Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
G-StringKiller69
Chiron
Level 145
God Stats
6W - 2L
1,930 SR
Queue Stats
140W - 146L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
Holdenz_Gamez
Baron Samedi
Level 128
God Stats
0W - 1L
1,588 SR
Queue Stats
5W - 5L
1,448 Elo+
Solo
Artio
Artio
JoshWolfDeath
Artio
Level 125
God Stats
10W - 13L
1,431 SR
Queue Stats
57W - 64L
1,389 Elo+
Solo
Sylvanus
Sylvanus
sanson-mg
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 348L
1,395 Elo+
Solo
Team Averages
Level 127
1,590 SR
1,427 Elo+

VS

Team Averages
Level 111
1,421 SR
1,416 Elo+
Merlin
Merlin
FaZe Daniel4980
Merlin
Level 85
God Stats
3W - 2L
1,623 SR
Queue Stats
168W - 173L
1,415 Elo+
Solo
Hercules
Hercules
Hex_17_alv
Hercules
Level 137
God Stats
1W - 2L
1,326 SR
Queue Stats
149W - 156L
1,509 Elo+
Party 2
Hachiman
Hachiman
PlyingSiren4563
Hachiman
Level 119
God Stats
2W - 0L
1,435 SR
Queue Stats
14W - 19L
1,362 Elo+
Party 1
Medusa
Medusa
RaunchyDRUMstix
Medusa
Level 127
God Stats
3W - 6L
1,450 SR
Queue Stats
29W - 38L
1,374 Elo+
Party 1
Ao Kuang
Ao Kuang
jdssj_10
Ao Kuang
Level 87
God Stats
1W - 1L
1,273 SR
Queue Stats
19W - 16L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 5 / 3
8,284
487
7,063
14,252
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 1
7,603
447
10,605
10,403
4,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Holdenz_Gamez
Baron Samedi
13
2 / 4 / 0
7,792
458
7,934
11,557
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 0
7,842
461
5,812
15,513
15,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
sanson-mg
Sylvanus
14
1 / 3 / 1
8,044
473
8,586
15,939
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,257
545
10,765
13,104
5,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Hex_17_alv
Hercules
16
7 / 2 / 0
10,227
602
13,952
20,012
14,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
12
1 / 0 / 1
7,880
464
6,340
6,440
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 0
6,287
370
6,761
10,219
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
jdssj_10
Ao Kuang
14
4 / 1 / 0
8,459
498
8,178
17,980
7,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
13
13
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
3
0.7
W
1
1
3
2.5
L
0
1
1
0.5
W
Hercules
Hex_17_alv
Hercules
7
2
0
3.5
L
Baron Samedi
Holdenz_Gamez
Baron Samedi
2
4
0
0.5
L
1
0
0
1
W
Hachiman
1
0
1
1.5
W
0
2
0
0
W
Ao Kuang
jdssj_10
Ao Kuang
4
1
0
4
L
Sylvanus
sanson-mg
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,000
Damage
45,996
67,664
Taken
67,755
43,151
Mitigated
33,209
32,295
Healing
29,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,063
2,382
0
10,060
14,252
7,193
0
3,570
10,390
0
60,478
W
10,765
880
83
6,111
13,104
5,166
1,045
5,476
7,628
84,042
0
L
10,605
4,169
1,029
4,617
10,403
4,598
0
1,809
8,594
0
82,676
W
Hercules
Hex_17_alv
Hercules
13,952
7,022
0
9,092
20,012
14,843
0
7,203
12,809
0
80,094
L
Baron Samedi
Holdenz_Gamez
Baron Samedi
7,934
484
1,061
3,683
11,557
5,718
0
8,146
3,411
53,531
0
L
5,812
238
260
5,755
15,513
15,983
0
2,105
13,408
22,468
7,835
W
Hachiman
6,340
2,880
120
3,354
6,440
2,924
0
1,899
4,541
0
46,770
W
6,761
3,380
260
3,388
10,219
3,256
0
2,921
7,298
0
32,918
W
Ao Kuang
jdssj_10
Ao Kuang
8,178
1,652
0
7,386
17,980
7,020
0
3,044
14,936
67,977
0
L
Sylvanus
sanson-mg
Sylvanus
8,586
2,771
0
5,830
15,939
9,659
477
3,313
11,851
40,622
8,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
42,110
434
Minions Killed
493
0
Camps Cleared
0
1,493,641
Distance Traveled
1,601,950
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,284
487
87
5
0
288,634
1
W
Merlin
9,257
545
137
8
0
299,836
5
L
Chiron
7,603
447
144
8
0
299,096
2
W
Hercules
10,227
602
142
8
0
323,343
6
L
Baron Samedi
7,792
458
93
5
0
299,572
4
L
Artio
7,842
461
29
2
0
340,984
7
W
Hachiman
7,880
464
71
4
0
285,682
4
W
Medusa
6,287
370
49
3
0
331,404
3
W
Ao Kuang
8,459
498
94
6
0
361,685
0
L
Sylvanus
8,044
473
81
5
0
265,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role