Player Matchup

Merlin
Merlin
Rodrick_Hunter
Merlin
Level 86
God Stats
12W - 6L
1,572 SR
Queue Stats
80W - 67L
1,549 Elo+
Party 2
Ymir
Ymir
TLALOCmx
Ymir
Level 107
God Stats
14W - 14L
1,429 SR
Queue Stats
146W - 152L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
YAMgt
Sun Wukong
Level 116
God Stats
25W - 21L
1,605 SR
Queue Stats
172W - 146L
1,503 Elo+
Party 2
Team Averages
Level 103
1,535 SR
1,490 Elo+

VS

Team Averages
Level 98
1,685 SR
1,812 Elo+
Discordia
Discordia
CoastalCheroki
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,753 Elo+
Party 1
Hou Yi
Hou Yi
FrubenXV
Hou Yi
Level 160
God Stats
25W - 10L
1,814 SR
Queue Stats
103W - 52L
1,746 Elo+
Party 1
Horus
Horus
IDoBeJiggly
Horus
Level 27
God Stats
4W - 0L
1,741 SR
Queue Stats
13W - 3L
1,938 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,580
613
12,990
14,714
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
13
0 / 4 / 2
8,737
624
4,727
20,603
23,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
YAMgt
Sun Wukong
13
0 / 4 / 2
8,207
586
7,175
21,238
14,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoastalCheroki
Discordia
18
9 / 0 / 4
11,716
837
30,749
8,261
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
FrubenXV
Hou Yi
16
4 / 1 / 8
10,437
746
10,664
13,796
6,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 12
9,457
676
8,995
21,350
16,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
CoastalCheroki
Discordia
9
0
4
11
W
Hou Yi
FrubenXV
Hou Yi
4
1
8
8
W
0
1
12
6
L
2
5
0
0.4
L
Ymir
0
4
2
0.25
L
Sun Wukong
YAMgt
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,892
Damage
50,408
56,555
Taken
43,407
43,181
Mitigated
26,175
9,524
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CoastalCheroki
Discordia
30,749
874
0
1,381
8,261
3,396
1,401
4,368
3,137
69,854
0
W
Hou Yi
FrubenXV
Hou Yi
10,664
6,547
0
4,315
13,796
6,551
554
5,125
8,671
0
57,873
W
8,995
3,844
3,115
9,114
21,350
16,228
249
8,272
12,118
0
30,582
L
12,990
700
447
982
14,714
5,126
0
10,519
4,063
37,528
0
L
Ymir
4,727
295
566
2,365
20,603
23,977
0
10,272
9,881
16,015
0
L
Sun Wukong
YAMgt
Sun Wukong
7,175
985
683
4,481
21,238
14,078
0
9,999
10,796
0
35,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,524
Gold Earned
31,610
138
Minions Killed
205
0
Camps Cleared
0
687,688
Distance Traveled
770,984
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,716
837
95
7
0
263,424
2
W
Hou Yi
10,437
746
86
6
0
235,999
0
W
Horus
9,457
676
24
2
0
271,561
3
L
Merlin
8,580
613
69
5
0
206,417
4
L
Ymir
8,737
624
24
2
0
228,481
3
L
Sun Wukong
8,207
586
45
3
0
252,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role