Player Matchup

Baron Samedi
Baron Samedi
DaNkdOuT420
Baron Samedi
Level 157
God Stats
25W - 23L
1,492 SR
Queue Stats
422W - 477L
1,476 Elo+
Party 2
Bacchus
Bacchus
Grouper_Trooper
Bacchus
Level 145
God Stats
69W - 44L
1,673 SR
Queue Stats
330W - 368L
1,479 Elo+
Party 2
Ao Kuang
Ao Kuang
Skr4pp3r
Ao Kuang
Level 123
God Stats
2W - 0L
1,733 SR
Queue Stats
20W - 30L
1,365 Elo+
Solo
Mulan
Mulan
Ward_21_21
Mulan
Level 100
God Stats
2W - 1L
1,458 SR
Queue Stats
48W - 47L
1,462 Elo+
Solo
Izanami
Izanami
thefaceslasher1
Izanami
Level 107
God Stats
13W - 8L
1,574 SR
Queue Stats
272W - 279L
1,527 Elo+
Solo
Team Averages
Level 126
1,586 SR
1,462 Elo+

VS

Team Averages
Level 92
1,558 SR
1,440 Elo+
Neith
Neith
Bgill745
Neith
Level 63
God Stats
2W - 5L
1,482 SR
Queue Stats
15W - 22L
1,417 Elo+
Party 1
Aphrodite
Aphrodite
BuyhZinga
Aphrodite
Level 112
God Stats
1W - 1L
1,532 SR
Queue Stats
47W - 44L
1,451 Elo+
Party 1
Thanatos
Thanatos
Hey its wadf
Thanatos
Level 61
God Stats
0W - 1L
1,695 SR
Queue Stats
9W - 16L
1,393 Elo+
Party 1
Raijin
Raijin
Suge Rager
Raijin
Level 112
God Stats
0W - 1L
1,515 SR
Queue Stats
21W - 22L
1,439 Elo+
Party 1
Mulan
Mulan
those_sweat7
Mulan
Level 112
God Stats
14W - 16L
1,567 SR
Queue Stats
86W - 78L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaNkdOuT420
Baron Samedi
19
6 / 3 / 12
13,830
576
21,041
14,846
9,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
6 / 1 / 14
13,330
555
9,904
17,920
29,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Skr4pp3r
Ao Kuang
18
8 / 2 / 7
12,738
531
10,922
27,747
13,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
20
5 / 7 / 7
14,159
590
19,735
35,733
31,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 1 / 9
15,456
644
20,610
20,343
9,507
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bgill745
Neith
17
1 / 7 / 1
10,728
447
11,299
18,050
6,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
BuyhZinga
Aphrodite
14
1 / 3 / 5
10,150
423
6,230
21,119
24,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Hey its wadf
Thanatos
17
5 / 10 / 4
11,793
491
11,853
22,888
10,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Suge Rager
Raijin
15
1 / 7 / 4
10,243
427
7,726
19,049
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 3
13,425
559
22,655
30,547
36,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
31
Kills
14
14
Deaths
31
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Bgill745
Neith
1
7
1
0.21
L
Aphrodite
BuyhZinga
Aphrodite
1
3
5
1.17
W
Baron Samedi
DaNkdOuT420
Baron Samedi
6
3
12
4
W
6
1
14
13
L
Thanatos
Hey its wadf
Thanatos
5
10
4
0.7
W
Ao Kuang
Skr4pp3r
Ao Kuang
8
2
7
5.75
L
Raijin
Suge Rager
Raijin
1
7
4
0.43
W
Mulan
5
7
7
1.21
W
6
1
9
10.5
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,212
Damage
59,763
116,589
Taken
111,653
93,252
Mitigated
85,091
56,396
Healing
38,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bgill745
Neith
11,299
5,221
204
2,152
18,050
6,988
492
3,689
14,361
0
81,381
L
Aphrodite
BuyhZinga
Aphrodite
6,230
1,294
3,403
7,785
21,119
24,103
0
9,929
11,190
44,613
0
W
Baron Samedi
DaNkdOuT420
Baron Samedi
21,041
812
3,955
5,879
14,846
9,709
1,766
3,964
10,882
111,955
0
W
9,904
1,321
443
5,438
17,920
29,193
795
3,786
14,134
34,137
4,549
L
Thanatos
Hey its wadf
Thanatos
11,853
2,255
0
10,950
22,888
10,568
0
6,311
16,577
0
58,957
W
Ao Kuang
Skr4pp3r
Ao Kuang
10,922
3,990
0
12,055
27,747
13,455
3,459
3,248
24,499
90,822
0
L
Raijin
Suge Rager
Raijin
7,726
132
71
2,046
19,049
6,904
222
11,686
7,363
56,466
0
W
Mulan
19,735
2,537
0
16,611
35,733
31,388
724
3,187
32,546
53
121,514
W
20,610
15,142
0
12,015
20,343
9,507
7,801
2,758
17,585
0
187,743
L
22,655
3,022
0
12,140
30,547
36,528
84
10,693
19,854
0
132,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,513
Gold Earned
56,339
768
Minions Killed
575
0
Camps Cleared
0
2,199,927
Distance Traveled
2,023,480
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,728
447
147
6
0
386,127
0
L
Aphrodite
10,150
423
61
3
0
387,635
1
W
Baron Samedi
13,830
576
161
7
0
417,266
7
W
Bacchus
13,330
555
55
2
0
453,904
2
L
Thanatos
11,793
491
66
3
0
455,386
0
W
Ao Kuang
12,738
531
89
4
0
474,737
4
L
Raijin
10,243
427
90
4
0
397,992
2
W
Mulan
14,159
590
193
8
0
410,560
2
W
Izanami
15,456
644
270
11
0
443,460
3
L
Mulan
13,425
559
211
9
0
396,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role