
11,018
0
12,310
22,684
11,312
2,758
10,297
12,387
0
125,029
L
Tsukuyomi
TGIFitsTuesday
Tsukuyomi
23,292
5,889
0
8,158
24,409
9,960
510
3,330
19,788
0
103,444
L
18,713
6,202
260
12,600
27,857
11,833
1,830
6,268
21,095
62,388
5,701
L
Fenrir
6,521
790
0
7,336
18,419
8,191
0
3,783
14,471
0
67,969
W
Thanatos
zon111
Thanatos
13,864
4,228
0
17,578
19,075
8,927
0
1,053
18,022
0
84,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,961
Gold Earned
56,545
561
Minions Killed
675
0
Camps Cleared
0
1,870,485
Distance Traveled
2,074,968
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,076
480
79
4
0
446,845
1
W
Ra
11,403
543
179
9
0
427,163
5
L
Horus
8,180
390
24
1
0
413,804
0
L
Discordia
11,145
531
178
8
0
354,749
8
W
Sun Wukong
11,498
548
129
6
0
375,777
7
W
Cernunnos
11,980
570
171
8
0
377,014
3
L
Tsukuyomi
11,897
567
181
9
0
368,897
0
L
Freya
10,619
506
78
4
0
323,944
0
L
Fenrir
10,120
482
100
5
0
409,091
11
W
Thanatos
11,588
552
117
6
0
448,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role