Player Matchup

Cliodhna
Cliodhna
Bronze I
Ninjamek
Cliodhna
Bronze I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 61L
511 MMR
Solo
Chernobog
Chernobog
Bronze I
Skywalker790
Chernobog
Bronze I
Level 122
God Stats
0W - 2L
1,212 SR
Queue Stats
55W - 81L
374 MMR
Party 1
Ne Zha
Ne Zha
Silver V
SparedNebula605
Ne Zha
Silver V
Level 131
God Stats
2W - 6L
1,276 SR
Queue Stats
63W - 86L
737 MMR
Party 1
Bastet
Bastet
Bronze IV
nicopas
Bastet
Bronze IV
Level 68
God Stats
0W - 1L
1,252 SR
Queue Stats
12W - 34L
609 MMR
Solo
Ah Puch
Ah Puch
Bronze III
rflsn_
Ah Puch
Bronze III
Level 140
God Stats
9W - 9L
1,469 SR
Queue Stats
689W - 761L
-161 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,342 SR
414 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,529 SR
695 MMR
Cthulhu
Cthulhu
Bronze II
 
Cthulhu
Bronze II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
IP Ste1n
Sol
Bronze III
Level 109
God Stats
36W - 39L
1,430 SR
Queue Stats
224W - 259L
-129 MMR
Solo
Charybdis
Charybdis
Silver V
LiamandGreg
Charybdis
Silver V
Level 108
God Stats
12W - 9L
1,571 SR
Queue Stats
40W - 51L
732 MMR
Solo
Fenrir
Fenrir
Bronze I
Valentay7816
Fenrir
Bronze I
Level 122
God Stats
28W - 18L
1,615 SR
Queue Stats
259W - 288L
543 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
erictheroux
Zhong Kui
Silver III
Level 120
God Stats
27W - 22L
1,528 SR
Queue Stats
269W - 283L
831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ninjamek
Cliodhna
12
1 / 4 / 2
7,832
435
6,833
15,846
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Skywalker790
Chernobog
11
4 / 4 / 1
8,043
447
9,995
14,175
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 5 / 2
8,608
478
13,230
15,488
7,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
nicopas
Bastet
12
1 / 1 / 2
7,799
433
3,314
11,138
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
rflsn_
Ah Puch
14
1 / 2 / 1
8,951
497
3,088
8,500
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AtlasLokiAchilles

VS

Bans
AnubisHadesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 4 / 3
8,139
452
4,722
14,529
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 0 / 4
10,551
586
8,511
12,793
7,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
LiamandGreg
Charybdis
15
3 / 2 / 2
9,429
524
7,190
12,955
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
15
6 / 1 / 5
9,419
523
13,500
12,467
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
erictheroux
Zhong Kui
15
1 / 1 / 5
9,591
533
5,875
9,056
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
16
16
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
3
0.88
W
4
0
4
6
W
Charybdis
LiamandGreg
Charybdis
3
2
2
2
L
Cliodhna
Ninjamek
Cliodhna
1
4
2
0.5
L
Chernobog
Skywalker790
Chernobog
4
4
1
1.13
L
1
5
2
0.4
W
Fenrir
6
1
5
8.5
W
Zhong Kui
erictheroux
Zhong Kui
1
1
5
3.5
L
Bastet
nicopas
Bastet
1
1
2
2
L
Ah Puch
rflsn_
Ah Puch
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,460
Damage
39,798
65,147
Taken
61,800
26,622
Mitigated
37,488
22,071
Healing
24,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,722
327
275
1,515
14,529
12,664
0
770
13,759
25,606
0
W
8,511
2,386
0
9,543
12,793
7,204
3,498
637
12,156
82,224
0
W
Charybdis
LiamandGreg
Charybdis
7,190
3,208
0
6,998
12,955
4,403
1,935
0
12,955
0
71,493
L
Cliodhna
Ninjamek
Cliodhna
6,833
1,713
0
4,798
15,846
6,077
0
5,301
10,545
0
49,035
L
Chernobog
Skywalker790
Chernobog
9,995
4,772
0
4,622
14,175
4,855
0
2,369
11,806
0
46,819
L
13,230
3,163
0
3,343
15,488
7,669
0
7,061
8,427
0
67,934
W
Fenrir
13,500
3,613
0
1,781
12,467
6,062
0
241
12,226
0
62,394
W
Zhong Kui
erictheroux
Zhong Kui
5,875
665
0
4,373
9,056
7,155
669
1,440
7,616
68,274
0
L
Bastet
nicopas
Bastet
3,314
392
0
6,215
11,138
4,067
0
1,840
9,298
0
45,798
L
Ah Puch
rflsn_
Ah Puch
3,088
253
51
3,042
8,500
3,954
1,371
2,537
5,963
71,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
47,129
468
Minions Killed
548
0
Camps Cleared
0
1,680,363
Distance Traveled
1,640,396
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,139
452
34
2
0
321,449
1
W
Sol
10,551
586
153
9
0
269,586
0
W
Charybdis
9,429
524
107
6
0
295,456
0
L
Cliodhna
7,832
435
82
5
0
375,815
1
L
Chernobog
8,043
447
67
4
0
303,615
0
L
Ne Zha
8,608
478
113
6
0
300,342
2
W
Fenrir
9,419
523
82
5
0
416,048
2
W
Zhong Kui
9,591
533
172
10
0
337,857
3
L
Bastet
7,799
433
77
4
0
389,029
2
L
Ah Puch
8,951
497
129
7
0
311,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role