Player Matchup

Zeus
Zeus
MadoxSander
Zeus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,377 Elo+
Solo
Da Ji
Da Ji
ProTikToker
Da Ji
Level 49
God Stats
0W - 1L
1,775 SR
Queue Stats
4W - 4L
1,509 Elo+
Party 1
Pele
Pele
Republickan
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,319 Elo+
Solo
Izanami
Izanami
SirEneru90
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TNT8770
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 1
Team Averages
Level 75
1,555 SR
1,403 Elo+

VS

Team Averages
Level 103
1,583 SR
1,499 Elo+
Susano
Susano
Deivid Grifo
Susano
Level 129
God Stats
10W - 5L
1,568 SR
Queue Stats
423W - 443L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Shankked
Cthulhu
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Eset
Eset
ahanchett12
Eset
Level 147
God Stats
1W - 0L
1,726 SR
Queue Stats
27W - 26L
1,406 Elo+
Party 2
Vulcan
Vulcan
jatin p
Vulcan
Level 122
God Stats
8W - 4L
1,623 SR
Queue Stats
366W - 391L
1,434 Elo+
Solo
Mulan
Mulan
thiccBonquisha
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 5
8,007
667
15,889
13,700
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 7 / 1
10,181
848
13,680
13,041
6,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 10 / 5
8,068
672
6,194
17,657
8,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Izanami
SirEneru90
Izanami
13
0 / 10 / 4
7,674
640
6,717
15,406
7,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
TNT8770
Ah Muzen Cab
15
3 / 6 / 5
8,089
674
10,342
15,038
7,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
10 / 5 / 19
10,329
861
15,741
16,142
9,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Shankked
Cthulhu
19
8 / 0 / 27
11,740
978
14,509
15,107
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 19
9,519
793
8,753
12,064
6,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
jatin p
Vulcan
18
7 / 3 / 19
10,967
914
15,041
9,095
5,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 3 / 22
10,343
862
16,384
18,918
19,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
146
13
Kills
40
40
Deaths
14
20
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Susano
10
5
19
3.9
L
0
7
5
0.36
L
10
7
1
1.5
L
0
10
5
0.25
W
Cthulhu
Shankked
Cthulhu
8
0
27
21.5
L
Izanami
SirEneru90
Izanami
0
10
4
0.2
L
Ah Muzen Cab
TNT8770
Ah Muzen Cab
3
6
5
0.92
W
5
3
19
4.83
W
Vulcan
jatin p
Vulcan
7
3
19
5.5
W
10
3
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,822
Damage
70,428
74,842
Taken
71,326
35,978
Mitigated
59,200
13,605
Healing
23,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
15,741
1,143
2,529
2,844
16,142
9,527
310
3,381
12,761
0
21,715
L
15,889
546
653
2,918
13,700
5,983
0
5,799
7,856
32,923
0
L
13,680
2,722
177
830
13,041
6,927
0
6,918
5,878
0
16,646
L
6,194
1,002
394
2,425
17,657
8,219
0
8,742
8,775
0
13,225
W
Cthulhu
Shankked
Cthulhu
14,509
1,237
1,478
2,264
15,107
18,583
588
3,635
11,472
26,504
0
L
Izanami
SirEneru90
Izanami
6,717
4,360
227
1,360
15,406
7,265
0
8,692
6,569
0
15,911
L
Ah Muzen Cab
TNT8770
Ah Muzen Cab
10,342
4,710
187
4,434
15,038
7,584
0
8,508
6,380
0
26,275
W
8,753
307
3,192
2,987
12,064
6,271
691
3,973
8,091
16,697
0
W
Vulcan
jatin p
Vulcan
15,041
4,856
533
1,365
9,095
5,068
1,475
1,573
7,522
36,638
0
W
16,384
3,586
1,366
5,063
18,918
19,751
154
3,327
15,591
356
23,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,019
Gold Earned
52,898
111
Minions Killed
153
0
Camps Cleared
0
1,016,092
Distance Traveled
1,211,099
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,329
861
22
2
0
251,350
4
L
Zeus
8,007
667
52
4
0
205,872
0
L
Da Ji
10,181
848
5
0
0
217,821
3
L
Pele
8,068
672
16
1
0
214,562
0
W
Cthulhu
11,740
978
33
3
0
275,814
0
L
Izanami
7,674
640
22
2
0
179,995
0
L
Ah Muzen Cab
8,089
674
16
1
0
197,842
0
W
Eset
9,519
793
26
2
0
228,022
1
W
Vulcan
10,967
914
56
5
0
239,167
0
W
Mulan
10,343
862
16
1
0
216,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role