Player Matchup

Tyr
Tyr
JuicedAunt
Tyr
Level 127
God Stats
0W - 1L
1,582 SR
Queue Stats
25W - 21L
1,499 Elo+
Party 2
Thor
Thor
JuicedUnc1e
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 2
Chaac
Chaac
NortDirty
Chaac
Level 120
God Stats
1W - 1L
1,378 SR
Queue Stats
7W - 10L
1,389 Elo+
Party 2
Vulcan
Vulcan
TH3W4LRU5
Vulcan
Level 76
God Stats
0W - 3L
1,348 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 2
Baron Samedi
Baron Samedi
Wrath 3k
Baron Samedi
Level 120
God Stats
2W - 4L
1,550 SR
Queue Stats
85W - 82L
1,567 Elo+
Solo
Team Averages
Level 110
1,472 SR
1,359 Elo+

VS

Team Averages
Level 123
1,497 SR
1,404 Elo+
Loki
Loki
Akira_Ghoul
Loki
Level 129
God Stats
3W - 2L
1,455 SR
Queue Stats
261W - 271L
1,485 Elo+
Solo
Chang'e
Chang'e
AnnaItzel
Chang'e
Level 160
God Stats
11W - 14L
1,540 SR
Queue Stats
227W - 249L
1,509 Elo+
Solo
Achilles
Achilles
Bumptastic98
Achilles
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 114L
1,298 Elo+
Party 1
Anhur
Anhur
F34RBigRed58
Anhur
Level 126
God Stats
9W - 6L
1,512 SR
Queue Stats
221W - 297L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
Jia001
Sylvanus
Level 137
God Stats
5W - 5L
1,479 SR
Queue Stats
179W - 271L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
11,763
654
10,699
28,884
33,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
2 / 4 / 4
11,961
665
13,366
20,101
8,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
NortDirty
Chaac
17
0 / 5 / 6
10,713
595
10,189
22,940
17,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
TH3W4LRU5
Vulcan
17
0 / 4 / 4
10,664
592
15,043
15,114
6,424
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Wrath 3k
Baron Samedi
20
6 / 3 / 2
12,431
691
20,095
19,934
12,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
13,164
731
18,718
11,239
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
AnnaItzel
Chang'e
20
7 / 1 / 8
14,085
783
23,987
17,852
10,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Bumptastic98
Achilles
18
3 / 2 / 7
11,919
662
13,029
17,617
22,317
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 2 / 8
12,885
716
21,891
19,281
11,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Jia001
Sylvanus
18
3 / 3 / 8
12,854
714
11,335
26,147
41,326
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
10
Kills
21
21
Deaths
10
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Chang'e
AnnaItzel
Chang'e
7
1
8
11
W
Achilles
Bumptastic98
Achilles
3
2
7
3.25
W
2
2
8
3
W
Sylvanus
Jia001
Sylvanus
3
3
8
2.33
L
2
5
4
0.8
L
2
4
4
1
L
Chaac
NortDirty
Chaac
0
5
6
0.6
L
Vulcan
TH3W4LRU5
Vulcan
0
4
4
0.5
L
Baron Samedi
Wrath 3k
Baron Samedi
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,392
Damage
88,960
106,973
Taken
92,136
77,465
Mitigated
94,243
29,255
Healing
45,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,718
3,186
0
2,169
11,239
8,796
1,257
2,727
8,512
44
47,099
W
Chang'e
AnnaItzel
Chang'e
23,987
1,987
9,488
10,307
17,852
10,205
2,112
7,613
10,239
69,923
0
W
Achilles
Bumptastic98
Achilles
13,029
2,602
297
1,206
17,617
22,317
194
4,060
13,557
156
26,887
W
21,891
10,625
1,078
8,905
19,281
11,599
4,245
6,482
12,799
0
81,914
W
Sylvanus
Jia001
Sylvanus
11,335
2,367
4,411
8,011
26,147
41,326
321
14,256
11,891
22,697
0
L
10,699
341
0
4,666
28,884
33,205
0
11,489
16,532
0
37,644
L
13,366
2,045
386
3,030
20,101
8,587
0
5,356
14,481
0
42,654
L
Chaac
NortDirty
Chaac
10,189
1,053
705
5,671
22,940
17,170
0
8,635
14,064
0
27,392
L
Vulcan
TH3W4LRU5
Vulcan
15,043
4,375
170
3,595
15,114
6,424
0
4,337
10,189
52,707
0
L
Baron Samedi
Wrath 3k
Baron Samedi
20,095
728
4,236
6,796
19,934
12,079
0
5,705
13,858
52,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,532
Gold Earned
64,907
291
Minions Killed
370
0
Camps Cleared
0
1,631,954
Distance Traveled
1,694,899
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,164
731
60
3
0
401,615
0
W
Chang'e
14,085
783
138
8
0
385,091
6
W
Achilles
11,919
662
31
2
0
315,499
1
W
Anhur
12,885
716
117
7
0
300,731
1
W
Sylvanus
12,854
714
24
1
0
291,963
1
L
Tyr
11,763
654
50
3
0
343,059
2
L
Thor
11,961
665
82
5
0
345,930
0
L
Chaac
10,713
595
36
2
0
316,279
0
L
Vulcan
10,664
592
69
4
0
298,012
0
L
Baron Samedi
12,431
691
54
3
0
328,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role