Player Matchup

Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Skushys
Mulan
Level 65
God Stats
1W - 1L
1,506 SR
Queue Stats
34W - 36L
1,444 Elo+
Party 1
Hel
Hel
Squirrel Kai
Hel
Level 147
God Stats
3W - 3L
1,478 SR
Queue Stats
36W - 37L
1,517 Elo+
Party 1
Team Averages
Level 107
1,495 SR
1,487 Elo+

VS

Team Averages
Level 45
1,419 SR
1,294 Elo+
Freya
Freya
FaKeNooDle98
Freya
Level 38
God Stats
15W - 11L
1,580 SR
Queue Stats
38W - 39L
1,353 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Falconfawk
Cu Chulainn
Level 8
God Stats
1W - 3L
1,218 SR
Queue Stats
5W - 6L
1,166 Elo+
Party 2
Bastet
Bastet
TheAssassin_VVV
Bastet
Level 89
God Stats
16W - 21L
1,459 SR
Queue Stats
93W - 125L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 3 / 2
9,253
841
10,608
13,195
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Skushys
Mulan
14
2 / 1 / 7
8,618
783
9,863
17,265
17,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 0 / 6
9,256
841
11,941
9,237
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,895
718
9,086
10,620
4,720
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Falconfawk
Cu Chulainn
11
0 / 5 / 3
6,997
636
9,187
12,916
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 2
7,396
672
9,979
14,444
6,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
3
4
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
3
2
2.33
L
2
4
1
0.63
L
Cu Chulainn
Falconfawk
Cu Chulainn
0
5
3
0.3
W
Mulan
Skushys
Mulan
2
1
7
5.5
W
4
0
6
7
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,412
Damage
28,252
39,697
Taken
37,980
28,015
Mitigated
20,743
20,438
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,608
9,003
0
4,614
13,195
5,487
1,437
1,908
10,964
0
40,885
L
9,086
2,990
0
1,961
10,620
4,720
0
4,547
5,906
31,272
0
L
Cu Chulainn
Falconfawk
Cu Chulainn
9,187
1,278
0
980
12,916
10,022
0
3,173
9,292
0
20,010
W
Mulan
Skushys
Mulan
9,863
1,590
0
3,841
17,265
17,721
454
4,740
12,050
0
19,079
W
11,941
371
4,148
7,835
9,237
4,807
870
2,474
6,612
47,458
0
L
9,979
2,387
0
1,050
14,444
6,001
0
4,279
9,796
0
30,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
22,288
160
Minions Killed
117
0
Camps Cleared
0
610,269
Distance Traveled
597,910
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,253
841
67
6
0
186,866
5
L
Freya
7,895
718
53
5
0
184,444
2
L
Cu Chulainn
6,997
636
32
3
0
188,949
2
W
Mulan
8,618
783
24
2
0
208,475
4
W
Hel
9,256
841
69
6
0
214,928
1
L
Bastet
7,396
672
32
3
0
224,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role